Player Matchup

Ravana
Ravana
ApoloTheAce
Ravana
Level 148
God Stats
2W - 0L
1,663 SR
Queue Stats
245W - 86L
1,737 Elo+
Party 1
Guan Yu
Guan Yu
JugadorTaktiko
Guan Yu
Level 156
God Stats
6W - 3L
1,645 SR
Queue Stats
196W - 141L
1,720 Elo+
Party 1
Thor
Thor
Notadonkey
Thor
Level 28
God Stats
4W - 2L
1,760 SR
Queue Stats
49W - 13L
1,763 Elo+
Party 1
Hou Yi
Hou Yi
Tr1Hawk
Hou Yi
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
127W - 33L
1,806 Elo+
Party 1
Geb
Geb
adriceuta
Geb
Level 15
God Stats
14W - 6L
1,704 SR
Queue Stats
57W - 19L
1,652 Elo+
Party 1
Team Averages
Level 74
1,654 SR
1,735 Elo+

VS

Team Averages
Level 128
1,589 SR
1,588 Elo+
Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
FistOfChocolate
Maui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 196L
1,599 Elo+
Party 2
Tiamat
Tiamat
GunFun385
Tiamat
Level 145
God Stats
36W - 37L
1,554 SR
Queue Stats
165W - 157L
1,552 Elo+
Party 2
Xing Tian
Xing Tian
MadJker
Xing Tian
Level 149
God Stats
3W - 2L
1,860 SR
Queue Stats
95W - 86L
1,570 Elo+
Party 2
Izanami
Izanami
SCHOKIBOY
Izanami
Level 45
God Stats
1W - 3L
1,533 SR
Queue Stats
46W - 25L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
2 / 0 / 3
5,685
569
5,490
3,714
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 2
7,005
701
10,004
11,705
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 3 / 1
5,619
562
2,012
5,208
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
Tr1Hawk
Hou Yi
11
9 / 1 / 0
6,630
663
7,528
6,839
2,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 5
5,387
539
2,181
4,526
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 1 / 0
5,717
572
3,809
7,030
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 0
4,952
495
3,309
10,732
6,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
GunFun385
Tiamat
8
1 / 2 / 1
5,287
529
2,207
6,119
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MadJker
Xing Tian
8
2 / 2 / 1
5,859
586
4,324
10,195
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SCHOKIBOY
Izanami
7
0 / 5 / 0
4,668
467
2,303
6,052
1,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
5
5
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
W
Ravana
2
0
3
3.5
L
0
7
0
0
L
Tiamat
GunFun385
Tiamat
1
2
1
0.75
W
6
0
2
7
L
Xing Tian
MadJker
Xing Tian
2
2
1
1.25
W
0
3
1
0.17
L
Izanami
SCHOKIBOY
Izanami
0
5
0
0
W
Hou Yi
Tr1Hawk
Hou Yi
9
1
0
9
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,215
Damage
15,952
31,992
Taken
40,128
18,929
Mitigated
18,554
12,171
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,809
1,343
0
2,544
7,030
2,056
0
0
6,988
0
42,148
W
Ravana
5,490
1,921
0
259
3,714
1,735
0
1,078
2,570
0
38,560
L
3,309
1,210
0
1,111
10,732
6,725
0
0
9,923
24,253
5,360
L
Tiamat
GunFun385
Tiamat
2,207
178
0
1,181
6,119
1,943
0
111
5,886
26,986
0
W
10,004
1,564
342
7,516
11,705
10,536
0
3,423
8,110
0
43,927
L
Xing Tian
MadJker
Xing Tian
4,324
520
0
2,144
10,195
6,115
0
1,359
8,741
14,353
1,150
W
2,012
164
0
270
5,208
1,799
0
1,244
3,838
0
38,792
L
Izanami
SCHOKIBOY
Izanami
2,303
1,164
0
478
6,052
1,715
0
711
5,341
0
28,182
W
Hou Yi
Tr1Hawk
Hou Yi
7,528
4,106
0
2,746
6,839
2,364
1,311
1,587
5,252
0
43,398
W
2,181
235
0
1,038
4,526
2,495
0
1,236
3,280
14,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,326
Gold Earned
26,483
312
Minions Killed
257
0
Camps Cleared
0
1,069,754
Distance Traveled
967,378
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,717
572
73
7
0
230,546
1
W
Ravana
5,685
569
72
7
0
234,583
5
L
Maui
4,952
495
49
5
0
148,134
4
L
Tiamat
5,287
529
69
7
0
205,105
1
W
Guan Yu
7,005
701
72
7
0
213,756
0
L
Xing Tian
5,859
586
16
2
0
206,569
1
W
Thor
5,619
562
76
8
0
205,777
3
L
Izanami
4,668
467
50
5
0
177,024
0
W
Hou Yi
6,630
663
71
7
0
202,559
2
W
Geb
5,387
539
21
2
0
213,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role