Player Matchup

Cthulhu
Cthulhu
R0SiN_T3CH-
Cthulhu
Level 106
God Stats
42W - 53L
1,494 SR
Queue Stats
197W - 259L
1,494 Elo+
Party 2
Izanami
Izanami
Vandal2383
Izanami
Level 8
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,352 Elo+
Party 2
Nu Wa
Nu Wa
awesometj22
Nu Wa
Level 100
God Stats
4W - 11L
1,514 SR
Queue Stats
77W - 90L
1,504 Elo+
Solo
Team Averages
Level 71
1,580 SR
1,450 Elo+

VS

Team Averages
Level 81
1,520 SR
1,450 Elo+
Sol
Sol
DarkGlacierFox
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,480 Elo+
Party 1
Bellona
Bellona
ExilePalimore
Bellona
Level 131
God Stats
6W - 8L
1,431 SR
Queue Stats
161W - 270L
1,376 Elo+
Solo
Bastet
Bastet
kentafox
Bastet
Level 84
God Stats
19W - 16L
1,629 SR
Queue Stats
91W - 112L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
R0SiN_T3CH-
Cthulhu
12
2 / 1 / 0
7,950
723
8,411
17,257
17,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Vandal2383
Izanami
10
0 / 6 / 1
6,739
613
3,748
12,093
4,004
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 7 / 0
6,568
597
7,613
11,126
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
8,409
764
9,348
10,218
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
12
4 / 2 / 8
8,537
776
10,562
13,527
11,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
kentafox
Bastet
14
8 / 1 / 4
9,193
836
15,732
8,277
3,423
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
14
14
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Bellona
4
2
8
4
L
Cthulhu
R0SiN_T3CH-
Cthulhu
2
1
0
2
L
Izanami
Vandal2383
Izanami
0
6
1
0.08
L
1
7
0
0.14
W
Bastet
kentafox
Bastet
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
35,642
40,476
Taken
32,022
24,863
Mitigated
18,600
7,357
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,348
2,482
218
7,260
10,218
3,878
1,935
5,030
5,188
42,406
0
W
Bellona
10,562
4,422
0
5,479
13,527
11,299
349
7,376
6,151
0
26,432
L
Cthulhu
R0SiN_T3CH-
Cthulhu
8,411
943
361
4,882
17,257
17,316
0
4,883
12,374
19,813
0
L
Izanami
Vandal2383
Izanami
3,748
2,550
0
950
12,093
4,004
0
2,593
9,500
0
20,986
L
7,613
2,589
137
1,027
11,126
3,543
0
2,076
9,050
20,576
0
W
Bastet
kentafox
Bastet
15,732
4,056
0
2,273
8,277
3,423
402
4,655
3,622
0
38,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,257
Gold Earned
26,139
101
Minions Killed
126
1
Camps Cleared
8
569,368
Distance Traveled
671,464
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,409
764
51
5
1
210,939
3
W
Bellona
8,537
776
29
3
4
211,443
0
L
Cthulhu
7,950
723
35
3
0
239,230
0
L
Izanami
6,739
613
47
4
0
152,187
1
L
Nu Wa
6,568
597
19
2
1
177,951
0
W
Bastet
9,193
836
46
4
3
249,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role