Player Matchup

Hercules
Hercules
Patheticy
Hercules
Level 156
God Stats
2W - 0L
1,772 SR
Queue Stats
65W - 24L
1,699 Elo+
Party 1
Guan Yu
Guan Yu
Player11625
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
UwannaknowY
Mulan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 6L
1,601 Elo+
Party 1
Team Averages
Level 63
1,591 SR
1,600 Elo+

VS

Team Averages
Level 96
1,586 SR
1,588 Elo+
Maui
Maui
AntiAcidAmino
Maui
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 83L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
MODzGamerLOL
Gilgamesh
Level 100
God Stats
11W - 9L
1,549 SR
Queue Stats
71W - 46L
1,544 Elo+
Party 2
Anubis
Anubis
ProfessorBM
Anubis
Level 29
God Stats
2W - 2L
1,708 SR
Queue Stats
96W - 55L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Patheticy
Hercules
14
4 / 1 / 10
10,049
773
12,863
19,209
22,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
Player11625
Guan Yu
14
4 / 4 / 10
9,666
744
9,545
18,224
17,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 1 / 6
9,316
717
12,584
19,249
21,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
8,619
663
8,894
12,975
12,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MODzGamerLOL
Gilgamesh
12
2 / 5 / 2
8,268
636
10,947
14,699
18,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
12
4 / 6 / 2
9,355
720
17,561
13,421
9,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
6
6
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Gilgamesh
MODzGamerLOL
Gilgamesh
2
5
2
0.6
W
Hercules
Patheticy
Hercules
4
1
10
9
W
Guan Yu
Player11625
Guan Yu
4
4
10
2.25
L
Anubis
4
6
2
0.83
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
37,402
56,682
Taken
41,095
61,216
Mitigated
41,356
27,165
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,894
2,742
1,513
3,138
12,975
12,995
0
0
12,576
21,193
0
L
Gilgamesh
MODzGamerLOL
Gilgamesh
10,947
2,472
0
652
14,699
18,700
0
0
14,184
0
19,928
W
Hercules
Patheticy
Hercules
12,863
4,248
0
5,308
19,209
22,124
0
7,434
11,775
69
32,283
W
Guan Yu
Player11625
Guan Yu
9,545
1,570
8,373
7,287
18,224
17,483
0
9,079
9,145
49
28,983
L
Anubis
17,561
1,142
0
4,471
13,421
9,661
54
305
12,779
45,684
0
W
12,584
2,481
1,223
4,974
19,249
21,609
32
10,303
8,946
0
22,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,031
Gold Earned
26,242
124
Minions Killed
101
7
Camps Cleared
3
745,670
Distance Traveled
727,299
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,619
663
26
2
1
244,436
1
L
Gilgamesh
8,268
636
24
2
0
261,123
2
W
Hercules
10,049
773
50
4
1
263,393
7
W
Guan Yu
9,666
744
45
3
4
251,431
1
L
Anubis
9,355
720
51
4
2
221,740
3
W
Mulan
9,316
717
29
2
2
230,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role