Player Matchup

Maui
Maui
 
Maui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Grandpa2828
Baron Samedi
Level 86
God Stats
15W - 25L
1,468 SR
Queue Stats
195W - 187L
1,498 Elo+
Solo
Ravana
Ravana
Hey-Im-True
Ravana
Level 59
God Stats
25W - 14L
1,599 SR
Queue Stats
154W - 135L
1,523 Elo+
Solo
Kumbhakarna
Kumbhakarna
LilTacoSenpai
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Ishtar
Ishtar
XxSage5GODxX
Ishtar
Level 108
God Stats
21W - 13L
1,516 SR
Queue Stats
735W - 693L
1,561 Elo+
Solo
Team Averages
Level 97
1,517 SR
1,470 Elo+

VS

Team Averages
Level 118
1,517 SR
1,497 Elo+
Cliodhna
Cliodhna
SkelingtonSr
Cliodhna
Level 113
God Stats
4W - 6L
1,439 SR
Queue Stats
671W - 629L
1,537 Elo+
Solo
Izanami
Izanami
XGN_Charlie
Izanami
Level 62
God Stats
28W - 24L
1,522 SR
Queue Stats
217W - 246L
1,461 Elo+
Party 1
Maui
Maui
iUnknowwn-
Maui
Level 109
God Stats
1W - 1L
1,288 SR
Queue Stats
94W - 97L
1,519 Elo+
Party 1
Vulcan
Vulcan
twiztedemon
Vulcan
Level 159
God Stats
5W - 6L
1,700 SR
Queue Stats
306W - 301L
1,477 Elo+
Solo
King Arthur
King Arthur
zMythSZN
King Arthur
Level 146
God Stats
6W - 1L
1,636 SR
Queue Stats
165W - 174L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
2 / 6 / 4
10,473
499
12,505
26,783
22,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Grandpa2828
Baron Samedi
17
2 / 5 / 1
9,950
474
7,186
18,411
12,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
18
6 / 4 / 5
11,187
533
14,295
14,824
8,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
LilTacoSenpai
Kumbhakarna
1
0 / 1 / 0
5,659
269
0
1,127
380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
17
3 / 5 / 5
10,817
515
14,065
17,338
7,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SkelingtonSr
Cliodhna
19
5 / 2 / 6
12,124
577
8,766
18,122
8,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
XGN_Charlie
Izanami
18
9 / 2 / 4
13,096
624
17,384
14,411
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 14
10,329
492
5,559
23,123
27,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
20
6 / 2 / 5
12,995
619
12,175
11,026
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
zMythSZN
King Arthur
16
1 / 4 / 6
11,373
542
12,896
19,657
17,930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
13
Kills
21
21
Deaths
13
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
6
4
0.67
L
Baron Samedi
Grandpa2828
Baron Samedi
2
5
1
0.5
L
Ravana
6
4
5
2.13
L
Kumbhakarna
LilTacoSenpai
Kumbhakarna
0
1
0
0
W
Cliodhna
SkelingtonSr
Cliodhna
5
2
6
4
W
Izanami
XGN_Charlie
Izanami
9
2
4
5.5
L
Ishtar
3
5
5
1.1
W
0
3
14
2.33
W
Vulcan
6
2
5
4.25
W
King Arthur
zMythSZN
King Arthur
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,051
Damage
56,780
78,483
Taken
86,339
51,323
Mitigated
65,617
15,076
Healing
20,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
12,505
5,450
0
4,995
26,783
22,385
0
4,080
22,703
80,001
0
L
Baron Samedi
Grandpa2828
Baron Samedi
7,186
488
709
4,659
18,411
12,396
1,122
2,956
15,455
73,691
4,189
L
Ravana
14,295
4,183
0
1,485
14,824
8,549
0
4,919
9,905
0
78,294
L
Kumbhakarna
LilTacoSenpai
Kumbhakarna
0
0
0
0
1,127
380
0
109
1,018
800
0
W
Cliodhna
SkelingtonSr
Cliodhna
8,766
1,204
0
2,183
18,122
8,903
0
2,559
15,563
0
113,720
W
Izanami
XGN_Charlie
Izanami
17,384
13,170
0
7,295
14,411
6,261
7,326
5,835
8,576
0
116,037
L
Ishtar
14,065
6,742
0
3,228
17,338
7,613
0
5,457
11,881
0
92,125
W
5,559
1,889
1,080
4,843
23,123
27,073
446
4,209
18,914
30,315
3,873
W
Vulcan
12,175
4,506
0
1,336
11,026
5,450
1,288
1,600
9,426
117,169
0
W
King Arthur
zMythSZN
King Arthur
12,896
899
0
3,458
19,657
17,930
396
6,959
12,698
0
77,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
59,917
512
Minions Killed
684
0
Camps Cleared
0
1,472,191
Distance Traveled
2,002,256
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,473
499
147
7
0
304,489
1
L
Baron Samedi
9,950
474
113
5
0
341,885
0
L
Ravana
11,187
533
113
5
0
462,429
8
L
Kumbhakarna
5,659
269
3
0
0
20,699
0
W
Cliodhna
12,124
577
152
7
0
496,298
4
W
Izanami
13,096
624
170
8
0
392,486
4
L
Ishtar
10,817
515
136
6
0
342,689
4
W
Maui
10,329
492
47
2
0
360,676
4
W
Vulcan
12,995
619
176
8
0
417,773
3
W
King Arthur
11,373
542
139
7
0
335,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role