Player Matchup

Apollo
Apollo
AngelScience
Apollo
Level 140
God Stats
9W - 10L
1,574 SR
Queue Stats
404W - 455L
1,470 Elo+
Solo
Maui
Maui
Dragonlord1398
Maui
Level 134
God Stats
4W - 11L
1,359 SR
Queue Stats
46W - 57L
1,480 Elo+
Solo
Thanatos
Thanatos
Zam Goes Ham
Thanatos
Level 148
God Stats
0W - 2L
1,657 SR
Queue Stats
91W - 83L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
derpmano47
Baron Samedi
Level 108
God Stats
13W - 13L
1,590 SR
Queue Stats
335W - 329L
1,497 Elo+
Solo
Cernunnos
Cernunnos
smokinthekush420
Cernunnos
Level 149
God Stats
19W - 26L
1,499 SR
Queue Stats
756W - 876L
1,454 Elo+
Solo
Team Averages
Level 136
1,536 SR
1,488 Elo+

VS

Team Averages
Level 127
1,514 SR
1,484 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ItsjustBoot
Rama
Level 151
God Stats
1W - 1L
1,194 SR
Queue Stats
79W - 92L
1,501 Elo+
Solo
Shiva
Shiva
Shmonses
Shiva
Level 128
God Stats
6W - 2L
1,690 SR
Queue Stats
135W - 123L
1,572 Elo+
Party 1
Maui
Maui
TheGriefWizard
Maui
Level 160
God Stats
6W - 3L
1,662 SR
Queue Stats
156W - 172L
1,466 Elo+
Solo
Pele
Pele
Tierrufer
Pele
Level 70
God Stats
4W - 1L
1,522 SR
Queue Stats
23W - 30L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 4 / 1
8,300
395
2,376
13,288
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 1
6,514
310
1,432
9,869
6,462
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
Zam Goes Ham
Thanatos
15
2 / 9 / 0
9,113
434
4,779
19,559
10,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
derpmano47
Baron Samedi
14
0 / 5 / 3
8,533
406
9,135
13,794
8,220
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
7
0 / 1 / 0
6,149
293
2,760
7,503
2,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
1 / 2 / 5
12,295
585
7,243
14,525
10,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 0 / 4
12,027
573
14,636
13,472
6,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Shmonses
Shiva
19
9 / 0 / 4
13,945
664
12,657
17,995
17,381
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
2 / 0 / 8
12,067
575
3,225
15,722
16,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
15
5 / 2 / 4
11,099
529
10,445
19,099
7,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
24
24
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
2
5
1.75
L
Apollo
2
4
1
0.63
L
0
5
1
0.1
W
7
0
4
9
W
Shiva
Shmonses
Shiva
9
0
4
11
W
2
0
8
6
W
Pele
5
2
4
3.5
L
Thanatos
Zam Goes Ham
Thanatos
2
9
0
0.22
L
Baron Samedi
derpmano47
Baron Samedi
0
5
3
0.3
L
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
48,206
64,013
Taken
80,813
32,248
Mitigated
58,967
19,681
Healing
29,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,243
812
0
8,143
14,525
10,665
6,263
3,694
10,831
93,310
0
L
Apollo
2,376
1,821
0
2,603
13,288
4,336
0
1,284
12,004
0
41,967
L
1,432
610
0
1,019
9,869
6,462
0
1,253
8,616
17,172
0
W
14,636
10,476
0
2,710
13,472
6,395
7,606
3,471
10,001
0
110,013
W
Shiva
Shmonses
Shiva
12,657
3,509
271
4,849
17,995
17,381
414
703
17,292
242
98,724
W
3,225
570
3,496
5,476
15,722
16,979
1,725
2,960
12,762
39,876
2,549
W
Pele
10,445
3,244
0
4,055
19,099
7,547
2,470
3,867
15,232
0
94,989
L
Thanatos
Zam Goes Ham
Thanatos
4,779
1,481
0
10,784
19,559
10,950
0
1,743
17,816
0
69,044
L
Baron Samedi
derpmano47
Baron Samedi
9,135
552
662
2,991
13,794
8,220
0
5,177
8,617
60,525
0
L
Cernunnos
2,760
791
0
1,622
7,503
2,280
0
1,117
6,386
0
16,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,609
Gold Earned
61,433
323
Minions Killed
670
0
Camps Cleared
0
1,255,887
Distance Traveled
1,986,133
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,295
585
156
7
0
390,060
4
L
Apollo
8,300
395
79
4
0
300,837
2
L
Maui
6,514
310
25
1
0
186,600
1
W
Rama
12,027
573
147
7
0
364,494
1
W
Shiva
13,945
664
180
9
0
413,629
2
W
Maui
12,067
575
69
3
0
381,548
3
W
Pele
11,099
529
118
6
0
436,402
0
L
Thanatos
9,113
434
97
5
0
305,945
1
L
Baron Samedi
8,533
406
96
5
0
325,787
3
L
Cernunnos
6,149
293
26
1
0
136,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role