Player Matchup

Kukulkan
Kukulkan
Bronze I
HiLLi-Bee
Kukulkan
Bronze I
Level 123
God Stats
26W - 45L
1,371 SR
Queue Stats
232W - 361L
886 MMR
Solo
Medusa
Medusa
Bronze III
Kililk
Medusa
Bronze III
Level 144
God Stats
1W - 0L
1,427 SR
Queue Stats
36W - 70L
438 MMR
Party 1
Mulan
Mulan
Bronze V
Slizz5903
Mulan
Bronze V
Level 129
God Stats
4W - 7L
1,469 SR
Queue Stats
36W - 70L
438 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,423 SR
587 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,421 SR
638 MMR
Xing Tian
Xing Tian
Silver V
Xx slayer502 xX
Xing Tian
Silver V
Level 89
God Stats
4W - 6L
1,354 SR
Queue Stats
34W - 59L
597 MMR
Solo
Loki
Loki
Bronze III
firewarstone
Loki
Bronze III
Level 86
God Stats
1W - 1L
1,385 SR
Queue Stats
120W - 213L
256 MMR
Solo
Hades
Hades
Silver IV
makaron98
Hades
Silver IV
Level 55
God Stats
5W - 4L
1,523 SR
Queue Stats
29W - 48L
1,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HiLLi-Bee
Kukulkan
19
5 / 2 / 4
13,394
744
25,067
11,358
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Kililk
Medusa
15
1 / 5 / 4
10,852
603
13,792
19,359
8,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Slizz5903
Mulan
17
3 / 2 / 4
11,647
647
16,224
21,790
19,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
Ah Muzen CabZeusAtlasScyllaAnubis

VS

Bans
ShivaChironAresIshtarCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Xx slayer502 xX
Xing Tian
17
2 / 4 / 7
12,492
694
10,339
25,283
30,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 1 / 5
11,271
626
13,429
29,758
20,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
makaron98
Hades
17
4 / 4 / 4
11,687
649
18,746
17,983
11,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
9
9
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
HiLLi-Bee
Kukulkan
5
2
4
3.5
W
Medusa
Kililk
Medusa
1
5
4
0.6
W
Mulan
Slizz5903
Mulan
3
2
4
2.5
L
Xing Tian
Xx slayer502 xX
Xing Tian
2
4
7
1.38
L
3
1
5
5.5
L
Hades
makaron98
Hades
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,083
Damage
42,514
52,507
Taken
73,024
34,120
Mitigated
62,278
15,552
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
HiLLi-Bee
Kukulkan
25,067
1,378
0
1,323
11,358
5,682
1,133
7,362
3,996
68,538
0
W
Medusa
Kililk
Medusa
13,792
7,700
334
6,455
19,359
8,634
1,352
10,975
8,384
0
54,017
W
Mulan
Slizz5903
Mulan
16,224
3,392
0
7,440
21,790
19,804
229
11,229
10,561
166
24,871
L
Xing Tian
Xx slayer502 xX
Xing Tian
10,339
469
679
4,861
25,283
30,104
238
7,769
16,900
31,544
0
L
13,429
2,181
0
7,193
29,758
20,857
435
9,162
20,216
0
39,500
L
Hades
makaron98
Hades
18,746
323
540
5,248
17,983
11,317
272
7,858
9,858
59,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
35,450
199
Minions Killed
172
6
Camps Cleared
9
960,145
Distance Traveled
967,644
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,394
744
122
7
5
338,228
4
W
Medusa
10,852
603
61
3
1
305,405
1
W
Mulan
11,647
647
16
1
0
316,512
2
L
Xing Tian
12,492
694
28
2
2
346,965
5
L
Loki
11,271
626
51
3
1
320,565
0
L
Hades
11,687
649
93
5
6
300,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role