Player Matchup

Jing Wei
Jing Wei
IMagoNegro
Jing Wei
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 49L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Loucker0620
Cthulhu
Level 83
God Stats
5W - 4L
1,473 SR
Queue Stats
299W - 297L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
acidwarrior29
Sylvanus
Level 83
God Stats
3W - 0L
1,750 SR
Queue Stats
15W - 12L
1,481 Elo+
Solo
Ne Zha
Ne Zha
Ádámás
Ne Zha
Level 145
God Stats
5W - 5L
1,417 SR
Queue Stats
261W - 257L
1,560 Elo+
Solo
Kumbhakarna
Kumbhakarna
我亦留此地
Kumbhakarna
Level 125
God Stats
5W - 5L
1,375 SR
Queue Stats
280W - 286L
1,492 Elo+
Party 2
Team Averages
Level 112
1,503 SR
1,492 Elo+

VS

Team Averages
Level 140
1,495 SR
1,490 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
I3lack_Husky45
Horus
Level 107
God Stats
0W - 2L
1,522 SR
Queue Stats
7W - 10L
1,474 Elo+
Solo
Geb
Geb
RaDz1o
Geb
Level 117
God Stats
2W - 2L
1,673 SR
Queue Stats
636W - 615L
1,515 Elo+
Solo
Tiamat
Tiamat
neutje11
Tiamat
Level 154
God Stats
3W - 6L
1,427 SR
Queue Stats
665W - 660L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
xinox89
Heimdallr
Level 160
God Stats
4W - 11L
1,353 SR
Queue Stats
998W - 997L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IMagoNegro
Jing Wei
15
6 / 2 / 9
8,346
835
15,093
9,556
5,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Loucker0620
Cthulhu
16
3 / 1 / 12
7,936
794
11,327
13,330
14,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
acidwarrior29
Sylvanus
15
4 / 1 / 10
8,804
880
5,972
11,240
12,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Ádámás
Ne Zha
14
4 / 2 / 11
7,938
794
17,825
11,411
9,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
我亦留此地
Kumbhakarna
13
0 / 1 / 12
7,188
719
4,923
12,501
13,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 3 / 4
7,534
753
10,958
13,345
13,478
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 2
8,640
864
6,771
13,485
17,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
RaDz1o
Geb
13
1 / 3 / 4
7,569
757
7,338
15,263
15,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
neutje11
Tiamat
13
0 / 3 / 4
7,082
708
9,837
9,210
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xinox89
Heimdallr
13
1 / 6 / 3
7,489
749
10,681
12,674
6,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
17
Kills
7
7
Deaths
17
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
4
1.33
L
3
2
2
2
W
Jing Wei
IMagoNegro
Jing Wei
6
2
9
5.25
W
Cthulhu
Loucker0620
Cthulhu
3
1
12
9
L
Geb
RaDz1o
Geb
1
3
4
1
W
Sylvanus
acidwarrior29
Sylvanus
4
1
10
9
L
Tiamat
neutje11
Tiamat
0
3
4
0.67
L
Heimdallr
xinox89
Heimdallr
1
6
3
0.42
W
Ne Zha
Ádámás
Ne Zha
4
2
11
4.75
W
Kumbhakarna
我亦留此地
Kumbhakarna
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,140
Damage
45,585
58,038
Taken
63,977
55,078
Mitigated
59,857
26,796
Healing
23,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,958
526
2,014
2,290
13,345
13,478
0
4,302
9,043
22,498
0
L
6,771
2,868
3,468
4,159
13,485
17,843
0
6,154
7,331
0
10,259
W
Jing Wei
IMagoNegro
Jing Wei
15,093
8,672
372
841
9,556
5,572
652
5,269
4,287
0
26,984
W
Cthulhu
Loucker0620
Cthulhu
11,327
493
2,100
2,445
13,330
14,558
0
5,704
7,626
24,007
0
L
Geb
RaDz1o
Geb
7,338
667
1,472
4,142
15,263
15,391
0
3,182
12,081
13,202
0
W
Sylvanus
acidwarrior29
Sylvanus
5,972
1,669
10,373
5,340
11,240
12,413
193
5,161
6,079
8,903
0
L
Tiamat
neutje11
Tiamat
9,837
402
2,451
2,265
9,210
6,268
0
2,752
6,458
18,708
0
L
Heimdallr
xinox89
Heimdallr
10,681
4,316
0
969
12,674
6,877
0
5,966
6,708
0
20,307
W
Ne Zha
Ádámás
Ne Zha
17,825
2,894
0
1,185
11,411
9,097
0
5,500
5,911
134
30,601
W
Kumbhakarna
我亦留此地
Kumbhakarna
4,923
275
2,189
1,951
12,501
13,438
264
6,499
6,002
8,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,212
Gold Earned
38,314
95
Minions Killed
101
0
Camps Cleared
0
1,046,368
Distance Traveled
932,491
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,534
753
17
2
0
192,446
0
L
Horus
8,640
864
14
1
0
204,821
1
W
Jing Wei
8,346
835
33
3
0
213,219
0
W
Cthulhu
7,936
794
25
3
0
224,458
0
L
Geb
7,569
757
7
1
0
188,799
0
W
Sylvanus
8,804
880
8
1
0
174,680
1
L
Tiamat
7,082
708
28
3
0
176,798
0
L
Heimdallr
7,489
749
35
4
0
169,627
1
W
Ne Zha
7,938
794
22
2
0
239,669
0
W
Kumbhakarna
7,188
719
7
1
0
194,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role