Player Matchup

Loki
Loki
ATSHotcakes
Loki
Level 122
God Stats
7W - 11L
1,349 SR
Queue Stats
454W - 622L
1,365 Elo+
Party 1
Artio
Artio
CoyoteGreen101
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 109L
997 Elo+
Party 1
Anubis
Anubis
ErikDaKing26
Anubis
Level 126
God Stats
16W - 15L
1,505 SR
Queue Stats
495W - 591L
1,471 Elo+
Party 1
Team Averages
Level 117
1,451 SR
1,277 Elo+

VS

Team Averages
Level 111
1,541 SR
1,353 Elo+
Maui
Maui
LoudSMOKIN 420
Maui
Level 125
God Stats
3W - 5L
1,695 SR
Queue Stats
179W - 215L
1,465 Elo+
Solo
Ishtar
Ishtar
SOlRayg
Ishtar
Level 125
God Stats
9W - 12L
1,430 SR
Queue Stats
109W - 128L
1,492 Elo+
Solo
Janus
Janus
Theandonator3000
Janus
Level 82
God Stats
4W - 10L
1,500 SR
Queue Stats
134W - 177L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,992
727
5,302
5,170
2,114
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 6
7,727
702
3,077
8,010
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
13
4 / 1 / 4
7,986
726
8,583
7,869
4,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,583
598
1,346
7,658
5,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
SOlRayg
Ishtar
11
0 / 3 / 1
6,636
603
9,009
6,491
1,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 0
6,921
629
4,380
7,313
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
0
0
6
3
W
Anubis
4
1
4
6
L
0
1
1
0.5
L
Ishtar
SOlRayg
Ishtar
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,962
Damage
14,735
21,049
Taken
21,462
16,166
Mitigated
9,078
8,525
Healing
1,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,302
944
0
336
5,170
2,114
0
390
4,740
0
25,838
W
3,077
766
738
3,492
8,010
9,338
0
2,298
5,526
9,000
0
W
Anubis
8,583
208
0
3,959
7,869
4,714
0
3,196
4,472
30,975
0
L
1,346
605
0
374
7,658
5,110
0
3,814
3,844
13,820
0
L
Ishtar
SOlRayg
Ishtar
9,009
4,507
0
332
6,491
1,999
0
4,287
2,204
0
29,271
L
4,380
180
0
500
7,313
1,969
0
4,168
3,145
19,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,705
Gold Earned
20,140
110
Minions Killed
121
6
Camps Cleared
5
618,727
Distance Traveled
552,394
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,992
727
56
5
3
210,911
1
W
Artio
7,727
702
7
1
1
216,328
4
W
Anubis
7,986
726
47
4
2
191,488
2
L
Maui
6,583
598
22
2
1
185,332
5
L
Ishtar
6,636
603
51
5
2
191,867
4
L
Janus
6,921
629
48
4
2
175,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role