Player Matchup

Set
Set
 
Set
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Hxshira
Cliodhna
Level 69
God Stats
6W - 6L
1,493 SR
Queue Stats
272W - 224L
1,554 Elo+
Party 1
Maui
Maui
LegendaryPR23
Maui
Level 75
God Stats
5W - 8L
1,072 SR
Queue Stats
180W - 168L
1,535 Elo+
Party 1
Janus
Janus
Tryvelocity
Janus
Level 111
God Stats
22W - 27L
1,503 SR
Queue Stats
188W - 224L
1,468 Elo+
Solo
Rama
Rama
chuckenz
Rama
Level 123
God Stats
1W - 1L
1,331 SR
Queue Stats
122W - 117L
1,485 Elo+
Solo
Team Averages
Level 90
1,380 SR
1,508 Elo+

VS

Team Averages
Level 100
1,557 SR
1,478 Elo+
Janus
Janus
Amonkeyson
Janus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 110L
1,593 Elo+
Party 3
Thor
Thor
Galaxstar
Thor
Level 107
God Stats
2W - 2L
1,674 SR
Queue Stats
103W - 118L
1,434 Elo+
Party 2
Anubis
Anubis
PaPaDracula
Anubis
Level 54
God Stats
13W - 7L
1,621 SR
Queue Stats
33W - 34L
1,474 Elo+
Party 3
Maui
Maui
spacemansam38
Maui
Level 116
God Stats
3W - 3L
1,720 SR
Queue Stats
103W - 117L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
xKriKetx
Heimdallr
Level 98
God Stats
0W - 3L
1,269 SR
Queue Stats
111W - 133L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
4 / 1 / 2
7,748
553
7,208
12,547
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Hxshira
Cliodhna
16
9 / 0 / 2
9,691
692
10,096
10,532
7,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 1 / 8
7,315
523
5,351
9,749
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 4
8,031
574
2,894
6,462
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
12
3 / 1 / 3
7,844
560
5,830
7,407
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 4 / 0
6,093
435
6,888
6,622
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
10
1 / 6 / 0
6,111
437
4,705
13,126
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
0 / 4 / 0
5,674
405
2,176
6,102
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
5,886
420
2,547
10,744
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
xKriKetx
Heimdallr
10
0 / 4 / 0
5,546
396
3,138
8,090
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
20
Kills
2
3
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
1
2
5
L
Janus
1
4
0
0.25
L
Thor
1
6
0
0.17
W
Cliodhna
Hxshira
Cliodhna
9
0
2
10
W
2
1
8
6
L
Anubis
0
4
0
0
W
2
0
4
4
W
Rama
3
1
3
4.5
L
0
3
2
0.33
L
Heimdallr
xKriKetx
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,379
Damage
19,454
46,697
Taken
44,684
25,824
Mitigated
22,793
22,535
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,208
3,676
0
7,941
12,547
5,371
0
1,445
11,102
0
54,208
L
Janus
6,888
444
0
500
6,622
2,462
0
2,475
4,147
49,181
0
L
Thor
4,705
1,457
0
4,027
13,126
5,348
0
1,418
11,708
0
39,781
W
Cliodhna
Hxshira
Cliodhna
10,096
2,050
0
6,577
10,532
7,070
0
2,857
7,675
0
80,580
W
5,351
1,112
0
2,459
9,749
7,902
275
3,135
6,614
17,456
2,158
L
Anubis
2,176
391
0
664
6,102
2,312
0
0
6,102
31,255
0
W
2,894
336
0
1,690
6,462
2,490
189
1,413
5,049
60,597
0
W
Rama
5,830
4,438
0
3,868
7,407
2,991
1,096
2,761
4,646
0
50,664
L
2,547
901
0
1,858
10,744
9,529
0
2,287
8,457
13,352
0
L
Heimdallr
xKriKetx
Heimdallr
3,138
2,195
0
1,298
8,090
3,142
1,090
1,691
6,399
0
29,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
29,310
473
Minions Killed
279
0
Camps Cleared
0
1,377,378
Distance Traveled
1,133,678
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,748
553
90
6
0
299,601
2
L
Janus
6,093
435
88
6
0
234,623
4
L
Thor
6,111
437
77
6
0
248,418
3
W
Cliodhna
9,691
692
157
11
0
301,999
3
W
Maui
7,315
523
22
2
0
262,849
1
L
Anubis
5,674
405
50
4
0
190,066
2
W
Janus
8,031
574
108
8
0
280,466
6
W
Rama
7,844
560
96
7
0
232,463
0
L
Maui
5,886
420
18
1
0
264,643
3
L
Heimdallr
5,546
396
46
3
0
195,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role