Player Matchup

Sobek
Sobek
AndreiSantos
Sobek
Level 138
God Stats
3W - 4L
1,507 SR
Queue Stats
120W - 114L
1,586 Elo+
Solo
Rama
Rama
LitraCARC
Rama
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,613 Elo+
Party 1
Poseidon
Poseidon
SantiFOX
Poseidon
Level 48
God Stats
2W - 0L
1,831 SR
Queue Stats
20W - 27L
1,439 Elo+
Party 1
Team Averages
Level 111
1,613 SR
1,546 Elo+

VS

Team Averages
Level 39
1,518 SR
1,527 Elo+
Cthulhu
Cthulhu
Nyakumi-99
Cthulhu
Level 22
God Stats
4W - 9L
1,373 SR
Queue Stats
9W - 14L
1,446 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Offtime_
Cu Chulainn
Level 26
God Stats
14W - 10L
1,613 SR
Queue Stats
107W - 45L
1,705 Elo+
Party 2
Ah Puch
Ah Puch
YourL-99
Ah Puch
Level 69
God Stats
2W - 1L
1,568 SR
Queue Stats
9W - 15L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 13
8,344
759
6,518
14,547
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
15
10 / 0 / 5
9,734
885
14,438
8,580
3,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
SantiFOX
Poseidon
13
5 / 2 / 9
8,826
802
12,023
7,152
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nyakumi-99
Cthulhu
10
0 / 4 / 4
7,292
663
6,391
14,173
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
Offtime_
Cu Chulainn
11
3 / 6 / 0
7,635
694
4,802
12,723
11,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
YourL-99
Ah Puch
11
2 / 5 / 2
7,152
650
5,491
9,383
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
5
5
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
13
2.17
W
Rama
10
0
5
12.5
L
Cthulhu
Nyakumi-99
Cthulhu
0
4
4
0.5
L
Cu Chulainn
Offtime_
Cu Chulainn
3
6
0
0.5
W
Poseidon
SantiFOX
Poseidon
5
2
9
4.75
L
Ah Puch
YourL-99
Ah Puch
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,979
Damage
16,684
30,279
Taken
36,279
20,638
Mitigated
26,379
10,780
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,518
410
0
4,966
14,547
13,783
0
4,538
10,009
13,581
0
W
Rama
14,438
12,521
0
4,866
8,580
3,993
1,771
4,636
3,944
0
51,223
L
Cthulhu
Nyakumi-99
Cthulhu
6,391
579
304
1,850
14,173
11,048
0
7,344
6,829
13,074
0
L
Cu Chulainn
Offtime_
Cu Chulainn
4,802
623
58
1,178
12,723
11,548
0
4,951
7,772
0
22,929
W
Poseidon
SantiFOX
Poseidon
12,023
2,150
0
948
7,152
2,862
667
3,037
4,115
38,603
0
L
Ah Puch
YourL-99
Ah Puch
5,491
374
0
2,773
9,383
3,783
0
6,246
3,137
16,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
22,079
149
Minions Killed
98
10
Camps Cleared
1
574,779
Distance Traveled
545,773
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,344
759
14
1
0
187,491
1
W
Rama
9,734
885
77
7
5
196,584
4
L
Cthulhu
7,292
663
32
3
0
201,132
4
L
Cu Chulainn
7,635
694
36
3
0
181,279
3
W
Poseidon
8,826
802
58
5
5
190,704
4
L
Ah Puch
7,152
650
30
3
1
163,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role