Player Matchup

Aphrodite
Aphrodite
Duffman925
Aphrodite
Level 160
God Stats
10W - 9L
1,705 SR
Queue Stats
666W - 500L
1,597 Elo+
Party 1
Vulcan
Vulcan
FalconHawke
Vulcan
Level 160
God Stats
4W - 1L
1,402 SR
Queue Stats
100W - 116L
1,351 Elo+
Party 1
Ganesha
Ganesha
Lone Wolf 907
Ganesha
Level 158
God Stats
2W - 7L
1,266 SR
Queue Stats
1,051W - 828L
1,559 Elo+
Party 1
He Bo
He Bo
Oxytones
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,450 Elo+
Party 1
Scylla
Scylla
Shad0wthief
Scylla
Level 121
God Stats
6W - 2L
1,431 SR
Queue Stats
76W - 86L
1,421 Elo+
Solo
Team Averages
Level 141
1,461 SR
1,476 Elo+

VS

Team Averages
Level 96
1,526 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Spyder01
Yemoja
Level 105
God Stats
2W - 3L
1,453 SR
Queue Stats
104W - 101L
1,443 Elo+
Solo
Osiris
Osiris
apeoflight
Osiris
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 30L
1,610 Elo+
Solo
Yu Huang
Yu Huang
clickyclicke
Yu Huang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,386 Elo+
Party 2
Charybdis
Charybdis
mactheday
Charybdis
Level 158
God Stats
5W - 6L
1,678 SR
Queue Stats
419W - 426L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Duffman925
Aphrodite
20
15 / 2 / 16
14,759
777
20,117
23,195
19,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
20
5 / 0 / 23
12,981
683
34,084
8,254
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
20
0 / 3 / 33
13,367
704
20,535
38,296
56,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Oxytones
He Bo
20
10 / 7 / 14
13,509
711
23,987
23,945
14,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
20
5 / 5 / 14
12,812
674
25,036
20,034
10,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
2 / 7 / 3
12,092
636
16,227
33,590
18,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Spyder01
Yemoja
19
4 / 5 / 6
11,656
613
9,293
31,573
14,092
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
apeoflight
Osiris
20
4 / 8 / 8
12,695
668
23,208
35,107
43,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yu Huang
clickyclicke
Yu Huang
17
2 / 9 / 5
11,023
580
13,880
21,317
9,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
mactheday
Charybdis
20
4 / 6 / 5
12,483
657
29,249
23,590
11,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
43
35
Kills
16
17
Deaths
35
100
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
3
0.5
W
Aphrodite
Duffman925
Aphrodite
15
2
16
11.5
W
Vulcan
5
0
23
16.5
W
Ganesha
0
3
33
5.5
W
He Bo
Oxytones
He Bo
10
7
14
2.43
W
Scylla
5
5
14
2.4
L
Yemoja
Spyder01
Yemoja
4
5
6
1.4
L
Osiris
apeoflight
Osiris
4
8
8
1
L
Yu Huang
clickyclicke
Yu Huang
2
9
5
0.5
L
Charybdis
mactheday
Charybdis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,759
Damage
91,857
113,724
Taken
145,177
107,611
Mitigated
96,986
58,897
Healing
64,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
16,227
10,124
3,675
6,524
33,590
18,784
518
30,795
2,795
0
27,900
W
Aphrodite
Duffman925
Aphrodite
20,117
2,406
19,874
14,405
23,195
19,350
1,805
6,313
16,882
43,314
0
W
Vulcan
34,084
17,694
1,057
909
8,254
5,936
772
1,609
6,645
68,956
0
W
Ganesha
20,535
1,126
2,924
7,915
38,296
56,887
793
7,607
30,689
39,517
0
W
He Bo
Oxytones
He Bo
23,987
4,209
2,908
4,252
23,945
14,535
1,854
4,603
19,342
36,560
0
W
Scylla
25,036
2,046
1,710
2,943
20,034
10,903
2,538
3,041
16,993
47,029
0
L
Yemoja
Spyder01
Yemoja
9,293
3,946
21,191
12,976
31,573
14,092
1,074
28,017
3,556
22,490
0
L
Osiris
apeoflight
Osiris
23,208
6,843
1,985
7,063
35,107
43,246
83
25,672
9,435
0
43,648
L
Yu Huang
clickyclicke
Yu Huang
13,880
1,720
1,576
1,761
21,317
9,417
0
19,627
1,690
31,120
0
L
Charybdis
mactheday
Charybdis
29,249
9,993
1,677
5,803
23,590
11,447
3,047
19,648
3,942
0
69,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,428
Gold Earned
59,949
238
Minions Killed
211
0
Camps Cleared
0
1,810,679
Distance Traveled
1,487,674
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,092
636
24
1
0
331,376
0
W
Aphrodite
14,759
777
74
4
0
370,315
0
W
Vulcan
12,981
683
83
4
0
426,541
0
W
Ganesha
13,367
704
0
0
0
372,226
2
W
He Bo
13,509
711
31
2
0
324,332
0
W
Scylla
12,812
674
50
3
0
317,265
1
L
Yemoja
11,656
613
26
1
0
288,442
3
L
Osiris
12,695
668
26
1
0
316,883
0
L
Yu Huang
11,023
580
35
2
0
258,340
0
L
Charybdis
12,483
657
100
5
0
292,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role