Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
JoERi_BoZ
Skadi
Level 123
God Stats
5W - 6L
1,406 SR
Queue Stats
226W - 263L
1,418 Elo+
Party 4
Fafnir
Fafnir
Krombie
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,484 Elo+
Party 2
Izanami
Izanami
Zanamama
Izanami
Level 22
God Stats
0W - 1L
1,564 SR
Queue Stats
10W - 17L
1,204 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ren1ZdaKing
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,484 Elo+
Party 2
Team Averages
Level 72
1,494 SR
1,418 Elo+

VS

Team Averages
Level 94
1,464 SR
1,423 Elo+
Kukulkan
Kukulkan
High-Aim-Control
Kukulkan
Level 84
God Stats
2W - 6L
1,315 SR
Queue Stats
232W - 259L
1,465 Elo+
Solo
Xbalanque
Xbalanque
Robinson49
Xbalanque
Level 101
God Stats
2W - 1L
1,431 SR
Queue Stats
108W - 117L
1,402 Elo+
Party 3
Zhong Kui
Zhong Kui
aidan26
Zhong Kui
Level 86
God Stats
7W - 5L
1,537 SR
Queue Stats
198W - 221L
1,391 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
zThe_Real_Alman
Ah Muzen Cab
Level 125
God Stats
6W - 1L
1,535 SR
Queue Stats
251W - 242L
1,460 Elo+
Party 1
Nike
Nike
zVitrex_Pain
Nike
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 184L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
3 / 6 / 4
10,522
658
11,792
25,207
22,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
JoERi_BoZ
Skadi
16
0 / 5 / 7
9,361
585
20,266
15,824
7,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Krombie
Fafnir
16
1 / 6 / 4
9,731
608
8,127
18,392
21,892
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Zanamama
Izanami
17
2 / 7 / 3
9,799
612
11,774
18,216
9,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
ren1ZdaKing
Tsukuyomi
16
2 / 7 / 2
9,369
586
10,316
17,131
10,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 16
11,754
735
10,416
5,847
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Robinson49
Xbalanque
18
4 / 3 / 21
11,409
713
16,167
15,599
8,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
aidan26
Zhong Kui
19
7 / 3 / 15
11,970
748
20,072
16,752
12,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
zThe_Real_Alman
Ah Muzen Cab
20
11 / 1 / 20
13,113
820
30,968
14,338
8,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 1 / 19
11,501
719
10,598
20,522
22,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
122
8
Kills
31
31
Deaths
9
20
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
6
4
0.83
W
5
1
16
13
L
Skadi
JoERi_BoZ
Skadi
0
5
7
0.7
L
Fafnir
Krombie
Fafnir
1
6
4
0.5
W
Xbalanque
Robinson49
Xbalanque
4
3
21
4.83
L
Izanami
Zanamama
Izanami
2
7
3
0.5
W
Zhong Kui
aidan26
Zhong Kui
7
3
15
4.83
L
Tsukuyomi
ren1ZdaKing
Tsukuyomi
2
7
2
0.43
W
Ah Muzen Cab
zThe_Real_Alman
Ah Muzen Cab
11
1
20
21
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,275
Damage
88,221
94,770
Taken
73,058
72,929
Mitigated
55,531
28,858
Healing
31,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,792
635
2,076
7,467
25,207
22,720
0
8,416
16,791
299
24,200
W
10,416
850
1,158
287
5,847
3,598
1,011
177
5,670
33,124
0
L
Skadi
JoERi_BoZ
Skadi
20,266
4,411
1,796
3,723
15,824
7,988
0
5,872
9,952
0
38,778
L
Fafnir
Krombie
Fafnir
8,127
2,693
1,588
3,020
18,392
21,892
0
5,029
13,363
15,285
0
W
Xbalanque
Robinson49
Xbalanque
16,167
4,346
2,241
2,074
15,599
8,185
1,360
1,742
13,857
0
30,234
L
Izanami
Zanamama
Izanami
11,774
6,644
2,390
3,464
18,216
9,781
0
6,072
12,144
0
34,350
W
Zhong Kui
aidan26
Zhong Kui
20,072
1,257
2,491
5,811
16,752
12,555
0
1,525
15,227
29,759
0
L
Tsukuyomi
ren1ZdaKing
Tsukuyomi
10,316
2,197
130
3,204
17,131
10,548
0
5,099
12,032
0
18,502
W
Ah Muzen Cab
zThe_Real_Alman
Ah Muzen Cab
30,968
11,777
2,879
6,883
14,338
8,901
4,551
1,374
12,964
0
68,074
W
10,598
882
3,568
3,986
20,522
22,292
308
3,521
17,001
0
18,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
59,747
176
Minions Killed
193
0
Camps Cleared
0
1,345,981
Distance Traveled
1,519,164
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,522
658
31
2
0
309,771
0
W
Kukulkan
11,754
735
63
4
0
295,425
0
L
Skadi
9,361
585
58
4
0
275,772
0
L
Fafnir
9,731
608
12
1
0
245,665
2
W
Xbalanque
11,409
713
31
2
0
291,768
0
L
Izanami
9,799
612
59
4
0
256,071
0
W
Zhong Kui
11,970
748
28
2
0
274,880
0
L
Tsukuyomi
9,369
586
16
1
0
258,702
3
W
Ah Muzen Cab
13,113
820
62
4
0
339,605
0
W
Nike
11,501
719
9
1
0
317,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role