Player Matchup

Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
J0SE07
Heimdallr
Level 159
God Stats
0W - 1L
1,486 SR
Queue Stats
40W - 33L
1,547 Elo+
Solo
Hachiman
Hachiman
KorgTheAlmighty
Hachiman
Level 88
God Stats
1W - 2L
1,506 SR
Queue Stats
239W - 220L
1,593 Elo+
Solo
Thanatos
Thanatos
Moeite
Thanatos
Level 149
God Stats
1W - 1L
1,716 SR
Queue Stats
76W - 62L
1,539 Elo+
Party 2
King Arthur
King Arthur
QuacksterPleb
King Arthur
Level 48
God Stats
0W - 2L
1,246 SR
Queue Stats
24W - 20L
1,591 Elo+
Party 2
Team Averages
Level 119
1,491 SR
1,554 Elo+

VS

Team Averages
Level 102
1,678 SR
1,516 Elo+
Sol
Sol
BigGreen21
Sol
Level 156
God Stats
11W - 4L
1,612 SR
Queue Stats
536W - 566L
1,511 Elo+
Solo
Odin
Odin
LordOfTheLake
Odin
Level 129
God Stats
1W - 1L
1,747 SR
Queue Stats
53W - 44L
1,613 Elo+
Party 1
Geb
Geb
MoonWeenie
Geb
Level 49
God Stats
1W - 0L
1,837 SR
Queue Stats
2W - 3L
1,385 Elo+
Party 1
Sobek
Sobek
scubaredsox
Sobek
Level 124
God Stats
2W - 1L
1,498 SR
Queue Stats
46W - 41L
1,540 Elo+
Solo
Chronos
Chronos
xDarkAngelKittyx
Chronos
Level 54
God Stats
4W - 2L
1,693 SR
Queue Stats
289W - 349L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 3 / 9
7,973
797
12,747
8,630
6,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
J0SE07
Heimdallr
15
4 / 5 / 8
8,442
844
11,293
10,271
4,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
15
1 / 3 / 12
7,716
772
11,750
8,795
4,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Moeite
Thanatos
13
4 / 6 / 7
7,849
785
7,132
10,106
4,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
QuacksterPleb
King Arthur
14
4 / 4 / 5
7,609
761
5,726
16,513
11,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
9,886
989
14,411
8,727
4,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 9
9,159
916
10,154
8,625
3,145
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
5 / 5 / 14
9,265
927
11,145
15,168
21,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 14
9,146
915
7,545
18,721
17,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 14
8,680
868
5,967
7,730
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
78
16
Kills
21
21
Deaths
16
41
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
9
2.5
W
8
3
6
3.67
L
Heimdallr
J0SE07
Heimdallr
4
5
8
1.6
L
Hachiman
1
3
12
2.33
W
5
3
9
3.17
L
Thanatos
Moeite
Thanatos
4
6
7
1.25
W
5
5
14
2.4
L
King Arthur
QuacksterPleb
King Arthur
4
4
5
1.63
W
2
1
14
9
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,648
Damage
49,222
54,315
Taken
58,971
31,954
Mitigated
48,779
16,072
Healing
22,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,747
2,874
783
742
8,630
6,317
188
6,669
1,961
0
24,253
W
14,411
3,962
950
2,983
8,727
4,142
3,644
0
8,724
30,015
1,321
L
Heimdallr
J0SE07
Heimdallr
11,293
3,297
2,100
1,117
10,271
4,899
0
7,462
2,809
0
25,943
L
Hachiman
11,750
6,042
971
638
8,795
4,178
0
6,446
2,349
0
20,874
W
10,154
3,044
0
1,144
8,625
3,145
158
0
8,625
0
16,904
L
Thanatos
Moeite
Thanatos
7,132
1,371
1,360
3,653
10,106
4,605
0
6,648
3,458
0
8,115
W
11,145
978
0
2,055
15,168
21,032
0
0
15,168
20,616
0
L
King Arthur
QuacksterPleb
King Arthur
5,726
1,042
693
4,015
16,513
11,955
0
11,336
5,177
0
8,142
W
7,545
439
841
11,935
18,721
17,373
160
0
18,721
14,633
0
W
5,967
2,106
1,407
1,470
7,730
3,087
2,212
0
7,730
16,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
46,136
84
Minions Killed
111
0
Camps Cleared
0
944,062
Distance Traveled
1,057,937
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,973
797
16
2
0
189,096
2
W
Sol
9,886
989
43
4
0
240,624
1
L
Heimdallr
8,442
844
34
3
0
177,271
2
L
Hachiman
7,716
772
24
2
0
189,580
1
W
Odin
9,159
916
18
2
0
212,045
0
L
Thanatos
7,849
785
2
0
0
185,346
1
W
Geb
9,265
927
12
1
0
209,464
0
L
King Arthur
7,609
761
8
1
0
202,769
0
W
Sobek
9,146
915
10
1
0
217,683
0
W
Chronos
8,680
868
28
3
0
178,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role