Player Matchup

Achilles
Achilles
Chywiss11
Achilles
Level 123
God Stats
2W - 7L
1,146 SR
Queue Stats
712W - 786L
1,558 Elo+
Solo
Yemoja
Yemoja
FBIOPENUP_BOI
Yemoja
Level 70
God Stats
0W - 2L
1,470 SR
Queue Stats
7W - 9L
1,418 Elo+
Solo
Artemis
Artemis
Marinela012891
Artemis
Level 93
God Stats
1W - 1L
1,775 SR
Queue Stats
63W - 59L
1,531 Elo+
Solo
Geb
Geb
apeoflight
Geb
Level 87
God Stats
1W - 1L
1,837 SR
Queue Stats
63W - 30L
1,573 Elo+
Solo
Chernobog
Chernobog
eDrugs
Chernobog
Level 124
God Stats
2W - 3L
1,240 SR
Queue Stats
253W - 280L
1,435 Elo+
Solo
Team Averages
Level 99
1,494 SR
1,503 Elo+

VS

Team Averages
Level 101
1,407 SR
1,444 Elo+
Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Lobiaon
Yemoja
Level 129
God Stats
3W - 3L
1,386 SR
Queue Stats
432W - 455L
1,476 Elo+
Solo
Sol
Sol
NekoAlexa
Sol
Level 104
God Stats
3W - 3L
1,479 SR
Queue Stats
104W - 126L
1,413 Elo+
Party 1
Thor
Thor
cRisTiw0ww
Thor
Level 67
God Stats
3W - 5L
1,170 SR
Queue Stats
100W - 123L
1,415 Elo+
Party 1
Ymir
Ymir
overxela
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chywiss11
Achilles
8
0 / 3 / 0
4,692
782
2,784
6,891
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 1
5,236
873
3,288
5,091
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 1
5,115
853
5,636
6,211
2,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 5 / 0
5,886
981
6,630
9,107
4,312
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
eDrugs
Chernobog
11
0 / 2 / 1
5,008
835
4,184
4,507
2,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
8 / 1 / 6
7,514
1,252
11,377
6,633
2,747
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Lobiaon
Yemoja
10
0 / 1 / 11
6,258
1,043
2,054
5,143
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 0 / 9
6,756
1,126
6,985
5,313
2,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 1 / 10
6,533
1,089
3,450
2,908
1,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
1 / 0 / 12
6,705
1,118
5,158
8,895
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
15
15
Deaths
3
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
1
6
11
L
Achilles
Chywiss11
Achilles
0
3
0
0
L
0
1
1
0.5
W
Yemoja
Lobiaon
Yemoja
0
1
11
5.5
L
1
4
1
0.38
W
4
0
9
8.5
L
2
5
0
0.4
W
2
1
10
7
L
Chernobog
eDrugs
Chernobog
0
2
1
0.25
W
Ymir
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
29,024
31,807
Taken
28,892
18,974
Mitigated
16,167
6,667
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,377
6,537
1,155
1,707
6,633
2,747
793
2,284
4,235
0
17,612
L
Achilles
Chywiss11
Achilles
2,784
661
142
1,220
6,891
5,911
0
1,883
5,008
0
5,215
L
3,288
622
1,615
1,425
5,091
4,285
0
3,480
1,611
5,670
0
W
Yemoja
Lobiaon
Yemoja
2,054
896
5,546
1,772
5,143
4,512
390
1,866
3,201
3,624
0
L
5,636
996
0
429
6,211
2,379
0
2,325
3,886
0
7,571
W
6,985
2,107
898
1,984
5,313
2,050
1,768
2,280
2,995
11,801
0
L
6,630
836
320
141
9,107
4,312
0
4,409
4,698
8,600
0
W
3,450
206
731
168
2,908
1,364
401
400
2,389
0
5,119
L
Chernobog
eDrugs
Chernobog
4,184
1,556
492
883
4,507
2,087
0
2,100
2,407
0
10,992
W
Ymir
5,158
949
385
4,083
8,895
5,494
498
3,088
5,729
14,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,937
Gold Earned
33,766
34
Minions Killed
48
0
Camps Cleared
0
469,257
Distance Traveled
575,936
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,514
1,252
16
3
0
119,319
3
L
Achilles
4,692
782
3
1
0
81,270
2
L
Yemoja
5,236
873
3
1
0
84,756
0
W
Yemoja
6,258
1,043
3
1
0
101,625
0
L
Artemis
5,115
853
8
1
0
83,517
0
W
Sol
6,756
1,126
11
2
0
114,011
0
L
Geb
5,886
981
3
1
0
109,060
0
W
Thor
6,533
1,089
3
1
0
117,443
1
L
Chernobog
5,008
835
17
3
0
110,654
0
W
Ymir
6,705
1,118
15
3
0
123,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role