Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NapalmBalm
Kukulkan
Level 126
God Stats
3W - 6L
1,460 SR
Queue Stats
137W - 126L
1,634 Elo+
Solo
Fafnir
Fafnir
apeoflight
Fafnir
Level 87
God Stats
0W - 1L
1,509 SR
Queue Stats
63W - 30L
1,590 Elo+
Solo
Danzaburou
Danzaburou
generalinsane2
Danzaburou
Level 103
God Stats
0W - 2L
1,284 SR
Queue Stats
22W - 31L
1,437 Elo+
Solo
Awilix
Awilix
overxela
Awilix
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,424 Elo+
Solo
Team Averages
Level 110
1,451 SR
1,517 Elo+

VS

Team Averages
Level 139
1,518 SR
1,509 Elo+
Eset
Eset
Rahmm Ranch
Eset
Level 149
God Stats
3W - 2L
1,440 SR
Queue Stats
254W - 238L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
YAYO TED
Xbalanque
Level 142
God Stats
7W - 6L
1,378 SR
Queue Stats
198W - 182L
1,585 Elo+
Party 1
Izanami
Izanami
YAYOJESSE
Izanami
Level 139
God Stats
4W - 1L
1,581 SR
Queue Stats
87W - 91L
1,531 Elo+
Party 1
Ymir
Ymir
eDrugs
Ymir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 280L
1,421 Elo+
Solo
Kali
Kali
ustinJ
Kali
Level 139
God Stats
6W - 2L
1,694 SR
Queue Stats
248W - 234L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 5 / 4
8,515
852
10,099
17,010
17,278
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
NapalmBalm
Kukulkan
14
2 / 3 / 2
7,617
762
9,428
7,113
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
apeoflight
Fafnir
12
1 / 7 / 3
7,372
737
5,081
17,786
18,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
generalinsane2
Danzaburou
13
2 / 6 / 6
7,813
781
11,081
14,336
6,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
overxela
Awilix
11
2 / 7 / 2
6,900
690
4,988
12,174
5,078
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 14
9,962
996
15,663
10,541
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
YAYO TED
Xbalanque
17
6 / 2 / 17
10,325
1,033
18,069
11,784
7,698
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
YAYOJESSE
Izanami
16
10 / 3 / 10
9,743
974
15,519
10,607
6,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
eDrugs
Ymir
15
2 / 2 / 20
9,249
925
6,832
12,302
16,841
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
ustinJ
Kali
13
2 / 3 / 12
8,587
859
6,111
13,931
15,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
10
Kills
28
28
Deaths
12
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
4
1
L
Kukulkan
NapalmBalm
Kukulkan
2
3
2
1
W
8
2
14
7.5
W
Xbalanque
YAYO TED
Xbalanque
6
2
17
7.25
W
Izanami
YAYOJESSE
Izanami
10
3
10
5
L
Fafnir
apeoflight
Fafnir
1
7
3
0.36
W
Ymir
eDrugs
Ymir
2
2
20
6
L
Danzaburou
generalinsane2
Danzaburou
2
6
6
0.83
L
Awilix
overxela
Awilix
2
7
2
0.43
W
Kali
ustinJ
Kali
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,677
Damage
62,194
68,419
Taken
59,165
51,075
Mitigated
53,148
14,979
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,099
354
2,677
2,773
17,010
17,278
23
6,209
10,801
19,194
0
L
Kukulkan
NapalmBalm
Kukulkan
9,428
380
288
867
7,113
3,492
0
2,001
5,112
23,277
0
W
15,663
1,173
5,050
2,639
10,541
6,579
1,341
5,248
5,293
28,569
0
W
Xbalanque
YAYO TED
Xbalanque
18,069
7,888
2,594
2,471
11,784
7,698
4,036
4,043
7,741
0
31,128
W
Izanami
YAYOJESSE
Izanami
15,519
6,464
909
860
10,607
6,406
2,385
4,802
5,805
0
29,101
L
Fafnir
apeoflight
Fafnir
5,081
1,657
1,137
1,987
17,786
18,320
8
7,159
10,627
8,082
0
W
Ymir
eDrugs
Ymir
6,832
617
356
1,594
12,302
16,841
739
5,560
6,742
9,788
0
L
Danzaburou
generalinsane2
Danzaburou
11,081
5,320
650
3,726
14,336
6,907
270
4,090
10,246
0
21,202
L
Awilix
overxela
Awilix
4,988
1,333
459
415
12,174
5,078
287
3,036
9,138
0
8,779
W
Kali
ustinJ
Kali
6,111
2,118
2,219
4,156
13,931
15,624
311
4,955
8,976
0
10,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
47,866
80
Minions Killed
113
0
Camps Cleared
0
804,231
Distance Traveled
914,565
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,515
852
25
3
0
184,442
4
L
Kukulkan
7,617
762
26
3
0
155,781
0
W
Eset
9,962
996
32
3
0
198,786
0
W
Xbalanque
10,325
1,033
44
4
0
180,528
0
W
Izanami
9,743
974
24
2
0
157,442
2
L
Fafnir
7,372
737
2
0
0
152,818
0
W
Ymir
9,249
925
6
1
0
175,859
0
L
Danzaburou
7,813
781
21
2
0
123,194
0
L
Awilix
6,900
690
6
1
0
187,996
2
W
Kali
8,587
859
7
1
0
201,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role