Player Matchup

Maui
Maui
 
Maui
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Ihate50kgKids
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,952 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,651 Elo+

VS

Team Averages
Level 40
1,560 SR
1,401 Elo+
Ao Kuang
Ao Kuang
BolrichOP
Ao Kuang
Level 28
God Stats
6W - 7L
1,642 SR
Queue Stats
17W - 32L
1,458 Elo+
Party 1
Izanami
Izanami
Bossevils
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,372 Elo+
Party 1
Shiva
Shiva
DanCua
Shiva
Level 27
God Stats
5W - 11L
1,538 SR
Queue Stats
22W - 42L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 2 / 10
10,487
749
5,003
15,501
18,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
 
Baron Samedi
15
2 / 5 / 11
9,970
712
15,915
14,518
9,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
12 / 1 / 2
11,906
850
24,572
13,795
6,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BolrichOP
Ao Kuang
14
7 / 7 / 1
10,433
745
13,281
19,013
8,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Bossevils
Izanami
12
0 / 8 / 3
7,970
569
4,852
16,305
6,077
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
DanCua
Shiva
13
1 / 0 / 4
8,553
611
13,773
19,381
19,785
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
8
8
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
2
10
3
W
Baron Samedi
 
Baron Samedi
2
5
11
1.5
L
Ao Kuang
BolrichOP
Ao Kuang
7
7
1
1.07
L
Izanami
Bossevils
Izanami
0
8
3
0.19
L
Shiva
DanCua
Shiva
1
0
4
3
W
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,490
Damage
31,906
43,814
Taken
54,699
34,666
Mitigated
34,509
16,561
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,003
1,261
311
3,011
15,501
18,307
69
4,877
10,438
9,297
0
W
Baron Samedi
 
Baron Samedi
15,915
2,355
3,035
5,228
14,518
9,513
332
4,013
10,171
47,392
0
L
Ao Kuang
BolrichOP
Ao Kuang
13,281
3,640
0
4,009
19,013
8,647
0
5,659
13,354
28,738
0
L
Izanami
Bossevils
Izanami
4,852
2,562
0
672
16,305
6,077
0
7,310
8,995
0
23,773
L
Shiva
DanCua
Shiva
13,773
2,027
624
1,344
19,381
19,785
0
8,227
11,154
0
36,385
W
24,572
10,181
0
4,976
13,795
6,846
2,334
3,808
9,729
0
64,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
26,956
160
Minions Killed
118
9
Camps Cleared
3
743,569
Distance Traveled
675,370
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,487
749
10
1
5
269,107
2
W
Baron Samedi
9,970
712
46
3
1
235,868
4
L
Ao Kuang
10,433
745
43
3
1
208,250
2
L
Izanami
7,970
569
43
3
1
207,738
3
L
Shiva
8,553
611
32
2
1
259,382
0
W
Neith
11,906
850
104
7
3
238,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role