Player Matchup

Maui
Maui
APΩCALYPSE
Maui
Level 160
God Stats
18W - 14L
1,604 SR
Queue Stats
349W - 175L
1,778 Elo+
Party 1
Chiron
Chiron
VladdyD
Chiron
Level 160
God Stats
2W - 0L
1,534 SR
Queue Stats
46W - 33L
1,648 Elo+
Party 1
Hel
Hel
itzbruiser
Hel
Level 159
God Stats
3W - 3L
1,464 SR
Queue Stats
253W - 226L
1,636 Elo+
Party 1
Team Averages
Level 160
1,534 SR
1,688 Elo+

VS

Team Averages
Level 89
1,674 SR
1,542 Elo+
Tyr
Tyr
BornDante
Tyr
Level 68
God Stats
13W - 10L
1,396 SR
Queue Stats
83W - 73L
1,606 Elo+
Solo
Nu Wa
Nu Wa
CheloUchiha
Nu Wa
Level 75
God Stats
3W - 1L
1,998 SR
Queue Stats
12W - 13L
1,554 Elo+
Solo
Maui
Maui
LoudSMOKIN 420
Maui
Level 125
God Stats
3W - 5L
1,630 SR
Queue Stats
179W - 215L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
7,682
698
6,231
17,638
16,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
VladdyD
Chiron
13
4 / 0 / 3
8,054
732
14,445
10,724
4,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 3
8,364
760
3,700
12,640
10,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,963
633
14,964
9,547
7,356
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 1
6,705
610
8,277
9,821
3,058
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
7,290
663
3,562
10,105
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
1
1
0
1
L
1
5
1
0.3
L
0
1
2
1
W
Chiron
VladdyD
Chiron
4
0
3
5.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
26,803
41,002
Taken
29,473
31,852
Mitigated
20,449
26,096
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,231
2,443
2,151
2,585
17,638
16,510
424
5,184
12,454
21,262
0
L
14,964
4,067
0
1,083
9,547
7,356
0
2,883
6,664
0
27,580
L
8,277
1,760
0
1,020
9,821
3,058
70
3,129
6,692
24,347
0
L
3,562
1,716
0
1,416
10,105
10,035
0
4,256
5,849
15,251
0
W
Chiron
VladdyD
Chiron
14,445
5,039
1,449
2,098
10,724
4,744
538
4,271
6,453
0
42,155
W
3,700
185
8,891
8,922
12,640
10,598
140
2,994
9,646
11,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,100
Gold Earned
20,958
108
Minions Killed
99
4
Camps Cleared
5
620,714
Distance Traveled
614,508
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,682
698
23
2
1
189,817
2
L
Tyr
6,963
633
35
3
0
229,801
2
L
Nu Wa
6,705
610
39
4
4
182,514
1
L
Maui
7,290
663
25
2
1
202,193
6
W
Chiron
8,054
732
66
6
1
211,624
3
W
Hel
8,364
760
19
2
2
219,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role