Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Mynine11
Ravana
Level 46
God Stats
22W - 36L
1,429 SR
Queue Stats
152W - 251L
1,305 Elo+
Party 3
Maui
Maui
THADD3U2
Maui
Level 39
God Stats
9W - 11L
1,364 SR
Queue Stats
146W - 137L
1,377 Elo+
Solo
Artemis
Artemis
stilllovedamuff
Artemis
Level 126
God Stats
1W - 0L
1,587 SR
Queue Stats
34W - 43L
1,453 Elo+
Solo
Set
Set
xObitoSKY
Set
Level 27
God Stats
22W - 51L
1,152 SR
Queue Stats
26W - 73L
1,120 Elo+
Party 3
Team Averages
Level 67
1,407 SR
1,351 Elo+

VS

Team Averages
Level 66
1,371 SR
1,322 Elo+
Skadi
Skadi
OkkabeRintaroo
Skadi
Level 34
God Stats
3W - 5L
1,415 SR
Queue Stats
3W - 8L
1,236 Elo+
Party 1
Zhong Kui
Zhong Kui
SaintJamezz
Zhong Kui
Level 98
God Stats
5W - 7L
1,411 SR
Queue Stats
78W - 89L
1,345 Elo+
Party 2
Lancelot
Lancelot
dro0w
Lancelot
Level 104
God Stats
2W - 8L
1,175 SR
Queue Stats
69W - 90L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
godboi16
Baron Samedi
Level 11
God Stats
0W - 3L
1,146 SR
Queue Stats
3W - 7L
1,267 Elo+
Party 1
Maui
Maui
smiteguilly
Maui
Level 81
God Stats
2W - 2L
1,706 SR
Queue Stats
68W - 75L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 3 / 2
9,476
526
11,875
10,198
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Mynine11
Ravana
17
2 / 0 / 4
9,674
537
5,261
5,231
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
14
0 / 0 / 6
9,002
500
5,661
8,969
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 0
8,561
476
9,989
9,370
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 3 / 3
9,519
529
8,687
14,620
8,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,293
350
4,557
9,776
3,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
SaintJamezz
Zhong Kui
14
3 / 4 / 0
8,825
490
9,929
12,335
6,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
dro0w
Lancelot
15
2 / 2 / 1
8,505
473
8,840
16,813
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
godboi16
Baron Samedi
12
1 / 5 / 1
7,307
406
6,379
11,612
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 2
7,869
437
4,082
12,459
13,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
7
7
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
2
2
W
Ravana
Mynine11
Ravana
2
0
4
4
L
0
2
0
0
L
Zhong Kui
SaintJamezz
Zhong Kui
3
4
0
0.75
W
Maui
0
0
6
3
L
Lancelot
dro0w
Lancelot
2
2
1
1.25
L
Baron Samedi
godboi16
Baron Samedi
1
5
1
0.3
L
1
0
2
2
W
2
1
0
2
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,473
Damage
33,787
48,388
Taken
62,995
32,214
Mitigated
35,375
12,484
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,875
3,978
0
1,412
10,198
4,852
678
4,543
5,579
59,199
0
W
Ravana
Mynine11
Ravana
5,261
295
0
404
5,231
2,869
60
3,074
2,088
0
87,271
L
4,557
1,986
0
716
9,776
3,241
0
2,626
7,110
0
31,977
L
Zhong Kui
SaintJamezz
Zhong Kui
9,929
1,207
0
3,104
12,335
6,785
853
2,724
9,491
47,806
0
W
Maui
5,661
1,347
0
3,471
8,969
10,579
0
2,300
6,667
37,458
1,784
L
Lancelot
dro0w
Lancelot
8,840
1,387
131
9,496
16,813
7,742
0
4,222
12,412
0
77,838
L
Baron Samedi
godboi16
Baron Samedi
6,379
37
293
2,183
11,612
4,456
561
4,434
6,818
54,057
0
L
4,082
816
599
3,574
12,459
13,151
150
2,526
9,853
18,792
5,126
W
9,989
5,676
0
1,789
9,370
5,376
462
1,629
7,741
0
63,548
W
8,687
4,371
0
5,408
14,620
8,538
770
7,564
6,592
0
77,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,232
Gold Earned
38,799
525
Minions Killed
367
0
Camps Cleared
0
1,659,966
Distance Traveled
1,611,194
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,476
526
95
5
0
299,285
5
W
Ravana
9,674
537
137
8
0
389,862
0
L
Skadi
6,293
350
48
3
0
282,457
1
L
Zhong Kui
8,825
490
84
5
0
296,865
12
W
Maui
9,002
500
50
3
0
346,930
7
L
Lancelot
8,505
473
131
7
0
371,072
0
L
Baron Samedi
7,307
406
76
4
0
304,514
5
L
Maui
7,869
437
28
2
0
356,286
5
W
Artemis
8,561
476
120
7
0
283,834
1
W
Set
9,519
529
123
7
0
340,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role