Player Matchup

Atlas
Atlas
DiamondEyez510
Atlas
Level 160
God Stats
9W - 5L
1,669 SR
Queue Stats
30W - 22L
1,610 Elo+
Party 2
Sol
Sol
MetaImuffin
Sol
Level 81
God Stats
3W - 1L
1,505 SR
Queue Stats
51W - 58L
1,450 Elo+
Party 1
Shiva
Shiva
SenryRX
Shiva
Level 43
God Stats
22W - 18L
1,588 SR
Queue Stats
46W - 48L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
seirel465
Tsukuyomi
Level 48
God Stats
17W - 7L
1,708 SR
Queue Stats
80W - 70L
1,474 Elo+
Solo
Izanami
Izanami
valorantgod
Izanami
Level 2
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 67
1,551 SR
1,504 Elo+

VS

Team Averages
Level 26
1,507 SR
1,292 Elo+
Hachiman
Hachiman
KingSmileyNA
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,342 Elo+
Party 3
Tiamat
Tiamat
RogueOutLaw07
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
Rustyzipper32
Achilles
Level 45
God Stats
19W - 16L
1,533 SR
Queue Stats
79W - 82L
1,466 Elo+
Solo
Maui
Maui
broken37
Maui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,063 Elo+
Party 3
Thanatos
Thanatos
constunt
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,089 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,596
622
1,869
5,745
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
9 / 0 / 2
6,674
742
6,444
5,173
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
SenryRX
Shiva
10
4 / 0 / 0
6,116
680
5,088
5,877
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
seirel465
Tsukuyomi
9
3 / 0 / 3
5,714
635
2,528
6,068
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
valorantgod
Izanami
8
1 / 0 / 2
4,892
544
1,422
1,663
401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingSmileyNA
Hachiman
7
0 / 2 / 0
4,416
491
1,008
4,653
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 8 / 0
4,024
447
2,286
8,383
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Rustyzipper32
Achilles
8
0 / 3 / 0
4,918
546
2,554
6,184
2,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
1
0 / 0 / 0
3,181
353
0
0
0
Thanatos
constunt
Thanatos
5
0 / 6 / 0
3,964
440
2,665
7,499
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
19
Kills
0
0
Deaths
19
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Hachiman
KingSmileyNA
Hachiman
0
2
0
0
W
9
0
2
10
L
0
8
0
0
L
Achilles
Rustyzipper32
Achilles
0
3
0
0
W
Shiva
SenryRX
Shiva
4
0
0
4
L
Maui
0
0
0
0
L
Thanatos
constunt
Thanatos
0
6
0
0
W
Tsukuyomi
seirel465
Tsukuyomi
3
0
3
4.5
W
Izanami
valorantgod
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,351
Damage
8,513
24,526
Taken
26,719
11,396
Mitigated
11,170
11,405
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,869
719
125
2,169
5,745
3,199
193
0
5,745
17,116
4,218
L
Hachiman
KingSmileyNA
Hachiman
1,008
482
0
859
4,653
1,146
613
1,252
3,401
0
16,285
W
6,444
3,515
0
2,576
5,173
1,845
2,309
1,223
3,732
32,432
4,392
L
2,286
634
0
578
8,383
4,165
31
3,668
4,715
15,317
0
L
Achilles
Rustyzipper32
Achilles
2,554
507
0
945
6,184
2,966
80
0
5,691
0
27,416
W
Shiva
SenryRX
Shiva
5,088
1,289
0
2,319
5,877
4,050
463
0
5,877
0
33,458
L
Maui
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
constunt
Thanatos
2,665
899
0
2,767
7,499
2,893
0
2,257
5,204
0
18,524
W
Tsukuyomi
seirel465
Tsukuyomi
2,528
960
0
3,524
6,068
1,901
0
655
5,223
0
30,350
W
Izanami
valorantgod
Izanami
1,422
849
0
692
1,663
401
629
0
1,663
0
19,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,992
Gold Earned
20,503
252
Minions Killed
132
0
Camps Cleared
0
804,484
Distance Traveled
606,819
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,596
622
24
3
0
151,233
0
L
Hachiman
4,416
491
33
4
0
143,084
0
W
Sol
6,674
742
61
7
0
155,391
1
L
Tiamat
4,024
447
18
2
0
146,300
0
L
Achilles
4,918
546
48
5
0
140,682
3
W
Shiva
6,116
680
64
7
0
160,852
0
L
Maui
3,181
353
0
0
0
0
0
L
Thanatos
3,964
440
33
4
0
176,753
3
W
Tsukuyomi
5,714
635
61
7
0
202,135
0
W
Izanami
4,892
544
42
5
0
134,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role