Player Matchup

He Bo
He Bo
CFH MrBeef
He Bo
Level 154
God Stats
3W - 5L
1,385 SR
Queue Stats
189W - 251L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
DlSTAIN
Cernunnos
Level 125
God Stats
0W - 1L
1,868 SR
Queue Stats
5W - 4L
1,518 Elo+
Party 1
Maui
Maui
Zamoke
Maui
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
79W - 114L
1,190 Elo+
Solo
Team Averages
Level 135
1,513 SR
1,373 Elo+

VS

Team Averages
Level 62
1,524 SR
1,379 Elo+
Danzaburou
Danzaburou
ADDKingGode
Danzaburou
Level 39
God Stats
47W - 45L
1,472 SR
Queue Stats
339W - 421L
1,420 Elo+
Party 2
Nox
Nox
CordingStream47
Nox
Level 40
God Stats
5W - 1L
1,684 SR
Queue Stats
58W - 94L
1,298 Elo+
Solo
Thanatos
Thanatos
Matos2Duces
Thanatos
Level 106
God Stats
34W - 53L
1,417 SR
Queue Stats
353W - 439L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 6 / 6
8,543
657
4,806
7,921
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
DlSTAIN
Cernunnos
13
4 / 5 / 3
8,916
686
10,956
11,622
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Zamoke
Maui
12
2 / 3 / 4
8,929
687
5,560
12,478
9,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADDKingGode
Danzaburou
16
5 / 1 / 6
10,317
794
10,177
7,036
3,054
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 2 / 5
8,945
688
4,780
9,464
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Matos2Duces
Thanatos
15
7 / 4 / 6
10,331
795
11,711
11,607
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
14
14
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADDKingGode
Danzaburou
5
1
6
8
L
He Bo
1
6
6
0.67
W
2
2
5
2.25
L
Cernunnos
DlSTAIN
Cernunnos
4
5
3
1.1
W
Thanatos
Matos2Duces
Thanatos
7
4
6
2.5
L
Maui
Zamoke
Maui
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
26,668
32,021
Taken
28,107
16,461
Mitigated
12,898
1,913
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADDKingGode
Danzaburou
10,177
2,075
0
670
7,036
3,054
1,373
2,035
5,001
0
31,398
L
He Bo
4,806
169
0
129
7,921
2,104
0
1,476
6,233
31,641
0
W
4,780
707
0
436
9,464
3,670
0
4,437
5,027
27,769
0
L
Cernunnos
DlSTAIN
Cernunnos
10,956
5,323
0
1,194
11,622
4,943
0
1,779
9,740
0
31,011
W
Thanatos
Matos2Duces
Thanatos
11,711
3,656
0
7,968
11,607
6,174
1,170
4,528
7,079
0
23,807
L
Maui
Zamoke
Maui
5,560
818
288
302
12,478
9,414
0
2,017
10,117
12,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
29,593
122
Minions Killed
141
5
Camps Cleared
7
626,619
Distance Traveled
697,074
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,317
794
72
6
1
232,841
2
L
He Bo
8,543
657
49
4
4
213,456
2
W
Nox
8,945
688
46
4
3
229,209
2
L
Cernunnos
8,916
686
59
5
0
185,635
1
W
Thanatos
10,331
795
23
2
3
235,024
2
L
Maui
8,929
687
14
1
1
227,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role