Player Matchup

Bacchus
Bacchus
IILordFarquadII
Bacchus
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 45L
1,500 Elo+
Party 2
Anubis
Anubis
UnrealHunter7
Anubis
Level 27
God Stats
2W - 5L
1,328 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Yobroooo8
Sun Wukong
Level 31
God Stats
41W - 50L
1,367 SR
Queue Stats
185W - 194L
1,444 Elo+
Solo
Artemis
Artemis
Zerueile
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 65L
1,448 Elo+
Solo
Thanatos
Thanatos
doopdoop07
Thanatos
Level 28
God Stats
0W - 7L
1,285 SR
Queue Stats
19W - 27L
1,467 Elo+
Party 2
Team Averages
Level 49
1,396 SR
1,472 Elo+

VS

Team Averages
Level 99
1,653 SR
1,704 Elo+
Maui
Maui
Acheron1208
Maui
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
MJamie
Baron Samedi
Level 127
God Stats
5W - 0L
1,861 SR
Queue Stats
74W - 18L
1,792 Elo+
Party 1
Pele
Pele
SlGMAR
Pele
Level 157
God Stats
4W - 2L
1,753 SR
Queue Stats
92W - 30L
1,738 Elo+
Party 1
Guan Yu
Guan Yu
goosefart103
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,891 Elo+
Party 1
Loki
Loki
maipuang
Loki
Level 160
God Stats
22W - 4L
1,652 SR
Queue Stats
76W - 20L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 4
11,499
1,150
17,575
26,912
13,847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 13 / 3
11,714
1,171
18,067
25,773
12,540
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Yobroooo8
Sun Wukong
16
3 / 3 / 5
11,383
1,138
9,420
18,573
17,117
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Zerueile
Artemis
16
0 / 13 / 7
9,971
997
9,085
24,454
8,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
doopdoop07
Thanatos
16
1 / 16 / 6
10,316
1,032
12,307
29,997
10,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 42
13,315
1,332
4,355
16,114
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MJamie
Baron Samedi
20
10 / 0 / 41
13,546
1,355
37,454
9,718
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
SlGMAR
Pele
19
17 / 6 / 22
13,388
1,339
27,715
17,083
8,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
goosefart103
Guan Yu
19
6 / 0 / 33
12,123
1,212
18,534
19,999
27,464
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
19
21 / 4 / 19
14,608
1,461
29,547
14,083
6,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
212
11
Kills
55
55
Deaths
11
25
Assists
157
Player
Kills
Deaths
Assists
KDA
W
1
1
42
22
L
3
10
4
0.5
W
Baron Samedi
MJamie
Baron Samedi
10
0
41
30.5
W
Pele
SlGMAR
Pele
17
6
22
4.67
L
4
13
3
0.42
L
Sun Wukong
Yobroooo8
Sun Wukong
3
3
5
1.83
L
Artemis
Zerueile
Artemis
0
13
7
0.27
L
Thanatos
doopdoop07
Thanatos
1
16
6
0.25
W
Guan Yu
goosefart103
Guan Yu
6
0
33
22.5
W
Loki
21
4
19
7.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,454
Damage
117,605
125,709
Taken
76,997
62,266
Mitigated
69,423
7,875
Healing
29,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,355
1,354
0
1,962
16,114
20,385
0
8,211
7,903
16,431
0
L
17,575
1,621
527
1,628
26,912
13,847
0
11,441
15,471
37,759
0
W
Baron Samedi
MJamie
Baron Samedi
37,454
3,813
7,861
5,269
9,718
6,324
0
4,851
4,867
52,541
0
W
Pele
SlGMAR
Pele
27,715
8,090
0
756
17,083
8,874
0
6,112
10,499
0
40,133
L
18,067
789
0
1,133
25,773
12,540
0
11,264
14,509
37,722
0
L
Sun Wukong
Yobroooo8
Sun Wukong
9,420
1,589
0
718
18,573
17,117
0
5,006
13,567
0
28,444
L
Artemis
Zerueile
Artemis
9,085
4,783
0
0
24,454
8,617
0
6,693
17,761
0
16,605
L
Thanatos
doopdoop07
Thanatos
12,307
4,161
0
3,869
29,997
10,145
0
7,405
22,592
0
24,170
W
Guan Yu
goosefart103
Guan Yu
18,534
2,147
6,848
5,298
19,999
27,464
0
11,085
8,914
0
37,359
W
Loki
29,547
12,691
0
1,113
14,083
6,376
0
5,383
8,700
0
46,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,883
Gold Earned
66,980
156
Minions Killed
158
2
Camps Cleared
8
916,297
Distance Traveled
1,079,728
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
13,315
1,332
22
2
0
206,949
0
L
Bacchus
11,499
1,150
45
5
0
194,880
0
W
Baron Samedi
13,546
1,355
38
4
2
214,348
1
W
Pele
13,388
1,339
33
3
2
175,522
0
L
Anubis
11,714
1,171
43
4
0
165,539
0
L
Sun Wukong
11,383
1,138
34
3
1
191,269
0
L
Artemis
9,971
997
11
1
0
166,202
0
L
Thanatos
10,316
1,032
23
2
1
198,407
0
W
Guan Yu
12,123
1,212
33
3
0
254,295
1
W
Loki
14,608
1,461
32
3
4
228,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role