Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CongruousLotus
Chaac
Level 128
God Stats
0W - 2L
1,228 SR
Queue Stats
1W - 6L
1,245 Elo+
Solo
Vulcan
Vulcan
Froylan17
Vulcan
Level 122
God Stats
3W - 2L
1,680 SR
Queue Stats
162W - 159L
1,512 Elo+
Solo
Ymir
Ymir
I2AIVI
Ymir
Level 160
God Stats
14W - 11L
1,595 SR
Queue Stats
333W - 331L
1,515 Elo+
Party 2
Apollo
Apollo
Mastodon103
Apollo
Level 106
God Stats
2W - 4L
1,529 SR
Queue Stats
300W - 303L
1,408 Elo+
Solo
Team Averages
Level 135
1,507 SR
1,436 Elo+

VS

Team Averages
Level 94
1,468 SR
1,460 Elo+
Hel
Hel
 
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FiendsLogic
Pele
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,388 Elo+
Party 1
Maui
Maui
SnagBoards-_-l
Maui
Level 53
God Stats
6W - 4L
1,500 SR
Queue Stats
130W - 127L
1,467 Elo+
Solo
Artemis
Artemis
fonji_
Artemis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,391 Elo+
Party 1
Chang'e
Chang'e
jjoberwockey
Chang'e
Level 128
God Stats
4W - 5L
1,338 SR
Queue Stats
163W - 166L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 0 / 0
7,012
584
3,072
8,586
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 1
5,745
479
3,291
10,255
5,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Froylan17
Vulcan
10
0 / 2 / 2
5,777
481
5,285
5,585
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
I2AIVI
Ymir
8
0 / 3 / 2
5,463
455
2,523
9,540
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
10
1 / 2 / 0
5,863
489
2,854
7,132
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 2 / 0
6,351
529
4,535
7,401
6,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
5 / 0 / 3
7,075
590
6,133
7,653
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 5
6,107
509
3,510
7,169
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
fonji_
Artemis
10
2 / 2 / 3
5,923
494
4,535
4,609
1,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
jjoberwockey
Chang'e
10
0 / 1 / 5
5,918
493
4,785
6,394
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
9
9
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
0
0
4
W
Hel
 
Hel
2
2
0
1
L
0
2
1
0.25
W
5
0
3
6.5
L
Vulcan
Froylan17
Vulcan
0
2
2
0.5
L
Ymir
I2AIVI
Ymir
0
3
2
0.33
L
Apollo
1
2
0
0.5
W
0
0
5
2.5
W
Artemis
fonji_
Artemis
2
2
3
1.75
W
Chang'e
jjoberwockey
Chang'e
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,025
Damage
23,498
41,098
Taken
33,226
18,158
Mitigated
16,873
12,788
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,072
557
0
4,021
8,586
3,304
0
874
7,712
0
53,201
W
Hel
 
Hel
4,535
751
216
3,859
7,401
6,358
155
517
6,884
36,001
0
L
3,291
779
0
3,087
10,255
5,384
863
3,550
6,705
0
28,346
W
6,133
1,655
0
2,202
7,653
2,674
0
1,008
6,645
0
40,582
L
Vulcan
Froylan17
Vulcan
5,285
1,615
0
950
5,585
2,317
0
2,743
2,842
44,373
0
L
Ymir
I2AIVI
Ymir
2,523
785
0
2,784
9,540
4,956
0
4,147
5,393
18,844
0
L
Apollo
2,854
1,359
0
1,946
7,132
2,197
0
959
6,173
0
40,400
W
3,510
645
0
2,240
7,169
3,827
50
2,188
4,981
22,499
5,900
W
Artemis
fonji_
Artemis
4,535
2,738
0
931
4,609
1,498
1,208
267
4,342
0
25,652
W
Chang'e
jjoberwockey
Chang'e
4,785
459
771
2,837
6,394
2,516
0
3,828
2,566
43,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
31,374
329
Minions Killed
313
0
Camps Cleared
0
1,111,107
Distance Traveled
1,124,184
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,012
584
98
8
0
237,562
2
W
Hel
6,351
529
71
6
0
215,050
2
L
Chaac
5,745
479
48
4
0
226,713
2
W
Pele
7,075
590
68
6
0
261,253
5
L
Vulcan
5,777
481
85
7
0
221,741
4
L
Ymir
5,463
455
32
3
0
207,266
4
L
Apollo
5,863
489
66
6
0
217,825
0
W
Maui
6,107
509
50
4
0
227,309
0
W
Artemis
5,923
494
42
4
0
227,954
6
W
Chang'e
5,918
493
82
7
0
192,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role