Player Matchup

Ishtar
Ishtar
Diamond V
Narutovic
Ishtar
Diamond V
Level 155
God Stats
6W - 12L
1,497 SR
Queue Stats
232W - 235L
2,093 MMR
Solo
Atlas
Atlas
Diamond V
Ru5h77
Atlas
Diamond V
Level 160
God Stats
8W - 9L
1,547 SR
Queue Stats
1,027W - 1,020L
1,924 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
The CraZY S4NT4
Baron Samedi
Diamond IV
Level 129
God Stats
2W - 1L
1,730 SR
Queue Stats
155W - 144L
2,042 MMR
Solo
King Arthur
King Arthur
Diamond V
The_Bananator
King Arthur
Diamond V
Level 160
God Stats
19W - 19L
1,656 SR
Queue Stats
280W - 275L
2,052 MMR
Solo
Thanatos
Thanatos
Diamond III
woohdy
Thanatos
Diamond III
Level 148
God Stats
2W - 4L
1,404 SR
Queue Stats
221W - 222L
2,083 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,567 SR
2,039 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,669 SR
2,039 MMR
Chang'e
Chang'e
Diamond III
Gaozoran
Chang'e
Diamond III
Level 155
God Stats
10W - 10L
1,654 SR
Queue Stats
105W - 92L
2,129 MMR
Party 1
Anhur
Anhur
Platinum I
MvT Corazon
Anhur
Platinum I
Level 66
God Stats
4W - 3L
1,845 SR
Queue Stats
75W - 65L
1,909 MMR
Solo
Nemesis
Nemesis
Diamond II
Persuasion
Nemesis
Diamond II
Level 120
God Stats
54W - 35L
1,713 SR
Queue Stats
109W - 95L
2,169 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
Stuaart96
Cthulhu
Diamond V
Level 160
God Stats
9W - 6L
1,656 SR
Queue Stats
297W - 297L
1,992 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
sandwich1998
Guan Yu
Diamond IV
Level 151
God Stats
23W - 25L
1,478 SR
Queue Stats
742W - 752L
1,994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Narutovic
Ishtar
17
3 / 5 / 5
10,770
513
11,812
17,830
7,310
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Ru5h77
Atlas
15
3 / 4 / 6
9,759
465
14,344
24,406
29,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
The CraZY S4NT4
Baron Samedi
16
2 / 1 / 5
10,185
485
19,217
13,817
6,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
The_Bananator
King Arthur
14
4 / 2 / 3
10,093
481
11,505
10,701
5,736
Thanatos
woohdy
Thanatos
17
9 / 4 / 6
11,177
532
14,174
20,328
10,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
XbalanqueSusanoMercuryZhong Kui

VS

Bans
CabrakanBakasuraKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gaozoran
Chang'e
19
5 / 1 / 7
12,091
576
21,198
17,592
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 6 / 2
10,557
503
10,752
19,045
6,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Persuasion
Nemesis
20
4 / 1 / 4
12,127
577
8,688
17,939
8,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Stuaart96
Cthulhu
15
2 / 5 / 10
10,532
502
9,041
26,766
29,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
sandwich1998
Guan Yu
16
2 / 8 / 4
10,464
498
8,663
22,137
18,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
21
Kills
16
16
Deaths
21
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Gaozoran
Chang'e
5
1
7
8.5
W
3
6
2
0.67
L
Ishtar
Narutovic
Ishtar
3
5
5
1.1
W
Nemesis
Persuasion
Nemesis
4
1
4
6
L
Atlas
Ru5h77
Atlas
3
4
6
1.5
W
Cthulhu
Stuaart96
Cthulhu
2
5
10
1.4
L
Baron Samedi
The CraZY S4NT4
Baron Samedi
2
1
5
4.5
L
King Arthur
The_Bananator
King Arthur
4
2
3
2.75
W
Guan Yu
sandwich1998
Guan Yu
2
8
4
0.5
L
Thanatos
woohdy
Thanatos
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,052
Damage
58,342
87,082
Taken
103,479
59,292
Mitigated
71,369
33,913
Healing
29,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Gaozoran
Chang'e
21,198
1,378
3,581
8,460
17,592
7,981
55
8,973
8,619
112,125
0
W
10,752
5,515
0
2,331
19,045
6,667
1,499
3,730
15,315
0
82,054
L
Ishtar
Narutovic
Ishtar
11,812
7,513
0
5,262
17,830
7,310
0
3,229
14,601
0
93,472
W
Nemesis
Persuasion
Nemesis
8,688
3,544
0
3,422
17,939
8,456
0
3,041
14,898
0
136,944
L
Atlas
Ru5h77
Atlas
14,344
5,510
0
3,291
24,406
29,443
0
12,278
11,969
37,565
1,905
W
Cthulhu
Stuaart96
Cthulhu
9,041
1,160
1,671
3,387
26,766
29,594
0
13,237
13,529
34,639
0
L
Baron Samedi
The CraZY S4NT4
Baron Samedi
19,217
648
1,897
4,023
13,817
6,678
0
8,231
5,554
93,924
0
L
King Arthur
The_Bananator
King Arthur
11,505
1,821
0
2,750
10,701
5,736
0
0
9,897
0
65,435
W
Guan Yu
sandwich1998
Guan Yu
8,663
941
727
5,721
22,137
18,671
66
4,953
17,184
0
59,366
L
Thanatos
woohdy
Thanatos
14,174
3,877
0
16,690
20,328
10,125
135
6,501
13,675
0
94,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,984
Gold Earned
55,771
571
Minions Killed
612
0
Camps Cleared
0
1,787,703
Distance Traveled
2,064,530
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,091
576
179
9
0
410,100
5
W
Anhur
10,557
503
108
5
0
378,635
6
L
Ishtar
10,770
513
150
7
0
342,628
5
W
Nemesis
12,127
577
180
9
0
501,063
1
L
Atlas
9,759
465
34
2
0
379,446
2
W
Cthulhu
10,532
502
43
2
0
403,241
6
L
Baron Samedi
10,185
485
149
7
0
408,859
5
L
King Arthur
10,093
481
108
5
0
238,386
0
W
Guan Yu
10,464
498
102
5
0
371,491
5
L
Thanatos
11,177
532
130
6
0
418,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role