Player Matchup

Kali
Kali
DRRB
Kali
Level 69
God Stats
3W - 6L
1,437 SR
Queue Stats
79W - 91L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
Dlew
Jing Wei
Level 123
God Stats
2W - 0L
1,639 SR
Queue Stats
30W - 36L
1,456 Elo+
Party 1
Maui
Maui
HeeHoBro
Maui
Level 46
God Stats
1W - 1L
1,289 SR
Queue Stats
21W - 32L
1,341 Elo+
Solo
Nemesis
Nemesis
PC4SHY
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,702 Elo+
Party 1
Yu Huang
Yu Huang
WoefulFruitcake
Yu Huang
Level 113
God Stats
7W - 7L
1,571 SR
Queue Stats
75W - 69L
1,271 Elo+
Solo
Team Averages
Level 75
1,487 SR
1,449 Elo+

VS

Team Averages
Level 77
1,590 SR
1,496 Elo+
Tyr
Tyr
IMyXyMI
Tyr
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 52L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
Raebridar
Ne Zha
Level 147
God Stats
47W - 55L
1,408 SR
Queue Stats
512W - 555L
1,440 Elo+
Solo
Rama
Rama
Reckless_Rob23
Rama
Level 120
God Stats
4W - 3L
1,478 SR
Queue Stats
126W - 111L
1,546 Elo+
Party 2
Maui
Maui
Sirduckwalrus
Maui
Level 47
God Stats
3W - 4L
1,720 SR
Queue Stats
86W - 98L
1,502 Elo+
Party 2
The Morrigan
The Morrigan
Teddy7u7
The Morrigan
Level 49
God Stats
11W - 6L
1,845 SR
Queue Stats
266W - 285L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DRRB
Kali
12
6 / 1 / 1
7,725
552
5,555
10,696
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Dlew
Jing Wei
11
2 / 3 / 3
6,529
466
7,521
9,835
3,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
11
1 / 3 / 4
6,832
488
3,468
10,937
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
PC4SHY
Nemesis
12
0 / 0 / 0
7,133
510
4,029
9,642
8,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
12
2 / 1 / 2
7,542
539
3,803
4,429
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
0 / 0 / 1
6,939
496
5,833
8,207
7,452
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
Raebridar
Ne Zha
11
0 / 2 / 1
6,223
445
1,964
9,424
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
6 / 3 / 2
6,840
489
9,053
8,387
2,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 4
5,984
427
4,863
11,499
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
Teddy7u7
The Morrigan
12
1 / 4 / 1
6,724
480
3,650
5,678
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
11
Kills
8
8
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
DRRB
Kali
6
1
1
6.5
W
Jing Wei
Dlew
Jing Wei
2
3
3
1.17
W
Maui
1
3
4
1
L
Tyr
0
0
1
0.5
W
Nemesis
PC4SHY
Nemesis
0
0
0
0
L
Ne Zha
Raebridar
Ne Zha
0
2
1
0.25
L
6
3
2
2.33
L
1
3
4
1
L
The Morrigan
Teddy7u7
The Morrigan
1
4
1
0.38
W
Yu Huang
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
25,363
45,539
Taken
43,195
26,332
Mitigated
25,034
6,996
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
DRRB
Kali
5,555
3,230
0
1,379
10,696
4,157
276
1,105
9,591
0
45,348
W
Jing Wei
Dlew
Jing Wei
7,521
5,796
0
2,195
9,835
3,760
830
2,900
6,935
0
39,681
W
Maui
3,468
1,032
0
2,148
10,937
8,556
349
3,067
7,870
21,271
0
L
Tyr
5,833
1,212
0
2,256
8,207
7,452
0
60
8,147
0
46,023
W
Nemesis
PC4SHY
Nemesis
4,029
1,661
0
1,149
9,642
8,420
0
0
9,642
0
46,428
L
Ne Zha
Raebridar
Ne Zha
1,964
42
0
4,349
9,424
3,555
0
743
8,681
0
42,415
L
9,053
7,354
0
1,211
8,387
2,753
480
2,650
5,737
0
29,600
L
4,863
1,520
131
978
11,499
8,927
125
3,130
8,369
26,456
0
L
The Morrigan
Teddy7u7
The Morrigan
3,650
395
0
622
5,678
2,347
186
688
4,990
47,999
0
W
Yu Huang
3,803
310
0
125
4,429
1,439
576
1,441
2,988
51,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,761
Gold Earned
32,710
351
Minions Killed
356
0
Camps Cleared
0
1,428,831
Distance Traveled
1,304,879
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,725
552
78
6
0
346,442
1
W
Jing Wei
6,529
466
66
5
0
291,108
0
W
Maui
6,832
488
25
2
0
271,293
3
L
Tyr
6,939
496
93
7
0
293,406
3
W
Nemesis
7,133
510
92
7
0
257,188
2
L
Ne Zha
6,223
445
88
6
0
280,356
2
L
Rama
6,840
489
35
3
0
221,743
0
L
Maui
5,984
427
47
3
0
263,020
2
L
The Morrigan
6,724
480
93
7
0
246,354
2
W
Yu Huang
7,542
539
90
6
0
262,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role