Player Matchup

Artemis
Artemis
SquadBinks
Artemis
Level 89
God Stats
5W - 2L
1,856 SR
Queue Stats
214W - 204L
1,559 Elo+
Solo
Medusa
Medusa
TSenju
Medusa
Level 149
God Stats
5W - 8L
1,499 SR
Queue Stats
185W - 193L
1,533 Elo+
Solo
Awilix
Awilix
TheDripGoblin
Awilix
Level 146
God Stats
23W - 20L
1,566 SR
Queue Stats
71W - 54L
1,580 Elo+
Party 1
Raijin
Raijin
WillDrak
Raijin
Level 155
God Stats
0W - 3L
1,313 SR
Queue Stats
99W - 123L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
XIII DEADMAN
Kuzenbo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 54L
1,545 Elo+
Party 1
Team Averages
Level 136
1,547 SR
1,539 Elo+

VS

Team Averages
Level 125
1,542 SR
1,510 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
ICheGuevara
Camazotz
Level 153
God Stats
2W - 1L
1,617 SR
Queue Stats
400W - 401L
1,541 Elo+
Party 3
Danzaburou
Danzaburou
Logan942
Danzaburou
Level 114
God Stats
3W - 3L
1,594 SR
Queue Stats
151W - 126L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SquadBinks
Artemis
11
0 / 5 / 3
6,557
437
7,614
16,007
6,926
Medusa
TSenju
Medusa
12
4 / 5 / 0
7,516
501
6,498
11,953
4,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 2
6,769
451
6,522
13,042
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
WillDrak
Raijin
12
1 / 5 / 0
7,289
486
7,270
12,673
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
XIII DEADMAN
Kuzenbo
11
2 / 4 / 4
6,999
467
5,098
12,441
13,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 0 / 2
9,069
605
11,119
8,038
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
 
Apollo
14
6 / 3 / 5
8,639
576
8,680
11,688
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
 
Nemesis
14
4 / 1 / 4
8,249
550
5,173
10,282
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
ICheGuevara
Camazotz
14
3 / 2 / 3
8,822
588
15,849
19,412
8,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Logan942
Danzaburou
14
4 / 2 / 3
8,898
593
6,869
11,210
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
22
22
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
2
6
W
Apollo
 
Apollo
6
3
5
2.83
W
Nemesis
 
Nemesis
4
1
4
6
W
Camazotz
ICheGuevara
Camazotz
3
2
3
2.25
W
Danzaburou
Logan942
Danzaburou
4
2
3
2.75
L
Artemis
SquadBinks
Artemis
0
5
3
0.3
L
Medusa
TSenju
Medusa
4
5
0
0.8
L
1
3
2
0.67
L
Raijin
WillDrak
Raijin
1
5
0
0.2
L
Kuzenbo
XIII DEADMAN
Kuzenbo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,002
Damage
47,690
66,116
Taken
60,630
34,751
Mitigated
24,828
11,172
Healing
19,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,119
2,658
0
1,416
8,038
3,206
778
2,678
5,360
63,038
0
W
Apollo
 
Apollo
8,680
5,438
0
3,074
11,688
4,400
0
2,573
9,115
0
51,086
W
Nemesis
 
Nemesis
5,173
2,566
0
768
10,282
4,149
0
1,205
9,077
0
70,319
W
Camazotz
ICheGuevara
Camazotz
15,849
5,074
0
10,455
19,412
8,217
0
3,998
15,414
0
70,039
W
Danzaburou
Logan942
Danzaburou
6,869
2,375
0
3,857
11,210
4,856
311
1,781
9,429
0
63,731
L
Artemis
SquadBinks
Artemis
7,614
3,504
0
3,275
16,007
6,926
0
927
15,080
0
37,441
L
Medusa
TSenju
Medusa
6,498
2,187
0
1,049
11,953
4,365
831
2,581
9,372
0
56,291
L
6,522
3,036
0
4,028
13,042
4,464
592
2,217
10,825
0
44,805
L
Raijin
WillDrak
Raijin
7,270
1,167
0
1,908
12,673
5,149
0
4,020
8,653
60,506
0
L
Kuzenbo
XIII DEADMAN
Kuzenbo
5,098
1,611
0
912
12,441
13,847
24
1,374
11,067
23,636
133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
43,677
355
Minions Killed
515
0
Camps Cleared
0
1,379,047
Distance Traveled
1,548,344
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,069
605
122
8
0
310,546
2
W
Apollo
8,639
576
71
5
0
292,190
2
W
Nemesis
8,249
550
110
7
0
341,263
5
W
Camazotz
8,822
588
111
7
0
312,763
3
W
Danzaburou
8,898
593
101
7
0
291,582
2
L
Artemis
6,557
437
67
4
0
234,177
5
L
Medusa
7,516
501
85
6
0
281,406
5
L
Awilix
6,769
451
64
4
0
335,523
3
L
Raijin
7,289
486
105
7
0
230,958
4
L
Kuzenbo
6,999
467
34
2
0
296,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role