Player Matchup

Raijin
Raijin
Bombklack
Raijin
Level 119
God Stats
16W - 34L
1,400 SR
Queue Stats
454W - 653L
1,300 Elo+
Party 2
Gilgamesh
Gilgamesh
Chyzi
Gilgamesh
Level 59
God Stats
3W - 0L
1,745 SR
Queue Stats
141W - 107L
1,469 Elo+
Solo
Shiva
Shiva
Genesis337
Shiva
Level 117
God Stats
69W - 53L
1,568 SR
Queue Stats
681W - 887L
1,340 Elo+
Party 2
Chernobog
Chernobog
KingRyk7
Chernobog
Level 88
God Stats
162W - 235L
1,388 SR
Queue Stats
253W - 405L
1,299 Elo+
Party 2
Ymir
Ymir
edgarramalho_82
Ymir
Level 122
God Stats
164W - 166L
1,446 SR
Queue Stats
675W - 840L
1,355 Elo+
Party 2
Team Averages
Level 101
1,509 SR
1,353 Elo+

VS

Team Averages
Level 83
1,508 SR
1,408 Elo+
Maui
Maui
Dr-Stoss_oT
Maui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 84L
1,471 Elo+
Solo
Neith
Neith
Master_Fire
Neith
Level 82
God Stats
8W - 3L
1,877 SR
Queue Stats
155W - 195L
1,396 Elo+
Party 1
Susano
Susano
Ttrasefr
Susano
Level 56
God Stats
2W - 7L
1,500 SR
Queue Stats
97W - 133L
1,354 Elo+
Party 1
Ra
Ra
iRussoBrothers
Ra
Level 85
God Stats
2W - 2L
1,268 SR
Queue Stats
84W - 88L
1,460 Elo+
Solo
Vamana
Vamana
krepin52
Vamana
Level 69
God Stats
22W - 19L
1,392 SR
Queue Stats
409W - 433L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bombklack
Raijin
10
1 / 0 / 1
5,905
591
1,845
1,788
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Chyzi
Gilgamesh
8
3 / 0 / 4
5,584
558
3,250
6,044
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
11
1 / 0 / 3
6,329
633
4,629
6,921
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
KingRyk7
Chernobog
10
1 / 0 / 2
5,986
599
2,476
5,188
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 1
5,613
561
3,983
6,588
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,736
374
942
3,871
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,571
457
2,458
3,787
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Ttrasefr
Susano
6
0 / 0 / 0
4,386
439
881
6,496
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 0
5,519
552
1,806
4,802
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
krepin52
Vamana
9
0 / 4 / 0
5,369
537
4,579
8,511
3,962
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
8
Kills
1
1
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
Bombklack
Raijin
1
0
1
1.5
W
Gilgamesh
Chyzi
Gilgamesh
3
0
4
5
L
0
2
0
0
W
Shiva
1
0
3
2.5
W
Chernobog
KingRyk7
Chernobog
1
0
2
2
L
0
0
0
0
L
Susano
Ttrasefr
Susano
0
0
0
0
W
2
1
1
2.5
L
1
2
0
0.5
L
Vamana
krepin52
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
10,666
26,529
Taken
27,467
16,047
Mitigated
10,838
9,402
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Bombklack
Raijin
1,845
74
0
503
1,788
710
0
1,068
720
42,008
0
W
Gilgamesh
Chyzi
Gilgamesh
3,250
1,185
0
1,802
6,044
2,678
0
279
5,765
0
24,742
L
942
580
0
1,145
3,871
1,597
0
1,133
2,738
4,599
0
W
Shiva
4,629
1,007
0
2,060
6,921
6,299
290
0
6,921
0
40,279
W
Chernobog
KingRyk7
Chernobog
2,476
1,302
0
2,779
5,188
1,612
672
281
4,907
0
43,303
L
2,458
549
0
1,113
3,787
1,457
0
1,125
2,662
0
26,234
L
Susano
Ttrasefr
Susano
881
39
0
2,906
6,496
1,991
0
0
6,420
0
20,674
W
3,983
1,201
0
2,258
6,588
4,748
0
1,120
5,468
14,603
3,314
L
1,806
425
0
1,463
4,802
1,831
0
2,120
2,682
37,924
0
L
Vamana
krepin52
Vamana
4,579
1,979
0
1,621
8,511
3,962
0
907
6,880
0
35,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
23,581
300
Minions Killed
242
0
Camps Cleared
0
939,484
Distance Traveled
754,891
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,905
591
70
7
0
192,275
4
W
Gilgamesh
5,584
558
47
5
0
207,360
4
L
Maui
3,736
374
8
1
0
65,874
2
W
Shiva
6,329
633
76
8
0
193,585
2
W
Chernobog
5,986
599
77
8
0
156,131
3
L
Neith
4,571
457
41
4
0
157,640
1
L
Susano
4,386
439
48
5
0
185,857
0
W
Ymir
5,613
561
30
3
0
190,133
2
L
Ra
5,519
552
74
7
0
174,735
4
L
Vamana
5,369
537
71
7
0
170,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role