Player Matchup

Xbalanque
Xbalanque
DarkBlueMatter
Xbalanque
Level 160
God Stats
7W - 6L
1,470 SR
Queue Stats
628W - 607L
1,578 Elo+
Solo
Maui
Maui
FinessGod Ju
Maui
Level 128
God Stats
4W - 0L
1,749 SR
Queue Stats
529W - 520L
1,479 Elo+
Solo
Thor
Thor
HarryMojo
Thor
Level 128
God Stats
5W - 7L
1,445 SR
Queue Stats
211W - 227L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Marlymarl91
Morgan Le Fay
Level 144
God Stats
4W - 0L
1,753 SR
Queue Stats
33W - 32L
1,479 Elo+
Solo
Shiva
Shiva
zBret
Shiva
Level 106
God Stats
17W - 15L
1,541 SR
Queue Stats
280W - 316L
1,396 Elo+
Solo
Team Averages
Level 133
1,592 SR
1,493 Elo+

VS

Team Averages
Level 139
1,553 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
Cursed Byakuya
Cu Chulainn
Level 159
God Stats
2W - 3L
1,313 SR
Queue Stats
97W - 94L
1,598 Elo+
Party 1
Izanami
Izanami
DukeSilver2112
Izanami
Level 81
God Stats
2W - 2L
1,553 SR
Queue Stats
72W - 70L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
El Piruslirus
Morgan Le Fay
Level 137
God Stats
1W - 1L
1,397 SR
Queue Stats
343W - 385L
1,435 Elo+
Solo
Lancelot
Lancelot
KinglyCriminal
Lancelot
Level 160
God Stats
1W - 1L
1,746 SR
Queue Stats
275W - 274L
1,547 Elo+
Solo
Maui
Maui
xxxTRAVIESOxxx
Maui
Level 159
God Stats
1W - 2L
1,755 SR
Queue Stats
158W - 171L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DarkBlueMatter
Xbalanque
18
1 / 1 / 9
11,177
798
5,882
8,274
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
6 / 1 / 13
11,312
808
11,526
13,529
9,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
8 / 0 / 10
11,760
840
12,789
11,041
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Marlymarl91
Morgan Le Fay
18
2 / 2 / 9
10,971
784
11,083
11,948
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
zBret
Shiva
18
3 / 0 / 12
11,251
804
12,254
18,458
16,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cursed Byakuya
Cu Chulainn
15
0 / 6 / 2
8,948
639
9,219
18,333
21,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
0 / 2 / 3
9,211
658
8,846
7,847
4,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
El Piruslirus
Morgan Le Fay
14
0 / 2 / 0
8,839
631
4,804
7,065
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
16
4 / 5 / 0
9,947
711
8,390
13,847
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 5 / 3
9,366
669
7,018
18,160
21,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
20
Kills
4
4
Deaths
20
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cursed Byakuya
Cu Chulainn
0
6
2
0.17
W
Xbalanque
DarkBlueMatter
Xbalanque
1
1
9
5.5
L
0
2
3
0.75
L
Morgan Le Fay
El Piruslirus
Morgan Le Fay
0
2
0
0
W
6
1
13
12.5
W
Thor
8
0
10
13
L
Lancelot
4
5
0
0.8
W
Morgan Le Fay
Marlymarl91
Morgan Le Fay
2
2
9
3.25
L
0
5
3
0.3
W
Shiva
zBret
Shiva
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,534
Damage
38,277
63,250
Taken
65,252
41,078
Mitigated
56,508
14,838
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cursed Byakuya
Cu Chulainn
9,219
1,019
0
649
18,333
21,851
0
6,897
11,185
0
30,119
W
Xbalanque
DarkBlueMatter
Xbalanque
5,882
1,634
0
2,476
8,274
3,858
6,432
1,820
6,313
0
52,995
L
8,846
5,808
0
664
7,847
4,049
0
1,596
6,147
0
39,661
L
Morgan Le Fay
El Piruslirus
Morgan Le Fay
4,804
481
0
158
7,065
2,932
0
1,510
5,505
23,514
0
W
11,526
4,886
0
2,389
13,529
9,323
217
2,607
10,731
24,500
2,619
W
Thor
12,789
3,611
0
1,510
11,041
5,036
1,483
1,431
8,076
30
48,136
L
Lancelot
8,390
1,471
0
1,484
13,847
6,412
0
3,864
9,903
0
31,739
W
Morgan Le Fay
Marlymarl91
Morgan Le Fay
11,083
1,041
0
1,684
11,948
6,276
1,322
4,024
7,872
41,440
0
L
7,018
949
0
1,799
18,160
21,264
0
7,212
10,610
13,509
0
W
Shiva
zBret
Shiva
12,254
2,378
796
5,983
18,458
16,585
600
1,940
16,291
366
48,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,471
Gold Earned
46,311
335
Minions Killed
231
0
Camps Cleared
0
1,546,379
Distance Traveled
1,279,240
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,948
639
51
4
0
245,917
2
W
Xbalanque
11,177
798
92
7
0
264,233
1
L
Izanami
9,211
658
63
5
0
262,112
0
L
Morgan Le Fay
8,839
631
53
4
0
221,313
1
W
Maui
11,312
808
37
3
0
314,814
0
W
Thor
11,760
840
64
5
0
351,575
3
L
Lancelot
9,947
711
52
4
0
298,893
0
W
Morgan Le Fay
10,971
784
74
5
0
287,735
2
L
Maui
9,366
669
12
1
0
251,005
0
W
Shiva
11,251
804
68
5
0
328,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role