Player Matchup

Arachne
Arachne
Dertark
Arachne
Level 45
God Stats
3W - 5L
1,659 SR
Queue Stats
24W - 35L
1,397 Elo+
Solo
Maui
Maui
Fanofshoujo
Maui
Level 109
God Stats
1W - 1L
1,679 SR
Queue Stats
19W - 32L
1,415 Elo+
Party 1
Izanami
Izanami
Hazak0
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,415 Elo+
Party 1
Team Averages
Level 78
1,613 SR
1,409 Elo+

VS

Team Averages
Level 57
1,285 SR
1,239 Elo+
Kumbhakarna
Kumbhakarna
FForSmoke
Kumbhakarna
Level 18
God Stats
1W - 1L
1,248 SR
Queue Stats
9W - 29L
1,109 Elo+
Party 2
Serqet
Serqet
Falconimation
Serqet
Level 43
God Stats
2W - 1L
1,310 SR
Queue Stats
17W - 46L
1,166 Elo+
Party 2
Hel
Hel
Mooshall
Hel
Level 109
God Stats
4W - 9L
1,297 SR
Queue Stats
140W - 174L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dertark
Arachne
14
6 / 6 / 1
10,091
673
17,810
17,744
11,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 5 / 7
8,531
569
7,785
18,480
18,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Hazak0
Izanami
13
1 / 5 / 6
9,131
609
11,962
13,509
6,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FForSmoke
Kumbhakarna
14
1 / 4 / 13
10,896
726
7,393
25,196
30,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 0 / 6
10,890
726
11,472
16,604
21,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 9
11,460
764
19,177
17,348
12,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
7
Kills
16
16
Deaths
7
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dertark
Arachne
6
6
1
1.08
W
Kumbhakarna
FForSmoke
Kumbhakarna
1
4
13
1.88
W
8
0
6
11
L
0
5
7
0.7
L
Izanami
Hazak0
Izanami
1
5
6
0.8
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,557
Damage
38,042
49,733
Taken
59,148
36,712
Mitigated
65,107
9,490
Healing
23,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dertark
Arachne
17,810
11,387
0
4,827
17,744
11,775
0
9,017
8,107
21
33,768
W
Kumbhakarna
FForSmoke
Kumbhakarna
7,393
1,468
0
3,241
25,196
30,772
553
2,621
22,575
12,949
0
W
11,472
1,993
230
2,502
16,604
21,480
633
3,021
13,247
95
27,113
L
7,785
2,093
0
1,143
18,480
18,129
0
9,935
7,351
24,598
0
L
Izanami
Hazak0
Izanami
11,962
7,880
0
3,520
13,509
6,808
0
8,077
4,896
0
41,800
W
19,177
1,916
8,799
8,670
17,348
12,855
412
2,783
14,565
64,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
33,246
109
Minions Killed
146
5
Camps Cleared
7
714,702
Distance Traveled
844,155
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,091
673
23
2
3
265,054
4
W
Kumbhakarna
10,896
726
10
1
0
252,290
0
W
Serqet
10,890
726
34
2
4
309,966
0
L
Maui
8,531
569
22
1
0
224,560
3
L
Izanami
9,131
609
64
4
2
225,088
3
W
Hel
11,460
764
102
7
3
281,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role