Player Matchup

Pele
Pele
Knockups
Pele
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 52L
1,742 Elo+
Party 1
Maui
Maui
Mixamp
Maui
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 7L
1,983 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ULibra
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,679 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,801 Elo+

VS

Team Averages
Level 134
1,546 SR
1,537 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DARKEIT64
Bakasura
Level 155
God Stats
6W - 2L
1,637 SR
Queue Stats
226W - 206L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 4 / 0
6,156
616
6,437
9,722
5,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
Mixamp
Maui
11
0 / 0 / 0
6,710
671
3,447
7,439
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
ULibra
Morgan Le Fay
9
0 / 7 / 0
5,862
586
3,725
8,480
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 9
8,039
804
9,178
9,810
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
 
Nox
13
4 / 0 / 4
7,919
792
6,979
4,072
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
DARKEIT64
Bakasura
12
6 / 0 / 4
8,144
814
5,839
7,568
3,928
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
11
11
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
9
5.5
W
Nox
 
Nox
4
0
4
6
W
Bakasura
DARKEIT64
Bakasura
6
0
4
8
L
Pele
0
4
0
0
L
Maui
Mixamp
Maui
0
0
0
0
L
Morgan Le Fay
ULibra
Morgan Le Fay
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,609
Damage
21,996
25,641
Taken
21,450
14,111
Mitigated
16,884
3,224
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,178
1,219
0
3,592
9,810
11,263
145
3,556
5,827
12,625
0
W
Nox
 
Nox
6,979
866
0
1,595
4,072
1,693
560
1,187
2,676
31,681
0
W
Bakasura
DARKEIT64
Bakasura
5,839
4,629
0
2,582
7,568
3,928
662
2,954
4,378
0
25,546
L
Pele
6,437
1,234
0
1,563
9,722
5,512
0
6,933
2,371
0
25,394
L
Maui
Mixamp
Maui
3,447
1,350
0
1,196
7,439
4,877
0
4,106
2,750
13,664
0
L
Morgan Le Fay
ULibra
Morgan Le Fay
3,725
471
0
465
8,480
3,722
0
5,171
2,947
17,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,728
Gold Earned
24,102
110
Minions Killed
123
2
Camps Cleared
7
570,749
Distance Traveled
610,189
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,039
804
8
1
0
201,721
2
W
Nox
7,919
792
73
7
0
202,721
1
W
Bakasura
8,144
814
42
4
7
205,747
1
L
Pele
6,156
616
46
5
1
189,467
1
L
Maui
6,710
671
27
3
0
206,868
5
L
Morgan Le Fay
5,862
586
37
4
1
174,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role