Player Matchup

Baron Samedi
Baron Samedi
Eprudhoe
Baron Samedi
Level 84
God Stats
18W - 9L
1,632 SR
Queue Stats
414W - 413L
1,532 Elo+
Solo
Terra
Terra
IxIslayIxI
Terra
Level 69
God Stats
19W - 13L
1,500 SR
Queue Stats
391W - 396L
1,432 Elo+
Party 1
Maui
Maui
N7 SumTing Wong
Maui
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 181L
1,374 Elo+
Solo
Yu Huang
Yu Huang
Philipp1385
Yu Huang
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 264L
1,413 Elo+
Party 1
Fenrir
Fenrir
hedeliot
Fenrir
Level 145
God Stats
14W - 20L
1,298 SR
Queue Stats
323W - 332L
1,371 Elo+
Solo
Team Averages
Level 94
1,486 SR
1,424 Elo+

VS

Team Averages
Level 115
1,475 SR
1,457 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Killmushroom75
Erlang Shen
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 89L
1,350 Elo+
Party 2
Maui
Maui
King_Ragnarr96
Maui
Level 127
God Stats
7W - 6L
1,416 SR
Queue Stats
379W - 359L
1,548 Elo+
Solo
Lancelot
Lancelot
Skullkidsama2
Lancelot
Level 106
God Stats
2W - 4L
1,459 SR
Queue Stats
276W - 323L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The3rd_neliel
Morgan Le Fay
Level 124
God Stats
20W - 22L
1,501 SR
Queue Stats
358W - 435L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eprudhoe
Baron Samedi
14
4 / 1 / 4
8,758
487
13,731
10,664
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
14
1 / 1 / 8
8,664
481
5,218
11,370
8,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
4 / 3 / 7
9,847
547
8,380
12,620
7,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yu Huang
Philipp1385
Yu Huang
15
6 / 1 / 3
9,134
507
10,887
14,161
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
hedeliot
Fenrir
14
2 / 2 / 7
8,504
472
9,275
18,342
9,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 3 / 2
9,157
509
5,789
10,037
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Killmushroom75
Erlang Shen
13
0 / 5 / 0
8,190
455
9,209
20,158
11,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 3
7,661
426
7,496
19,188
19,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Skullkidsama2
Lancelot
14
4 / 3 / 0
8,958
498
9,699
14,815
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
The3rd_neliel
Morgan Le Fay
15
2 / 2 / 2
9,260
514
13,037
10,390
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
8
8
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
2
0.67
W
Baron Samedi
Eprudhoe
Baron Samedi
4
1
4
6
W
Terra
1
1
8
5
L
Erlang Shen
Killmushroom75
Erlang Shen
0
5
0
0
L
1
4
3
0.63
W
4
3
7
2.5
W
Yu Huang
Philipp1385
Yu Huang
6
1
3
7.5
L
Lancelot
Skullkidsama2
Lancelot
4
3
0
1.33
L
Morgan Le Fay
The3rd_neliel
Morgan Le Fay
2
2
2
1.5
W
Fenrir
hedeliot
Fenrir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,491
Damage
45,230
67,157
Taken
74,588
38,062
Mitigated
46,896
28,625
Healing
20,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,789
2,086
0
1,496
10,037
4,564
3,072
4,540
5,497
0
70,300
W
Baron Samedi
Eprudhoe
Baron Samedi
13,731
1,041
3,290
5,105
10,664
5,706
600
4,995
5,669
63,213
0
W
Terra
5,218
1,092
5,491
5,067
11,370
8,643
0
3,521
7,849
19,762
0
L
Erlang Shen
Killmushroom75
Erlang Shen
9,209
4,566
0
8,771
20,158
11,316
68
11,093
8,781
0
58,103
L
7,496
1,549
472
4,639
19,188
19,117
238
10,820
8,368
28,555
14,066
W
8,380
3,580
0
686
12,620
7,886
1,556
1,704
10,916
61,519
0
W
Yu Huang
Philipp1385
Yu Huang
10,887
1,078
327
4,182
14,161
6,783
151
3,088
11,073
76,564
1,260
L
Lancelot
Skullkidsama2
Lancelot
9,699
2,408
0
2,163
14,815
6,830
0
5,657
9,118
0
70,436
L
Morgan Le Fay
The3rd_neliel
Morgan Le Fay
13,037
1,379
0
2,501
10,390
5,069
840
5,636
4,714
75,405
0
W
Fenrir
hedeliot
Fenrir
9,275
2,303
318
4,159
18,342
9,044
0
6,305
12,037
0
65,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,907
Gold Earned
43,226
441
Minions Killed
500
0
Camps Cleared
0
1,783,861
Distance Traveled
1,726,926
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,157
509
120
7
0
260,923
6
W
Baron Samedi
8,758
487
102
6
0
331,731
4
W
Terra
8,664
481
25
1
0
379,129
1
L
Erlang Shen
8,190
455
93
5
0
356,092
1
L
Maui
7,661
426
60
3
0
331,174
1
W
Maui
9,847
547
121
7
0
341,265
1
W
Yu Huang
9,134
507
96
5
0
348,816
0
L
Lancelot
8,958
498
96
5
0
421,017
4
L
Morgan Le Fay
9,260
514
131
7
0
357,720
3
W
Fenrir
8,504
472
97
5
0
382,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role