Player Matchup

Medusa
Medusa
DreamKnightSevn
Medusa
Level 28
God Stats
2W - 0L
1,768 SR
Queue Stats
5W - 2L
1,649 Elo+
Party 2
Jormungandr
Jormungandr
MOKU1640
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,457 Elo+
Party 2
Hercules
Hercules
Scout 125
Hercules
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,405 Elo+
Party 2
Nemesis
Nemesis
Snoorlex__
Nemesis
Level 159
God Stats
1W - 1L
1,219 SR
Queue Stats
145W - 177L
1,409 Elo+
Party 3
Yu Huang
Yu Huang
fbueno_psi
Yu Huang
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 289L
1,381 Elo+
Party 3
Team Averages
Level 114
1,498 SR
1,460 Elo+

VS

Team Averages
Level 112
1,446 SR
1,507 Elo+
Agni
Agni
CRONOS oMXo
Agni
Level 149
God Stats
2W - 3L
1,458 SR
Queue Stats
140W - 156L
1,413 Elo+
Solo
King Arthur
King Arthur
MiddayUrsa
King Arthur
Level 118
God Stats
0W - 1L
1,084 SR
Queue Stats
47W - 36L
1,532 Elo+
Party 1
Eset
Eset
NoodleSmasher32
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,515 Elo+
Solo
Anhur
Anhur
WhiteGuy202
Anhur
Level 109
God Stats
1W - 2L
1,464 SR
Queue Stats
58W - 44L
1,536 Elo+
Party 1
Chaac
Chaac
drip101
Chaac
Level 136
God Stats
0W - 1L
1,725 SR
Queue Stats
23W - 17L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 6
14,143
643
21,488
22,528
11,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
MOKU1640
Jormungandr
20
8 / 8 / 7
14,693
668
27,382
25,764
32,109
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Scout 125
Hercules
20
8 / 2 / 9
15,477
704
20,941
39,967
42,453
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Snoorlex__
Nemesis
19
3 / 9 / 7
13,824
628
10,421
28,476
24,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yu Huang
fbueno_psi
Yu Huang
20
4 / 6 / 13
15,588
709
26,568
18,881
12,485
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
10,722
487
7,454
3,739
1,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MiddayUrsa
King Arthur
20
8 / 8 / 15
14,728
669
20,101
30,404
43,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

20
3 / 5 / 19
14,998
682
22,218
21,287
9,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
18 / 7 / 12
15,935
724
47,735
28,444
14,312
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
drip101
Chaac
20
3 / 6 / 25
14,069
640
19,985
49,498
74,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
110
27
Kills
34
34
Deaths
27
42
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
W
4
9
6
0.78
W
Jormungandr
MOKU1640
Jormungandr
8
8
7
1.44
L
King Arthur
MiddayUrsa
King Arthur
8
8
15
1.94
L
3
5
19
2.5
W
Hercules
Scout 125
Hercules
8
2
9
6.25
W
Nemesis
Snoorlex__
Nemesis
3
9
7
0.72
L
18
7
12
3.43
L
Chaac
drip101
Chaac
3
6
25
2.58
W
Yu Huang
fbueno_psi
Yu Huang
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,800
Damage
117,493
135,616
Taken
133,372
122,690
Mitigated
143,824
47,379
Healing
41,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,454
413
711
424
3,739
1,677
371
1,637
2,102
18,373
0
W
21,488
7,700
814
3,034
22,528
11,623
256
2,769
19,759
0
56,905
W
Jormungandr
MOKU1640
Jormungandr
27,382
6,141
160
1,190
25,764
32,109
1,483
5,946
19,818
45,618
0
L
King Arthur
MiddayUrsa
King Arthur
20,101
2,300
2,117
2,376
30,404
43,641
170
10,364
20,040
364
27,541
L
22,218
405
3,592
5,031
21,287
9,808
559
11,480
9,807
63,206
0
W
Hercules
Scout 125
Hercules
20,941
5,430
3,307
21,369
39,967
42,453
2,510
12,224
27,743
0
31,926
W
Nemesis
Snoorlex__
Nemesis
10,421
3,732
3,263
5,771
28,476
24,020
2,393
4,637
23,839
1,125
16,256
L
47,735
23,024
2,798
5,851
28,444
14,312
3,874
14,662
13,782
0
71,132
L
Chaac
drip101
Chaac
19,985
2,338
2,100
16,113
49,498
74,386
178
16,121
33,377
89
42,073
W
Yu Huang
fbueno_psi
Yu Huang
26,568
2,695
4,177
4,294
18,881
12,485
2,040
4,549
14,332
71,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,725
Gold Earned
70,452
220
Minions Killed
209
0
Camps Cleared
0
1,823,140
Distance Traveled
1,524,002
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,722
487
16
1
0
136,919
1
W
Medusa
14,143
643
57
3
0
354,624
0
W
Jormungandr
14,693
668
30
1
0
324,718
0
L
King Arthur
14,728
669
12
1
0
271,652
0
L
Eset
14,998
682
88
4
0
354,226
0
W
Hercules
15,477
704
26
1
0
450,339
3
W
Nemesis
13,824
628
16
1
0
312,971
0
L
Anhur
15,935
724
67
3
0
330,667
0
L
Chaac
14,069
640
26
1
0
430,538
1
W
Yu Huang
15,588
709
91
4
0
380,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role