Player Matchup

Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Meepsqueaks
Chang'e
Level 125
God Stats
4W - 2L
1,536 SR
Queue Stats
22W - 22L
1,398 Elo+
Solo
Artemis
Artemis
Mutschi
Artemis
Level 119
God Stats
9W - 13L
1,414 SR
Queue Stats
204W - 202L
1,395 Elo+
Solo
Sylvanus
Sylvanus
glogfraud
Sylvanus
Level 56
God Stats
7W - 5L
1,621 SR
Queue Stats
24W - 16L
1,462 Elo+
Solo
Serqet
Serqet
koonsie17
Serqet
Level 104
God Stats
4W - 8L
1,218 SR
Queue Stats
431W - 518L
1,422 Elo+
Solo
Team Averages
Level 102
1,458 SR
1,435 Elo+

VS

Team Averages
Level 131
1,339 SR
1,406 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Kingsoma
Maui
Level 125
God Stats
3W - 5L
1,188 SR
Queue Stats
42W - 32L
1,407 Elo+
Solo
Yu Huang
Yu Huang
N1cksUniv8rse
Yu Huang
Level 147
God Stats
8W - 20L
1,332 SR
Queue Stats
216W - 264L
1,390 Elo+
Solo
Janus
Janus
SEYVANHEL
Janus
Level 157
God Stats
13W - 25L
1,334 SR
Queue Stats
1,472W - 1,621L
1,417 Elo+
Solo
Neith
Neith
ZoberzsGX
Neith
Level 84
God Stats
8W - 15L
1,342 SR
Queue Stats
141W - 161L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 0 / 0
8,381
559
9,023
14,523
14,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Meepsqueaks
Chang'e
12
0 / 0 / 1
7,129
475
4,346
10,232
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Mutschi
Artemis
13
2 / 0 / 2
7,660
511
7,896
8,399
3,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
glogfraud
Sylvanus
11
1 / 1 / 3
6,776
452
5,450
10,798
10,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Serqet
koonsie17
Serqet
14
2 / 2 / 2
8,445
563
6,749
11,474
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 1
6,690
446
7,836
14,779
9,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
10
0 / 4 / 1
5,729
382
3,224
13,961
10,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
N1cksUniv8rse
Yu Huang
12
1 / 0 / 0
7,278
485
8,760
7,831
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Janus
SEYVANHEL
Janus
11
1 / 0 / 1
6,595
440
6,057
6,343
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
ZoberzsGX
Neith
10
0 / 2 / 1
6,290
419
4,846
8,181
2,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
3
3
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
L
Chaac
 
Chaac
1
1
1
1.5
L
Maui
0
4
1
0.13
W
Chang'e
Meepsqueaks
Chang'e
0
0
1
0.5
W
Artemis
Mutschi
Artemis
2
0
2
3
L
Yu Huang
N1cksUniv8rse
Yu Huang
1
0
0
1
L
Janus
SEYVANHEL
Janus
1
0
1
1.5
L
Neith
ZoberzsGX
Neith
0
2
1
0.25
W
Sylvanus
glogfraud
Sylvanus
1
1
3
2.5
W
Serqet
koonsie17
Serqet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,464
Damage
30,723
55,426
Taken
51,095
37,979
Mitigated
28,530
26,395
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,023
3,158
0
5,783
14,523
14,693
1,700
3,390
11,133
0
69,669
L
Chaac
 
Chaac
7,836
1,202
0
7,687
14,779
9,912
0
814
13,386
0
43,901
L
Maui
3,224
544
0
1,815
13,961
10,767
0
3,615
10,106
24,962
4,355
W
Chang'e
Meepsqueaks
Chang'e
4,346
298
3,631
6,082
10,232
4,234
0
4,157
6,075
46,003
0
W
Artemis
Mutschi
Artemis
7,896
3,188
229
3,804
8,399
3,685
3,126
1,730
6,669
0
57,556
L
Yu Huang
N1cksUniv8rse
Yu Huang
8,760
1,193
0
1,825
7,831
3,389
116
2,755
5,076
57,902
0
L
Janus
SEYVANHEL
Janus
6,057
282
162
1,662
6,343
1,969
195
230
5,867
49,166
0
L
Neith
ZoberzsGX
Neith
4,846
1,208
496
3,325
8,181
2,493
632
1,374
6,657
0
41,804
W
Sylvanus
glogfraud
Sylvanus
5,450
2,391
1,304
1,748
10,798
10,014
396
4,699
6,099
19,632
5,752
W
Serqet
koonsie17
Serqet
6,749
2,403
0
3,814
11,474
5,353
268
3,339
8,135
0
56,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,391
Gold Earned
32,582
458
Minions Killed
366
0
Camps Cleared
0
1,480,763
Distance Traveled
1,315,599
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,381
559
127
8
0
275,934
4
L
Chaac
6,690
446
67
4
0
284,411
1
L
Maui
5,729
382
53
4
0
265,841
2
W
Chang'e
7,129
475
93
6
0
310,742
7
W
Artemis
7,660
511
88
6
0
245,819
0
L
Yu Huang
7,278
485
100
7
0
257,217
5
L
Janus
6,595
440
84
6
0
304,493
1
L
Neith
6,290
419
62
4
0
203,637
0
W
Sylvanus
6,776
452
43
3
0
297,991
2
W
Serqet
8,445
563
107
7
0
350,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role