Player Matchup

Hachiman
Hachiman
Adurethor
Hachiman
Level 129
God Stats
3W - 0L
1,815 SR
Queue Stats
148W - 145L
1,476 Elo+
Party 3
Maui
Maui
Beerkraken
Maui
Level 102
God Stats
8W - 6L
1,654 SR
Queue Stats
154W - 140L
1,524 Elo+
Party 3
Thoth
Thoth
MrRageAllot
Thoth
Level 97
God Stats
4W - 1L
1,772 SR
Queue Stats
41W - 22L
1,624 Elo+
Party 2
Susano
Susano
TreFive
Susano
Level 48
God Stats
1W - 0L
1,733 SR
Queue Stats
45W - 30L
1,616 Elo+
Party 2
The Morrigan
The Morrigan
Zombirk
The Morrigan
Level 61
God Stats
11W - 14L
1,496 SR
Queue Stats
18W - 27L
1,404 Elo+
Party 3
Team Averages
Level 87
1,694 SR
1,529 Elo+

VS

Team Averages
Level 78
1,404 SR
1,372 Elo+
Zhong Kui
Zhong Kui
Drinking_Viking
Zhong Kui
Level 89
God Stats
7W - 14L
1,340 SR
Queue Stats
236W - 300L
1,395 Elo+
Party 1
Artemis
Artemis
Farsseer
Artemis
Level 39
God Stats
22W - 14L
1,721 SR
Queue Stats
114W - 121L
1,440 Elo+
Party 1
Cerberus
Cerberus
Hannball
Cerberus
Level 87
God Stats
7W - 11L
1,368 SR
Queue Stats
82W - 114L
1,361 Elo+
Party 1
Chang'e
Chang'e
Midzury
Chang'e
Level 101
God Stats
0W - 5L
1,180 SR
Queue Stats
91W - 134L
1,338 Elo+
Party 1
Amaterasu
Amaterasu
Wise858
Amaterasu
Level 74
God Stats
11W - 17L
1,413 SR
Queue Stats
58W - 91L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adurethor
Hachiman
15
6 / 2 / 8
9,633
535
12,925
12,567
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 3 / 17
9,834
546
7,786
14,465
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
11 / 1 / 9
10,882
605
18,151
8,437
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
TreFive
Susano
17
9 / 4 / 9
10,645
591
13,922
15,030
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Zombirk
The Morrigan
15
4 / 3 / 10
9,787
544
8,357
9,690
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Drinking_Viking
Zhong Kui
14
1 / 5 / 2
8,646
480
6,932
13,721
11,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Farsseer
Artemis
14
2 / 6 / 5
8,702
483
9,746
15,124
5,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Hannball
Cerberus
12
4 / 8 / 3
8,233
457
7,198
22,408
19,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Midzury
Chang'e
13
0 / 6 / 2
7,651
425
3,626
14,104
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Wise858
Amaterasu
11
6 / 10 / 2
8,070
448
11,192
20,014
9,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
35
Kills
13
13
Deaths
35
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Adurethor
Hachiman
6
2
8
5
W
5
3
17
4.5
L
Zhong Kui
Drinking_Viking
Zhong Kui
1
5
2
0.4
L
Artemis
Farsseer
Artemis
2
6
5
0.75
L
Cerberus
Hannball
Cerberus
4
8
3
0.69
L
Chang'e
Midzury
Chang'e
0
6
2
0.17
W
11
1
9
15.5
W
Susano
TreFive
Susano
9
4
9
3.38
L
Amaterasu
Wise858
Amaterasu
6
10
2
0.7
W
The Morrigan
Zombirk
The Morrigan
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,141
Damage
38,694
60,189
Taken
85,371
33,729
Mitigated
49,808
12,286
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Adurethor
Hachiman
12,925
3,997
0
3,572
12,567
4,828
1,314
2,809
9,726
0
73,898
W
7,786
1,690
269
2,131
14,465
15,356
0
5,313
9,060
22,330
4,096
L
Zhong Kui
Drinking_Viking
Zhong Kui
6,932
1,290
0
4,260
13,721
11,103
0
7,787
5,934
47,058
9,901
L
Artemis
Farsseer
Artemis
9,746
4,361
0
4,195
15,124
5,774
777
6,138
8,986
22
59,064
L
Cerberus
Hannball
Cerberus
7,198
793
416
3,772
22,408
19,201
128
7,743
14,665
28,999
0
L
Chang'e
Midzury
Chang'e
3,626
660
1,251
3,422
14,104
4,110
0
5,004
9,100
48,128
0
W
18,151
935
0
750
8,437
2,997
972
1,622
6,750
84,070
0
W
Susano
TreFive
Susano
13,922
3,569
0
4,672
15,030
5,737
0
2,948
12,063
0
81,575
L
Amaterasu
Wise858
Amaterasu
11,192
4,940
0
463
20,014
9,620
0
6,196
13,798
31
49,042
W
The Morrigan
Zombirk
The Morrigan
8,357
1,870
0
892
9,690
4,811
162
4,267
5,405
52,342
5,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,781
Gold Earned
41,302
495
Minions Killed
426
0
Camps Cleared
0
1,817,471
Distance Traveled
1,581,389
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,633
535
120
7
0
364,783
3
W
Maui
9,834
546
29
2
0
381,112
5
L
Zhong Kui
8,646
480
117
7
0
265,899
0
L
Artemis
8,702
483
118
7
0
311,023
2
L
Cerberus
8,233
457
38
2
0
316,379
1
L
Chang'e
7,651
425
94
5
0
354,128
1
W
Thoth
10,882
605
131
7
0
362,434
2
W
Susano
10,645
591
122
7
0
371,004
3
L
Amaterasu
8,070
448
59
3
0
333,960
5
W
The Morrigan
9,787
544
93
5
0
338,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role