Player Matchup

Tiamat
Tiamat
Drim Dynasty
Tiamat
Level 122
God Stats
6W - 6L
1,670 SR
Queue Stats
361W - 339L
1,538 Elo+
Solo
Cerberus
Cerberus
GodTier Nub
Cerberus
Level 88
God Stats
2W - 0L
1,295 SR
Queue Stats
88W - 69L
1,539 Elo+
Solo
Yemoja
Yemoja
VagueHumanShape
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,349 Elo+
Party 2
Nike
Nike
m00nluv
Nike
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
mllkehawk
Cthulhu
Level 120
God Stats
7W - 4L
1,696 SR
Queue Stats
318W - 353L
1,412 Elo+
Party 2
Team Averages
Level 97
1,532 SR
1,451 Elo+

VS

Team Averages
Level 106
1,495 SR
1,490 Elo+
Cabrakan
Cabrakan
BenevolentBlake
Cabrakan
Level 102
God Stats
3W - 4L
1,552 SR
Queue Stats
278W - 286L
1,519 Elo+
Party 1
Lancelot
Lancelot
Botis5211
Lancelot
Level 94
God Stats
2W - 5L
1,418 SR
Queue Stats
371W - 408L
1,378 Elo+
Solo
Yu Huang
Yu Huang
Jalapeño8
Yu Huang
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 27L
1,602 Elo+
Solo
Aphrodite
Aphrodite
UNFRGVN
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,474 Elo+
Solo
Arachne
Arachne
lionhart456
Arachne
Level 111
God Stats
1W - 4L
1,506 SR
Queue Stats
221W - 207L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 5 / 14
15,542
706
32,294
24,399
22,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
GodTier Nub
Cerberus
20
4 / 5 / 23
14,012
637
17,879
46,298
66,531
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
1 / 3 / 20
12,415
564
6,910
22,878
27,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
m00nluv
Nike
20
12 / 5 / 16
15,517
705
34,929
39,442
45,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
mllkehawk
Cthulhu
20
5 / 7 / 21
15,066
685
35,972
27,584
30,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
2 / 7 / 18
12,771
581
14,814
32,174
58,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Botis5211
Lancelot
20
6 / 9 / 11
14,194
645
29,778
25,472
13,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
Jalapeño8
Yu Huang
20
4 / 4 / 6
12,508
569
27,690
22,159
12,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
UNFRGVN
Aphrodite
20
4 / 3 / 10
13,397
609
28,546
30,100
35,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
lionhart456
Arachne
20
8 / 9 / 8
14,607
664
21,980
29,903
19,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
77
32
Kills
24
25
Deaths
32
94
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
7
18
1.57
L
Lancelot
Botis5211
Lancelot
6
9
11
1.28
W
Tiamat
10
5
14
3.4
W
Cerberus
GodTier Nub
Cerberus
4
5
23
3.1
L
Yu Huang
Jalapeño8
Yu Huang
4
4
6
1.75
L
Aphrodite
UNFRGVN
Aphrodite
4
3
10
3
W
1
3
20
3.67
L
Arachne
lionhart456
Arachne
8
9
8
1.33
W
Nike
m00nluv
Nike
12
5
16
4
W
Cthulhu
mllkehawk
Cthulhu
5
7
21
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,984
Damage
122,808
160,601
Taken
139,808
192,717
Mitigated
138,809
71,783
Healing
66,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
14,814
2,271
3,841
5,338
32,174
58,441
180
20,597
11,577
21,578
0
L
Lancelot
Botis5211
Lancelot
29,778
4,749
2,075
2,727
25,472
13,085
306
16,898
8,574
0
50,390
W
Tiamat
32,294
2,319
2,288
3,828
24,399
22,089
3,806
8,096
16,303
66,241
0
W
Cerberus
GodTier Nub
Cerberus
17,879
1,082
5,848
16,153
46,298
66,531
1,320
19,740
26,558
44,820
0
L
Yu Huang
Jalapeño8
Yu Huang
27,690
3,567
2,707
3,733
22,159
12,125
0
16,823
5,336
56,728
0
L
Aphrodite
UNFRGVN
Aphrodite
28,546
5,016
17,966
17,866
30,100
35,277
532
19,062
11,038
66,678
0
W
6,910
1,818
12,214
3,489
22,878
27,897
1,411
10,333
12,545
18,919
0
L
Arachne
lionhart456
Arachne
21,980
16,501
2,752
7,529
29,903
19,881
1,038
19,675
10,228
0
26,387
W
Nike
m00nluv
Nike
34,929
4,011
2,806
9,706
39,442
45,980
1,107
16,608
22,834
0
69,023
W
Cthulhu
mllkehawk
Cthulhu
35,972
901
11,162
4,289
27,584
30,220
0
16,273
11,311
79,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,552
Gold Earned
67,477
349
Minions Killed
211
0
Camps Cleared
0
1,961,341
Distance Traveled
1,844,575
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,771
581
14
1
0
357,230
4
L
Lancelot
14,194
645
36
2
0
426,975
0
W
Tiamat
15,542
706
70
3
0
370,531
0
W
Cerberus
14,012
637
87
4
0
410,806
0
L
Yu Huang
12,508
569
64
3
0
357,175
0
L
Aphrodite
13,397
609
84
4
0
362,984
0
W
Yemoja
12,415
564
16
1
0
374,980
0
L
Arachne
14,607
664
13
1
0
340,211
0
W
Nike
15,517
705
81
4
0
390,824
0
W
Cthulhu
15,066
685
95
4
0
414,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role