Player Matchup

Tyr
Tyr
falconfawk
Tyr
Level 87
God Stats
2W - 5L
1,182 SR
Queue Stats
451W - 623L
1,367 Elo+
Solo
Maui
Maui
skiskilo
Maui
Level 68
God Stats
6W - 10L
1,467 SR
Queue Stats
110W - 143L
1,271 Elo+
Solo
Sol
Sol
taz_mani3n364
Sol
Level 151
God Stats
19W - 36L
1,480 SR
Queue Stats
86W - 131L
1,265 Elo+
Solo
Team Averages
Level 102
1,377 SR
1,301 Elo+

VS

Team Averages
Level 80
1,527 SR
1,467 Elo+
Thor
Thor
IOKakashiOI3493
Thor
Level 69
God Stats
8W - 6L
1,521 SR
Queue Stats
137W - 144L
1,386 Elo+
Party 1
Sol
Sol
afcbraga
Sol
Level 89
God Stats
2W - 0L
1,512 SR
Queue Stats
6W - 6L
1,634 Elo+
Solo
Cerberus
Cerberus
lordcornholio6
Cerberus
Level 82
God Stats
2W - 0L
1,547 SR
Queue Stats
111W - 135L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 3
7,058
642
5,484
16,432
13,336
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
11
3 / 3 / 0
8,535
776
4,212
14,829
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 2
7,120
647
8,034
8,536
2,701
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 7
9,357
851
15,094
9,524
4,489
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 0 / 13
8,683
789
9,540
4,549
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
6 / 1 / 11
9,974
907
9,548
14,910
15,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
18
18
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
3
0
13
9.5
L
0
11
3
0.14
W
Cerberus
6
1
11
11.5
L
Maui
3
3
0
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,730
Damage
34,182
39,797
Taken
28,983
28,318
Mitigated
22,333
5,489
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,094
3,364
0
500
9,524
4,489
310
4,124
5,400
0
23,462
W
9,540
4,629
0
1,351
4,549
2,305
1,947
2,583
1,966
33,321
4,824
L
5,484
1,159
0
285
16,432
13,336
0
7,617
8,815
0
15,838
W
Cerberus
9,548
1,758
0
5,743
14,910
15,539
188
6,169
8,741
28,525
0
L
Maui
4,212
1,672
334
2,758
14,829
12,281
75
7,641
7,188
8,554
0
L
8,034
2,849
124
1,988
8,536
2,701
0
2,843
5,693
34,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,713
Gold Earned
28,014
77
Minions Killed
139
1
Camps Cleared
8
595,927
Distance Traveled
653,365
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,357
851
17
2
3
215,209
0
W
Sol
8,683
789
69
6
4
227,276
1
L
Tyr
7,058
642
19
2
1
201,181
4
W
Cerberus
9,974
907
53
5
1
210,880
1
L
Maui
8,535
776
9
1
0
213,427
0
L
Sol
7,120
647
49
4
0
181,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role