Player Matchup

Maui
Maui
Abiotic98
Maui
Level 109
God Stats
1W - 1L
1,493 SR
Queue Stats
101W - 92L
1,497 Elo+
Solo
Chiron
Chiron
FatBoii-_-420
Chiron
Level 130
God Stats
2W - 0L
1,557 SR
Queue Stats
208W - 215L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
OrangeSlurp
Baron Samedi
Level 83
God Stats
2W - 3L
1,496 SR
Queue Stats
5W - 6L
1,322 Elo+
Solo
Horus
Horus
ShyAwkoBro
Horus
Level 154
God Stats
2W - 4L
1,370 SR
Queue Stats
98W - 85L
1,419 Elo+
Solo
Fenrir
Fenrir
iKlazm
Fenrir
Level 147
God Stats
2W - 1L
1,508 SR
Queue Stats
240W - 270L
1,446 Elo+
Solo
Team Averages
Level 125
1,485 SR
1,426 Elo+

VS

Team Averages
Level 93
1,517 SR
1,438 Elo+
Anubis
Anubis
Extremo994
Anubis
Level 74
God Stats
12W - 11L
1,549 SR
Queue Stats
171W - 163L
1,418 Elo+
Solo
Shiva
Shiva
Marc D Man
Shiva
Level 102
God Stats
67W - 67L
1,529 SR
Queue Stats
243W - 275L
1,385 Elo+
Solo
Thor
Thor
RedRanger_5oh3
Thor
Level 125
God Stats
6W - 5L
1,359 SR
Queue Stats
172W - 133L
1,502 Elo+
Solo
Nike
Nike
abdd-_gnz2
Nike
Level 108
God Stats
13W - 10L
1,538 SR
Queue Stats
258W - 265L
1,426 Elo+
Solo
Artemis
Artemis
sae-bob
Artemis
Level 54
God Stats
8W - 6L
1,611 SR
Queue Stats
14W - 10L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
3 / 4 / 9
11,971
499
15,408
25,343
25,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 6
12,574
524
14,471
18,149
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
OrangeSlurp
Baron Samedi
15
3 / 8 / 4
10,240
427
10,881
21,361
16,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
20
4 / 6 / 7
12,986
541
11,615
23,585
12,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
iKlazm
Fenrir
20
5 / 2 / 5
12,863
536
13,605
23,700
15,109
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Extremo994
Anubis
17
8 / 3 / 6
12,077
503
18,972
21,003
11,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
19
12 / 4 / 6
13,460
561
27,095
26,400
22,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 6
11,453
477
10,132
22,473
9,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 5
8,188
341
8,071
15,545
10,080
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
sae-bob
Artemis
15
0 / 4 / 1
9,681
403
7,323
11,110
3,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
20
Kills
21
21
Deaths
20
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Maui
3
4
9
1.88
L
Anubis
Extremo994
Anubis
8
3
6
3.67
W
5
1
6
8
L
Shiva
12
4
6
3.75
W
Baron Samedi
OrangeSlurp
Baron Samedi
3
8
4
0.63
L
1
5
6
0.8
W
Horus
4
6
7
1.25
L
0
4
5
0.63
W
Fenrir
iKlazm
Fenrir
5
2
5
3.75
L
Artemis
sae-bob
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,980
Damage
71,593
112,138
Taken
96,531
77,694
Mitigated
57,139
42,622
Healing
28,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
15,408
2,922
0
2,744
25,343
25,544
72
5,254
20,089
74,785
2,257
L
Anubis
Extremo994
Anubis
18,972
1,997
0
11,755
21,003
11,701
480
10,670
10,333
79,037
0
W
14,471
4,550
809
10,895
18,149
7,589
1,314
3,562
14,587
0
116,281
L
Shiva
27,095
3,101
262
7,481
26,400
22,236
231
3,344
23,056
89
95,688
W
Baron Samedi
OrangeSlurp
Baron Samedi
10,881
929
1,348
5,178
21,361
16,550
608
6,673
14,688
61,262
0
L
10,132
2,808
0
6,558
22,473
9,362
1,272
4,707
16,977
0
115,158
W
Horus
11,615
5,617
1,533
10,447
23,585
12,902
4,023
3,252
20,333
0
92,056
L
8,071
1,408
0
710
15,545
10,080
0
4,688
10,857
0
37,878
W
Fenrir
iKlazm
Fenrir
13,605
3,398
0
9,668
23,700
15,109
300
1,787
21,913
0
122,476
L
Artemis
sae-bob
Artemis
7,323
3,273
0
1,636
11,110
3,760
732
2,443
8,667
0
52,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,634
Gold Earned
54,859
617
Minions Killed
564
0
Camps Cleared
0
2,159,952
Distance Traveled
1,897,832
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,971
499
90
4
0
402,217
1
L
Anubis
12,077
503
140
6
0
405,507
6
W
Chiron
12,574
524
169
7
0
453,418
5
L
Shiva
13,460
561
134
6
0
449,781
2
W
Baron Samedi
10,240
427
64
3
0
380,006
1
L
Thor
11,453
477
167
7
0
446,963
5
W
Horus
12,986
541
150
6
0
424,311
0
L
Nike
8,188
341
49
2
0
271,455
0
W
Fenrir
12,863
536
144
6
0
500,000
6
L
Artemis
9,681
403
74
3
0
324,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role