Player Matchup

Ganesha
Ganesha
Duyosmike
Ganesha
Level 121
God Stats
4W - 8L
1,493 SR
Queue Stats
165W - 165L
1,515 Elo+
Solo
Ne Zha
Ne Zha
F3AREDWARR10R
Ne Zha
Level 125
God Stats
9W - 12L
1,397 SR
Queue Stats
218W - 239L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Meowmixz26
Tsukuyomi
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,486 Elo+
Solo
Cupid
Cupid
Trig1312
Cupid
Level 104
God Stats
8W - 3L
1,676 SR
Queue Stats
116W - 129L
1,470 Elo+
Solo
He Bo
He Bo
lifelinesleftlip
He Bo
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 101L
1,519 Elo+
Solo
Team Averages
Level 123
1,513 SR
1,498 Elo+

VS

Team Averages
Level 114
1,509 SR
1,479 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BatCurglar
Yu Huang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 163L
1,538 Elo+
Party 1
Maui
Maui
DoNoUgHtZ22
Maui
Level 142
God Stats
1W - 2L
1,686 SR
Queue Stats
151W - 150L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElCerdoAlm
Tsukuyomi
Level 105
God Stats
4W - 7L
1,414 SR
Queue Stats
253W - 278L
1,474 Elo+
Party 1
Mulan
Mulan
magical_feetus
Mulan
Level 140
God Stats
15W - 15L
1,446 SR
Queue Stats
284W - 313L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Duyosmike
Ganesha
14
0 / 0 / 11
9,811
545
6,686
14,064
16,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 6
9,838
547
11,403
15,366
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Meowmixz26
Tsukuyomi
17
4 / 0 / 6
10,618
590
15,689
16,712
11,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
Trig1312
Cupid
19
6 / 0 / 1
11,943
664
10,496
12,796
5,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
8 / 4 / 2
10,060
559
17,492
12,786
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 5 / 0
9,133
507
11,647
12,974
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
BatCurglar
Yu Huang
13
2 / 5 / 2
8,395
466
7,280
16,924
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 3 / 3
8,045
447
5,876
17,041
17,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ElCerdoAlm
Tsukuyomi
12
1 / 6 / 2
7,716
429
5,952
19,037
8,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 1
8,716
484
7,105
20,992
15,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
5
6
Deaths
23
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
L
Yu Huang
BatCurglar
Yu Huang
2
5
2
0.6
L
1
3
3
0.83
W
Ganesha
Duyosmike
Ganesha
0
0
11
5.5
L
Tsukuyomi
ElCerdoAlm
Tsukuyomi
1
6
2
0.33
W
5
2
6
4
W
Tsukuyomi
Meowmixz26
Tsukuyomi
4
0
6
7
W
Cupid
Trig1312
Cupid
6
0
1
6.5
W
8
4
2
2.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,766
Damage
37,860
71,724
Taken
86,968
46,087
Mitigated
54,886
30,926
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,647
6,076
0
3,790
12,974
5,482
0
419
12,555
0
86,916
L
Yu Huang
BatCurglar
Yu Huang
7,280
704
179
1,900
16,924
8,080
1,248
9,524
7,400
63,310
0
L
5,876
2,174
309
2,931
17,041
17,727
100
7,309
9,732
31,049
0
W
Ganesha
Duyosmike
Ganesha
6,686
641
0
4,362
14,064
16,700
75
3,660
10,404
35,744
1,624
L
Tsukuyomi
ElCerdoAlm
Tsukuyomi
5,952
1,681
0
6,312
19,037
8,346
0
3,696
15,341
0
53,254
W
11,403
2,673
0
8,362
15,366
7,110
0
2,333
13,033
0
81,712
W
Tsukuyomi
Meowmixz26
Tsukuyomi
15,689
4,173
0
8,431
16,712
11,261
766
2,312
14,400
0
90,676
W
Cupid
Trig1312
Cupid
10,496
7,540
61
6,287
12,796
5,560
39
85
12,711
0
116,288
W
17,492
783
231
3,192
12,786
5,456
0
4,766
8,020
63,710
0
L
7,105
775
876
5,693
20,992
15,251
0
2,868
18,124
0
61,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,270
Gold Earned
42,005
602
Minions Killed
511
0
Camps Cleared
0
1,757,204
Distance Traveled
1,602,802
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,133
507
148
8
0
315,506
3
L
Yu Huang
8,395
466
116
6
0
296,002
1
L
Maui
8,045
447
39
2
0
308,163
8
W
Ganesha
9,811
545
25
1
0
358,048
1
L
Tsukuyomi
7,716
429
92
5
0
371,089
3
W
Ne Zha
9,838
547
119
7
0
391,757
4
W
Tsukuyomi
10,618
590
143
8
0
350,780
4
W
Cupid
11,943
664
229
13
0
332,020
3
W
He Bo
10,060
559
86
5
0
324,599
2
L
Mulan
8,716
484
116
6
0
312,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role