Player Matchup

Ishtar
Ishtar
Chudesno
Ishtar
Level 159
God Stats
1W - 4L
1,483 SR
Queue Stats
149W - 164L
1,455 Elo+
Party 1
Cerberus
Cerberus
Sunny59167
Cerberus
Level 127
God Stats
10W - 10L
1,598 SR
Queue Stats
420W - 435L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thiefvd
Ah Muzen Cab
Level 154
God Stats
7W - 6L
1,642 SR
Queue Stats
306W - 315L
1,476 Elo+
Party 1
Awilix
Awilix
hoipolloí
Awilix
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 142L
1,559 Elo+
Party 3
Ne Zha
Ne Zha
uhodina
Ne Zha
Level 104
God Stats
1W - 2L
1,466 SR
Queue Stats
138W - 154L
1,559 Elo+
Party 3
Team Averages
Level 136
1,538 SR
1,515 Elo+

VS

Team Averages
Level 130
1,426 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DeluxMaT92
Amaterasu
Level 129
God Stats
4W - 2L
1,671 SR
Queue Stats
285W - 307L
1,518 Elo+
Solo
Sobek
Sobek
Masterloge
Sobek
Level 68
God Stats
1W - 2L
1,266 SR
Queue Stats
195W - 181L
1,510 Elo+
Solo
Artemis
Artemis
bananenpizaa
Artemis
Level 156
God Stats
2W - 2L
1,193 SR
Queue Stats
63W - 67L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chudesno
Ishtar
17
6 / 3 / 8
9,038
695
14,280
11,539
5,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Sunny59167
Cerberus
12
0 / 8 / 9
7,540
580
10,805
23,754
16,923
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
Thiefvd
Ah Muzen Cab
16
6 / 6 / 11
9,757
751
18,412
15,177
7,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
hoipolloí
Awilix
15
4 / 6 / 11
8,652
666
12,889
13,099
8,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
uhodina
Ne Zha
16
2 / 5 / 11
8,576
660
10,155
13,251
6,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
10 / 2 / 10
12,226
940
21,733
12,883
6,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
 
Da Ji
16
6 / 9 / 9
10,314
793
11,752
18,096
13,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
DeluxMaT92
Amaterasu
18
4 / 2 / 16
10,993
846
3,990
22,050
24,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
13
1 / 5 / 8
8,587
661
9,015
21,452
27,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
bananenpizaa
Artemis
19
7 / 1 / 16
11,194
861
22,306
14,053
6,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
87
18
Kills
28
28
Deaths
19
50
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
2
10
7.5
W
Da Ji
 
Da Ji
6
9
9
1.17
L
Ishtar
Chudesno
Ishtar
6
3
8
3.33
W
Amaterasu
DeluxMaT92
Amaterasu
4
2
16
6
W
Sobek
1
5
8
1
L
Cerberus
Sunny59167
Cerberus
0
8
9
0.56
L
Ah Muzen Cab
Thiefvd
Ah Muzen Cab
6
6
11
1.92
W
Artemis
bananenpizaa
Artemis
7
1
16
15
L
Awilix
hoipolloí
Awilix
4
6
11
1.58
L
Ne Zha
uhodina
Ne Zha
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,541
Damage
68,796
76,820
Taken
88,534
45,908
Mitigated
80,345
20,210
Healing
38,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,733
1,952
896
4,280
12,883
6,917
1,743
2,542
10,341
52,461
0
W
Da Ji
 
Da Ji
11,752
3,138
1,112
1,904
18,096
13,927
0
1,154
16,942
0
14,697
L
Ishtar
Chudesno
Ishtar
14,280
5,768
157
1,823
11,539
5,846
0
3,148
8,176
0
23,096
W
Amaterasu
DeluxMaT92
Amaterasu
3,990
1,523
1,651
11,738
22,050
24,631
704
2,451
19,599
0
6,975
W
Sobek
9,015
816
586
5,397
21,452
27,911
598
2,885
18,567
13,975
0
L
Cerberus
Sunny59167
Cerberus
10,805
1,004
0
6,409
23,754
16,923
0
10,000
13,556
20,222
0
L
Ah Muzen Cab
Thiefvd
Ah Muzen Cab
18,412
6,653
1,567
4,908
15,177
7,549
84
5,824
9,212
0
33,779
W
Artemis
bananenpizaa
Artemis
22,306
8,263
4,246
6,339
14,053
6,959
3,448
1,773
12,280
0
40,084
L
Awilix
hoipolloí
Awilix
12,889
4,913
684
677
13,099
8,851
0
5,773
7,065
0
22,063
L
Ne Zha
uhodina
Ne Zha
10,155
1,395
429
3,556
13,251
6,739
0
6,003
7,064
0
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,563
Gold Earned
53,314
133
Minions Killed
175
0
Camps Cleared
0
1,107,423
Distance Traveled
1,253,182
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,226
940
103
8
0
260,286
3
W
Da Ji
10,314
793
6
0
0
210,475
3
L
Ishtar
9,038
695
28
2
0
206,009
0
W
Amaterasu
10,993
846
9
1
0
278,452
0
W
Sobek
8,587
661
12
1
0
235,142
0
L
Cerberus
7,540
580
29
2
0
218,815
5
L
Ah Muzen Cab
9,757
751
43
3
0
212,320
1
W
Artemis
11,194
861
45
3
0
268,827
5
L
Awilix
8,652
666
20
2
0
232,675
2
L
Ne Zha
8,576
660
13
1
0
237,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role