Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Hornathon6212
Baba Yaga
Level 127
God Stats
5W - 6L
1,522 SR
Queue Stats
301W - 306L
1,472 Elo+
Solo
Khepri
Khepri
IfImLokiFF
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,456 Elo+
Solo
Horus
Horus
ZenoTheWayfarer
Horus
Level 125
God Stats
2W - 1L
1,686 SR
Queue Stats
158W - 152L
1,565 Elo+
Party 2
Team Averages
Level 130
1,542 SR
1,498 Elo+

VS

Team Averages
Level 108
1,485 SR
1,398 Elo+
Anhur
Anhur
DremoMan
Anhur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,534 Elo+
Solo
Nike
Nike
EvLMusHroOoM
Nike
Level 160
God Stats
5W - 9L
1,526 SR
Queue Stats
411W - 422L
1,470 Elo+
Solo
Scylla
Scylla
K4r1naHdz
Scylla
Level 159
God Stats
13W - 14L
1,397 SR
Queue Stats
900W - 1,007L
1,430 Elo+
Solo
Bellona
Bellona
LessDroneStrikes
Bellona
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,278 Elo+
Party 1
Terra
Terra
awesomesean
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
3 / 1 / 9
11,522
720
22,592
22,550
14,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
 
Bakasura
18
4 / 1 / 7
11,160
698
11,471
21,933
30,685
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Hornathon6212
Baba Yaga
18
4 / 2 / 7
11,188
699
31,466
16,340
9,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
IfImLokiFF
Khepri
17
2 / 2 / 7
11,267
704
14,604
25,216
34,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 1 / 10
11,740
734
7,927
26,423
40,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DremoMan
Anhur
17
2 / 4 / 3
9,531
596
22,582
16,805
9,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 4
9,458
591
17,488
17,744
17,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
K4r1naHdz
Scylla
17
1 / 4 / 2
9,666
604
25,299
13,698
7,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 4 / 4
10,405
650
22,846
25,287
27,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 6
9,111
569
5,873
23,870
28,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
15
Kills
7
7
Deaths
15
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
9
7.5
W
Bakasura
 
Bakasura
4
1
7
7.5
L
Anhur
DremoMan
Anhur
2
4
3
0.88
L
2
2
4
2
W
Baba Yaga
Hornathon6212
Baba Yaga
4
2
7
3.75
W
Khepri
IfImLokiFF
Khepri
2
2
7
2.75
L
Scylla
K4r1naHdz
Scylla
1
4
2
0.5
L
2
4
4
1
W
2
1
10
7
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,060
Damage
94,088
112,462
Taken
97,404
130,763
Mitigated
90,457
69,019
Healing
47,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
22,592
11,366
3,068
6,616
22,550
14,904
3,621
7,225
15,325
0
55,341
W
Bakasura
 
Bakasura
11,471
5,596
2,928
6,973
21,933
30,685
1,266
6,909
15,024
0
16,431
L
Anhur
DremoMan
Anhur
22,582
11,951
1,101
3,569
16,805
9,214
0
8,077
8,728
0
44,768
L
17,488
3,344
2,234
2,986
17,744
17,612
0
8,576
8,807
0
30,148
W
Baba Yaga
Hornathon6212
Baba Yaga
31,466
4,717
3,382
6,334
16,340
9,993
2,006
4,171
12,169
60,679
0
W
Khepri
IfImLokiFF
Khepri
14,604
1,198
1,778
5,173
25,216
34,994
379
8,140
17,076
21,328
0
L
Scylla
K4r1naHdz
Scylla
25,299
3,186
2,089
1,833
13,698
7,432
0
7,706
5,952
54,184
0
L
22,846
6,546
4,085
5,047
25,287
27,986
0
9,836
15,104
0
34,767
W
7,927
3,767
17,915
14,852
26,423
40,187
19
4,727
21,696
0
11,776
L
5,873
1,174
14,606
9,940
23,870
28,213
0
11,875
11,555
10,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,877
Gold Earned
48,171
178
Minions Killed
174
0
Camps Cleared
0
1,590,456
Distance Traveled
1,391,418
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,522
720
63
4
0
265,509
3
W
Bakasura
11,160
698
38
2
0
335,385
1
L
Anhur
9,531
596
56
4
0
259,566
0
L
Nike
9,458
591
19
1
0
314,599
5
W
Baba Yaga
11,188
699
54
3
0
302,959
2
W
Khepri
11,267
704
18
1
0
313,413
0
L
Scylla
9,666
604
73
5
0
225,760
3
L
Bellona
10,405
650
17
1
0
289,664
0
W
Horus
11,740
734
5
0
0
373,190
4
L
Terra
9,111
569
9
1
0
301,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role