Player Matchup

Zeus
Zeus
Eyalunya
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 70L
1,649 Elo+
Party 2
Bakasura
Bakasura
Lerindir
Bakasura
Level 119
God Stats
2W - 1L
1,768 SR
Queue Stats
67W - 33L
1,719 Elo+
Party 2
Maui
Maui
basdas
Maui
Level 61
God Stats
2W - 3L
1,449 SR
Queue Stats
46W - 41L
1,576 Elo+
Party 2
Team Averages
Level 95
1,572 SR
1,648 Elo+

VS

Team Averages
Level 142
1,678 SR
1,609 Elo+
Maui
Maui
Davelek
Maui
Level 152
God Stats
4W - 1L
1,832 SR
Queue Stats
177W - 165L
1,648 Elo+
Party 1
Chronos
Chronos
Ringmork
Chronos
Level 146
God Stats
5W - 1L
1,701 SR
Queue Stats
179W - 202L
1,537 Elo+
Party 1
Chiron
Chiron
dom53
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 9 / 2
9,057
604
8,955
13,687
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Lerindir
Bakasura
18
7 / 3 / 0
11,730
782
14,595
15,908
10,550
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
basdas
Maui
14
0 / 3 / 5
10,675
712
8,530
17,209
21,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Davelek
Maui
16
4 / 2 / 9
12,065
804
7,327
22,392
26,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Ringmork
Chronos
16
6 / 2 / 7
11,526
768
12,727
14,499
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
dom53
Chiron
16
5 / 3 / 9
11,045
736
17,661
14,415
6,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
15
15
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Maui
Davelek
Maui
4
2
9
4.25
L
Zeus
0
9
2
0.11
L
Bakasura
Lerindir
Bakasura
7
3
0
2.33
W
Chronos
Ringmork
Chronos
6
2
7
4.75
L
Maui
basdas
Maui
0
3
5
0.83
W
Chiron
dom53
Chiron
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
37,715
46,804
Taken
51,306
38,263
Mitigated
39,430
6,780
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Davelek
Maui
7,327
1,870
304
4,927
22,392
26,287
168
6,595
14,060
16,876
0
L
Zeus
8,955
722
0
613
13,687
6,513
440
8,263
5,424
40,876
0
L
Bakasura
Lerindir
Bakasura
14,595
8,278
0
3,991
15,908
10,550
1,279
5,294
10,614
0
45,559
W
Chronos
Ringmork
Chronos
12,727
1,464
5
4,478
14,499
6,374
1,352
5,111
8,449
48,494
0
L
Maui
basdas
Maui
8,530
1,831
0
2,176
17,209
21,200
150
7,030
10,179
17,858
0
W
Chiron
dom53
Chiron
17,661
6,355
906
4,031
14,415
6,769
1,556
6,047
7,199
0
55,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
34,636
172
Minions Killed
188
9
Camps Cleared
5
842,324
Distance Traveled
885,610
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,065
804
15
1
1
308,614
1
L
Zeus
9,057
604
58
4
1
240,077
4
L
Bakasura
11,730
782
97
6
8
325,542
2
W
Chronos
11,526
768
84
6
3
325,470
3
L
Maui
10,675
712
17
1
0
276,705
1
W
Chiron
11,045
736
89
6
1
251,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role