Player Matchup

Artemis
Artemis
Gold V
BDB x JDATCH
Artemis
Gold V
Level 115
God Stats
15W - 14L
1,497 SR
Queue Stats
646W - 692L
1,139 MMR
Solo
Atlas
Atlas
Bronze IV
Crewjetson
Atlas
Bronze IV
Level 117
God Stats
3W - 5L
1,395 SR
Queue Stats
92W - 125L
49 MMR
Solo
Poseidon
Poseidon
Silver III
moiso_53
Poseidon
Silver III
Level 127
God Stats
1W - 0L
1,472 SR
Queue Stats
35W - 46L
1,199 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,455 SR
796 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,454 SR
1,220 MMR
Mercury
Mercury
Bronze II
 
Mercury
Bronze II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
Chris Art 10
Izanami
Gold V
Level 157
God Stats
12W - 14L
1,333 SR
Queue Stats
470W - 533L
1,378 MMR
Solo
Ah Puch
Ah Puch
Silver V
angels515
Ah Puch
Silver V
Level 121
God Stats
42W - 40L
1,528 SR
Queue Stats
98W - 130L
783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BDB x JDATCH
Artemis
20
15 / 6 / 7
16,612
791
35,179
22,343
10,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
18
7 / 5 / 10
14,296
681
16,797
27,788
27,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
moiso_53
Poseidon
20
5 / 8 / 17
16,215
772
20,856
20,652
8,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Ah Muzen CabKumbhakarnaAthenaChaacZhong Kui

VS

Bans
BacchusSylvanusAresKhepriAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 10 / 7
11,691
557
10,224
31,710
33,148
Izanami
Chris Art 10
Izanami
20
10 / 7 / 6
16,337
778
20,847
27,628
13,102
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
angels515
Ah Puch
20
7 / 10 / 9
15,574
742
31,314
27,301
11,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
27
Kills
19
19
Deaths
27
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
10
7
0.55
W
Artemis
BDB x JDATCH
Artemis
15
6
7
3.08
L
Izanami
Chris Art 10
Izanami
10
7
6
1.86
W
Atlas
7
5
10
2.4
L
Ah Puch
angels515
Ah Puch
7
10
9
1.15
W
Poseidon
moiso_53
Poseidon
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,832
Damage
62,385
70,783
Taken
86,639
46,012
Mitigated
57,527
16,278
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,224
5,627
0
270
31,710
33,148
0
13,859
17,851
0
24,065
W
Artemis
BDB x JDATCH
Artemis
35,179
22,530
110
7,087
22,343
10,446
1,724
12,424
9,919
0
77,542
L
Izanami
Chris Art 10
Izanami
20,847
11,962
0
2,459
27,628
13,102
913
12,652
14,976
0
63,708
W
Atlas
16,797
5,731
0
6,110
27,788
27,510
0
11,310
16,478
50,573
0
L
Ah Puch
angels515
Ah Puch
31,314
1,783
257
5,634
27,301
11,277
122
11,832
15,469
81,635
0
W
Poseidon
moiso_53
Poseidon
20,856
2,272
0
2,971
20,652
8,056
495
7,827
12,825
73,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,123
Gold Earned
43,602
264
Minions Killed
215
10
Camps Cleared
7
1,038,462
Distance Traveled
958,618
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,691
557
27
1
1
358,525
11
W
Artemis
16,612
791
81
4
4
332,762
3
L
Izanami
16,337
778
89
4
4
311,131
1
W
Atlas
14,296
681
59
3
1
342,087
0
L
Ah Puch
15,574
742
99
5
2
288,962
2
W
Poseidon
16,215
772
124
6
5
363,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role