Player Matchup

Maui
Maui
AlphaPyroBlitz
Maui
Level 57
God Stats
6W - 10L
1,331 SR
Queue Stats
213W - 247L
1,349 Elo+
Solo
Danzaburou
Danzaburou
Fake Godfather
Danzaburou
Level 108
God Stats
13W - 15L
1,479 SR
Queue Stats
60W - 67L
1,386 Elo+
Solo
Xbalanque
Xbalanque
ParadoxPat
Xbalanque
Level 129
God Stats
44W - 32L
1,562 SR
Queue Stats
178W - 156L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
Reno VTX
Nu Wa
Level 105
God Stats
6W - 2L
1,704 SR
Queue Stats
7W - 15L
1,179 Elo+
Party 1
Mulan
Mulan
wtfisachucko
Mulan
Level 144
God Stats
33W - 28L
1,552 SR
Queue Stats
811W - 831L
1,388 Elo+
Party 1
Team Averages
Level 109
1,526 SR
1,342 Elo+

VS

Team Averages
Level 84
1,348 SR
1,407 Elo+
Fenrir
Fenrir
DrTheCandyman
Fenrir
Level 160
God Stats
7W - 3L
1,471 SR
Queue Stats
53W - 52L
1,499 Elo+
Party 2
Skadi
Skadi
JindGoblin
Skadi
Level 41
God Stats
1W - 0L
1,606 SR
Queue Stats
8W - 5L
1,426 Elo+
Party 2
Sol
Sol
TheGoldenGod607
Sol
Level 65
God Stats
5W - 5L
1,316 SR
Queue Stats
14W - 16L
1,283 Elo+
Party 2
Maui
Maui
Thunder_1530
Maui
Level 84
God Stats
3W - 3L
1,055 SR
Queue Stats
34W - 46L
1,402 Elo+
Solo
Ymir
Ymir
carpe_onze
Ymir
Level 70
God Stats
4W - 8L
1,293 SR
Queue Stats
128W - 137L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,301
408
1,672
7,213
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Fake Godfather
Danzaburou
9
2 / 0 / 0
5,805
447
2,827
3,109
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
ParadoxPat
Xbalanque
12
1 / 0 / 2
6,634
510
4,973
6,611
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Reno VTX
Nu Wa
11
1 / 1 / 2
6,395
492
3,526
5,384
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 3 / 0
7,527
579
8,967
9,345
3,801
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,144
550
5,290
10,532
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
9
0 / 2 / 0
5,545
427
2,432
6,048
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 3
6,305
485
3,309
6,334
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 2
7,513
578
1,773
8,447
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 1 / 4
6,009
462
3,327
6,458
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
8
8
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
5
1
0
5
L
Danzaburou
Fake Godfather
Danzaburou
2
0
0
2
W
Skadi
0
2
0
0
L
Xbalanque
ParadoxPat
Xbalanque
1
0
2
2
L
Nu Wa
Reno VTX
Nu Wa
1
1
2
2
W
0
3
3
0.5
W
3
1
2
4
W
0
1
4
2
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,965
Damage
16,131
31,662
Taken
37,819
13,061
Mitigated
19,442
7,448
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,672
747
0
788
7,213
3,798
0
1,014
6,199
19,922
5,365
W
5,290
1,738
0
2,736
10,532
3,745
624
649
9,883
0
48,861
L
Danzaburou
Fake Godfather
Danzaburou
2,827
942
0
1,328
3,109
952
0
465
2,644
0
24,698
W
Skadi
2,432
555
0
7
6,048
2,585
14
217
5,831
0
21,877
L
Xbalanque
ParadoxPat
Xbalanque
4,973
2,370
0
2,241
6,611
2,474
0
1,177
5,434
0
44,099
L
Nu Wa
Reno VTX
Nu Wa
3,526
1,655
0
1,237
5,384
2,036
0
2,856
2,344
26,155
0
W
3,309
964
0
425
6,334
1,990
794
1,805
4,529
42,446
0
W
1,773
441
0
610
8,447
5,298
701
873
7,574
46,470
0
W
3,327
505
0
2,114
6,458
5,824
112
1,359
5,099
13,693
0
L
8,967
1,160
0
1,854
9,345
3,801
696
2,552
6,632
0
51,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,662
Gold Earned
32,516
264
Minions Killed
324
0
Camps Cleared
0
1,211,357
Distance Traveled
1,221,281
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,301
408
37
3
0
237,645
1
W
Fenrir
7,144
550
81
6
0
267,823
5
L
Danzaburou
5,805
447
39
3
0
239,977
5
W
Skadi
5,545
427
47
4
0
245,440
0
L
Xbalanque
6,634
510
65
5
0
250,557
1
L
Nu Wa
6,395
492
43
3
0
222,955
0
W
Sol
6,305
485
86
7
0
215,289
1
W
Maui
7,513
578
93
7
0
255,805
1
W
Ymir
6,009
462
17
1
0
236,924
5
L
Mulan
7,527
579
80
6
0
260,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role