Player Matchup

Da Ji
Da Ji
Borazi
Da Ji
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 51L
1,557 Elo+
Solo
Ishtar
Ishtar
MiddayUrsa
Ishtar
Level 118
God Stats
3W - 1L
1,597 SR
Queue Stats
47W - 36L
1,543 Elo+
Party 1
Olorun
Olorun
WhiteGuy202
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,546 Elo+
Party 1
Hun Batz
Hun Batz
dragonballdurag
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,559 Elo+
Solo
Ymir
Ymir
thekeyblade08
Ymir
Level 137
God Stats
3W - 3L
1,565 SR
Queue Stats
147W - 128L
1,539 Elo+
Solo
Team Averages
Level 128
1,532 SR
1,549 Elo+

VS

Team Averages
Level 126
1,447 SR
1,545 Elo+
Ah Puch
Ah Puch
Gooderjo
Ah Puch
Level 87
God Stats
4W - 2L
1,572 SR
Queue Stats
285W - 276L
1,491 Elo+
Solo
Anubis
Anubis
I am Dham
Anubis
Level 107
God Stats
1W - 1L
1,241 SR
Queue Stats
153W - 116L
1,511 Elo+
Solo
Rama
Rama
Sully0
Rama
Level 133
God Stats
7W - 8L
1,530 SR
Queue Stats
546W - 562L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
YoungInsidious
Gilgamesh
Level 146
God Stats
6W - 5L
1,557 SR
Queue Stats
500W - 507L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
vK Zilla
Baron Samedi
Level 158
God Stats
3W - 7L
1,335 SR
Queue Stats
462W - 459L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Borazi
Da Ji
14
2 / 8 / 6
8,930
638
10,032
14,359
6,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
MiddayUrsa
Ishtar
18
3 / 5 / 10
10,714
765
13,401
13,489
6,791
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
19
7 / 4 / 9
11,160
797
18,332
19,478
10,576
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
16
5 / 7 / 8
10,331
738
20,057
16,284
7,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 9
9,280
663
4,880
18,227
20,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gooderjo
Ah Puch
17
2 / 4 / 21
10,626
759
14,789
16,511
8,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
I am Dham
Anubis
19
7 / 4 / 14
11,354
811
9,550
13,289
7,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Sully0
Rama
20
10 / 3 / 16
11,912
851
24,539
15,527
7,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
YoungInsidious
Gilgamesh
17
5 / 4 / 12
10,452
747
6,363
18,869
18,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
vK Zilla
Baron Samedi
19
7 / 4 / 16
11,400
814
15,616
15,525
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
110
18
Kills
31
31
Deaths
19
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Borazi
Da Ji
2
8
6
0.63
W
Ah Puch
Gooderjo
Ah Puch
2
4
21
3.13
W
Anubis
I am Dham
Anubis
7
4
14
3.5
L
Ishtar
MiddayUrsa
Ishtar
3
5
10
1.6
W
Rama
Sully0
Rama
10
3
16
6
L
Olorun
7
4
9
2.88
W
Gilgamesh
YoungInsidious
Gilgamesh
5
4
12
2.75
L
Hun Batz
5
7
8
1.29
L
1
7
9
0.79
W
Baron Samedi
vK Zilla
Baron Samedi
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,702
Damage
70,857
81,837
Taken
79,721
51,724
Mitigated
51,375
19,345
Healing
31,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Borazi
Da Ji
10,032
1,854
1,924
494
14,359
6,699
0
7,088
7,271
0
13,787
W
Ah Puch
Gooderjo
Ah Puch
14,789
696
1,005
5,887
16,511
8,001
830
4,102
12,409
29,455
0
W
Anubis
I am Dham
Anubis
9,550
490
889
4,179
13,289
7,720
1,996
4,113
9,176
26,416
0
L
Ishtar
MiddayUrsa
Ishtar
13,401
8,401
961
1,767
13,489
6,791
645
6,165
7,324
0
30,319
W
Rama
Sully0
Rama
24,539
15,143
841
4,015
15,527
7,912
2,306
3,424
12,103
0
48,518
L
Olorun
18,332
8,366
1,388
8,950
19,478
10,576
1,235
9,324
10,154
38,410
0
W
Gilgamesh
YoungInsidious
Gilgamesh
6,363
783
1,223
4,615
18,869
18,689
1,341
5,038
13,831
0
8,903
L
Hun Batz
20,057
1,785
1,467
1,493
16,284
7,631
353
6,612
9,672
0
33,449
L
4,880
70
458
443
18,227
20,027
0
10,766
7,461
10,084
0
W
Baron Samedi
vK Zilla
Baron Samedi
15,616
1,106
3,266
5,449
15,525
9,053
713
6,535
8,990
33,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,415
Gold Earned
55,744
147
Minions Killed
153
0
Camps Cleared
0
1,079,378
Distance Traveled
1,149,718
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,930
638
4
0
0
197,142
1
W
Ah Puch
10,626
759
34
2
0
239,277
3
W
Anubis
11,354
811
39
3
0
234,146
0
L
Ishtar
10,714
765
48
3
0
229,158
0
W
Rama
11,912
851
35
3
0
222,400
0
L
Olorun
11,160
797
55
4
0
225,688
1
W
Gilgamesh
10,452
747
7
1
0
217,130
0
L
Hun Batz
10,331
738
26
2
0
242,670
1
L
Ymir
9,280
663
14
1
0
184,720
0
W
Baron Samedi
11,400
814
38
3
0
236,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role