Player Matchup

Horus
Horus
 
Horus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Alee_0047
Morgan Le Fay
Level 102
God Stats
8W - 5L
1,558 SR
Queue Stats
511W - 619L
1,396 Elo+
Party 2
Lancelot
Lancelot
KuroFrancisco
Lancelot
Level 26
God Stats
5W - 1L
1,917 SR
Queue Stats
38W - 18L
1,597 Elo+
Party 1
King Arthur
King Arthur
TioBlack00
King Arthur
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
419W - 356L
1,545 Elo+
Party 1
Poseidon
Poseidon
ZAFC_xALFA2004x
Poseidon
Level 109
God Stats
11W - 9L
1,488 SR
Queue Stats
453W - 546L
1,362 Elo+
Party 2
Team Averages
Level 85
1,593 SR
1,480 Elo+

VS

Team Averages
Level 111
1,455 SR
1,436 Elo+
Nemesis
Nemesis
Luumau
Nemesis
Level 139
God Stats
0W - 4L
1,115 SR
Queue Stats
725W - 791L
1,438 Elo+
Solo
Amaterasu
Amaterasu
PortgasDace1447
Amaterasu
Level 117
God Stats
1W - 3L
1,332 SR
Queue Stats
394W - 454L
1,407 Elo+
Solo
Poseidon
Poseidon
gus23
Poseidon
Level 47
God Stats
4W - 3L
1,743 SR
Queue Stats
165W - 125L
1,445 Elo+
Solo
Neith
Neith
tecanderson
Neith
Level 157
God Stats
73W - 62L
1,586 SR
Queue Stats
605W - 664L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
xXweedieXx
Gilgamesh
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 5 / 5
7,547
444
3,735
19,034
16,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Alee_0047
Morgan Le Fay
13
1 / 8 / 1
7,871
463
4,763
12,651
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
KuroFrancisco
Lancelot
17
9 / 3 / 2
10,910
642
14,939
16,234
8,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
TioBlack00
King Arthur
15
4 / 2 / 4
8,970
528
8,132
16,081
17,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
15
1 / 0 / 1
8,960
527
7,689
12,914
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Luumau
Nemesis
12
0 / 3 / 5
7,404
436
5,686
14,324
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
PortgasDace1447
Amaterasu
12
1 / 4 / 3
7,633
449
7,674
13,791
9,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
gus23
Poseidon
15
12 / 4 / 1
9,828
578
20,856
12,634
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 2 / 0
9,309
548
12,296
15,665
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
xXweedieXx
Gilgamesh
8
1 / 2 / 0
6,435
379
2,989
4,787
2,565

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
15
Kills
18
18
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
5
5
0.5
W
Morgan Le Fay
Alee_0047
Morgan Le Fay
1
8
1
0.19
W
Lancelot
KuroFrancisco
Lancelot
9
3
2
3.33
L
Nemesis
Luumau
Nemesis
0
3
5
0.83
L
Amaterasu
PortgasDace1447
Amaterasu
1
4
3
0.63
W
King Arthur
TioBlack00
King Arthur
4
2
4
3
W
Poseidon
1
0
1
1.5
L
Poseidon
gus23
Poseidon
12
4
1
3.13
L
4
2
0
2
L
Gilgamesh
xXweedieXx
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,258
Damage
49,501
76,914
Taken
61,201
51,290
Mitigated
28,405
17,610
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,735
2,321
1,960
7,231
19,034
16,311
196
6,859
12,175
0
22,759
W
Morgan Le Fay
Alee_0047
Morgan Le Fay
4,763
585
0
1,198
12,651
5,812
0
7,199
5,452
58,669
0
W
Lancelot
KuroFrancisco
Lancelot
14,939
5,291
0
240
16,234
8,229
376
6,070
10,164
0
96,058
L
Nemesis
Luumau
Nemesis
5,686
1,987
0
2,482
14,324
5,728
0
2,518
11,806
0
47,052
L
Amaterasu
PortgasDace1447
Amaterasu
7,674
3,703
0
2,790
13,791
9,148
0
990
12,801
0
49,209
W
King Arthur
TioBlack00
King Arthur
8,132
1,183
204
667
16,081
17,482
342
728
15,353
0
55,179
W
Poseidon
7,689
2,182
0
6,110
12,914
3,456
320
0
12,914
85,224
0
L
Poseidon
gus23
Poseidon
20,856
3,851
0
1,741
12,634
4,739
552
2,715
9,919
78,250
0
L
12,296
6,519
0
10,320
15,665
6,225
579
6,229
9,436
0
87,595
L
Gilgamesh
xXweedieXx
Gilgamesh
2,989
1,100
0
792
4,787
2,565
0
0
4,787
0
24,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,258
Gold Earned
40,609
499
Minions Killed
449
0
Camps Cleared
0
1,680,965
Distance Traveled
1,330,834
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,547
444
24
1
0
324,310
1
W
Morgan Le Fay
7,871
463
94
6
0
296,401
4
W
Lancelot
10,910
642
139
8
0
410,309
1
L
Nemesis
7,404
436
70
4
0
360,552
0
L
Amaterasu
7,633
449
81
5
0
264,541
1
W
King Arthur
8,970
528
88
5
0
321,934
3
W
Poseidon
8,960
527
154
9
0
328,011
4
L
Poseidon
9,828
578
122
7
0
306,169
3
L
Neith
9,309
548
135
8
0
267,747
3
L
Gilgamesh
6,435
379
41
2
0
131,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role