Player Matchup

Kumbhakarna
Kumbhakarna
CannedDynomite
Kumbhakarna
Level 125
God Stats
1W - 1L
1,278 SR
Queue Stats
57W - 72L
1,455 Elo+
Solo
Hera
Hera
EyeamDeath15
Hera
Level 104
God Stats
301W - 299L
1,596 SR
Queue Stats
404W - 431L
1,577 Elo+
Solo
Olorun
Olorun
Neon_Rancor
Olorun
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 196L
1,576 Elo+
Solo
Thor
Thor
louisnightcore
Thor
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 24L
1,474 Elo+
Solo
Vamana
Vamana
samdam3000351
Vamana
Level 94
God Stats
19W - 19L
1,452 SR
Queue Stats
73W - 92L
1,472 Elo+
Solo
Team Averages
Level 96
1,465 SR
1,511 Elo+

VS

Team Averages
Level 109
1,464 SR
1,526 Elo+
Serqet
Serqet
ArkhamKnight911
Serqet
Level 117
God Stats
7W - 19L
1,404 SR
Queue Stats
294W - 261L
1,548 Elo+
Solo
Ullr
Ullr
Danreper201
Ullr
Level 123
God Stats
25W - 41L
1,402 SR
Queue Stats
113W - 130L
1,439 Elo+
Solo
Ah Puch
Ah Puch
Mac-Daddy-Diddle
Ah Puch
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,688 Elo+
Solo
Maui
Maui
Meepsqueaks
Maui
Level 125
God Stats
0W - 2L
1,535 SR
Queue Stats
82W - 109L
1,408 Elo+
Solo
Chang'e
Chang'e
moromoreño
Chang'e
Level 157
God Stats
24W - 30L
1,477 SR
Queue Stats
319W - 332L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CannedDynomite
Kumbhakarna
13
0 / 1 / 4
7,322
732
4,334
12,153
8,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 1
8,871
887
7,265
971
427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
15
0 / 0 / 5
7,843
784
8,605
6,288
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 1
8,065
807
11,417
7,307
3,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 5
7,713
771
5,810
11,487
8,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,024
702
6,303
7,898
4,623
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 1 / 0
7,005
701
3,556
7,713
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 3 / 2
7,330
733
6,942
10,834
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
6,883
688
2,706
12,585
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
moromoreño
Chang'e
12
0 / 2 / 0
6,692
669
1,882
5,584
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Kumbhakarna
CannedDynomite
Kumbhakarna
0
1
4
2
L
1
1
0
1
W
4
0
1
4.5
L
1
3
2
0.67
L
0
2
2
0.5
W
Olorun
0
0
5
2.5
W
4
1
1
4.5
L
Chang'e
moromoreño
Chang'e
0
2
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,431
Damage
21,389
38,206
Taken
44,614
24,113
Mitigated
25,981
7,532
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,303
1,663
0
340
7,898
4,623
0
2,976
4,922
0
15,408
W
Kumbhakarna
CannedDynomite
Kumbhakarna
4,334
367
282
811
12,153
8,757
0
2,862
8,901
9,094
0
L
3,556
997
0
641
7,713
3,585
0
3,920
3,793
0
21,873
W
7,265
1,647
0
0
971
427
523
104
867
40,779
0
L
6,942
241
242
1,263
10,834
5,138
0
4,936
5,898
28,035
0
L
2,706
581
0
1,486
12,585
10,334
0
5,497
7,088
11,220
0
W
Olorun
8,605
5,099
218
1,054
6,288
2,971
4,263
1,856
4,432
38,645
0
W
11,417
3,409
0
1,480
7,307
3,156
0
2,816
4,445
0
29,832
L
Chang'e
moromoreño
Chang'e
1,882
140
448
1,437
5,584
2,301
0
2,875
2,709
13,295
0
W
5,810
1,943
0
3,687
11,487
8,802
138
3,892
7,510
0
19,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,814
Gold Earned
34,934
269
Minions Killed
174
0
Camps Cleared
0
1,089,389
Distance Traveled
950,749
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,024
702
33
3
0
233,273
2
W
Kumbhakarna
7,322
732
11
1
0
231,488
3
L
Ullr
7,005
701
40
4
0
198,080
2
W
Hera
8,871
887
91
9
0
211,941
1
L
Ah Puch
7,330
733
46
5
0
188,964
2
L
Maui
6,883
688
23
2
0
202,280
4
W
Olorun
7,843
784
94
9
0
208,078
0
W
Thor
8,065
807
44
4
0
215,731
1
L
Chang'e
6,692
669
32
3
0
128,152
2
W
Vamana
7,713
771
29
3
0
222,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role