Player Matchup

Chaac
Chaac
AhegaoWaffles
Chaac
Level 10
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
BongozYouTube
Cthulhu
Level 78
God Stats
0W - 1L
1,493 SR
Queue Stats
3W - 8L
1,335 Elo+
Party 2
Nox
Nox
Jmb301530
Nox
Level 128
God Stats
0W - 5L
1,334 SR
Queue Stats
18W - 22L
1,427 Elo+
Party 2
Team Averages
Level 72
1,389 SR
1,365 Elo+

VS

Team Averages
Level 101
1,722 SR
1,714 Elo+
Cernunnos
Cernunnos
Cliqz
Cernunnos
Level 160
God Stats
4W - 2L
1,555 SR
Queue Stats
138W - 165L
1,508 Elo+
Solo
Vulcan
Vulcan
POWAAAAHHHHH
Vulcan
Level 113
God Stats
5W - 1L
1,953 SR
Queue Stats
244W - 112L
1,847 Elo+
Party 1
Maui
Maui
TheSwiftFish
Maui
Level 29
God Stats
5W - 2L
1,658 SR
Queue Stats
13W - 2L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,348
594
1,055
7,949
3,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
10
2 / 2 / 0
6,636
737
4,573
8,065
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 2 / 1
5,850
650
2,855
7,010
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cliqz
Cernunnos
12
2 / 1 / 8
7,197
800
7,080
6,207
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
13
6 / 1 / 4
8,028
892
10,542
4,782
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 8
7,467
830
2,524
8,450
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
10
10
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Cthulhu
2
2
0
1
W
Cernunnos
Cliqz
Cernunnos
2
1
8
6
L
0
2
1
0.25
W
Vulcan
6
1
4
8
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,483
Damage
20,146
23,024
Taken
19,439
12,686
Mitigated
13,192
2,799
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,055
255
0
208
7,949
3,995
0
4,564
3,385
0
3,923
L
Cthulhu
4,573
308
418
1,423
8,065
5,746
0
3,632
4,433
12,211
0
W
Cernunnos
Cliqz
Cernunnos
7,080
2,717
0
2,064
6,207
3,004
1,420
2,321
3,886
0
34,093
L
2,855
0
0
750
7,010
2,945
0
5,074
1,936
22,857
0
W
Vulcan
10,542
2,584
0
1,227
4,782
2,180
813
2,751
2,031
36,879
0
W
2,524
681
0
2,487
8,450
8,008
202
2,705
5,745
8,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,834
Gold Earned
22,692
75
Minions Killed
110
1
Camps Cleared
8
440,917
Distance Traveled
501,654
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,348
594
6
1
0
120,322
0
L
Cthulhu
6,636
737
22
2
0
154,073
1
W
Cernunnos
7,197
800
43
5
3
161,154
0
L
Nox
5,850
650
47
5
1
166,522
0
W
Vulcan
8,028
892
55
6
4
186,833
2
W
Maui
7,467
830
12
1
1
153,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role