Player Matchup

Cernunnos
Cernunnos
Apex Wolf8031
Cernunnos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,348 Elo+
Solo
Shiva
Shiva
Jareds1800
Shiva
Level 15
God Stats
3W - 2L
1,276 SR
Queue Stats
10W - 14L
1,315 Elo+
Party 3
Pele
Pele
Keurys
Pele
Level 157
God Stats
20W - 16L
1,505 SR
Queue Stats
250W - 259L
1,459 Elo+
Party 3
Olorun
Olorun
ThePinkDonut-Z
Olorun
Level 77
God Stats
10W - 7L
1,546 SR
Queue Stats
177W - 186L
1,443 Elo+
Solo
Jormungandr
Jormungandr
Zefiroth1
Jormungandr
Level 87
God Stats
2W - 3L
1,590 SR
Queue Stats
83W - 81L
1,548 Elo+
Solo
Team Averages
Level 76
1,483 SR
1,423 Elo+

VS

Team Averages
Level 76
1,487 SR
1,451 Elo+
Charybdis
Charybdis
Gremlacon
Charybdis
Level 26
God Stats
28W - 13L
1,643 SR
Queue Stats
32W - 20L
1,573 Elo+
Party 1
Bakasura
Bakasura
Nytespade
Bakasura
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 92L
1,426 Elo+
Solo
Maui
Maui
SPF JEFF
Maui
Level 160
God Stats
3W - 3L
1,615 SR
Queue Stats
129W - 79L
1,647 Elo+
Party 1
Achilles
Achilles
Still Duckin
Achilles
Level 33
God Stats
7W - 14L
1,347 SR
Queue Stats
7W - 15L
1,289 Elo+
Party 2
Chernobog
Chernobog
TheHuskyBrown
Chernobog
Level 13
God Stats
4W - 11L
1,330 SR
Queue Stats
6W - 12L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Apex Wolf8031
Cernunnos
20
7 / 0 / 19
13,951
1,073
50,555
17,403
10,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
19
2 / 0 / 12
11,888
914
7,531
9,221
9,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
Keurys
Pele
20
11 / 1 / 12
14,440
1,111
22,330
16,631
8,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 0 / 20
13,566
1,044
19,903
7,868
4,873
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
Zefiroth1
Jormungandr
19
4 / 1 / 16
13,706
1,054
17,241
19,613
23,034
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gremlacon
Charybdis
17
0 / 11 / 2
11,815
909
19,945
30,479
16,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Nytespade
Bakasura
17
0 / 10 / 1
11,417
878
9,494
24,057
17,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
17
1 / 2 / 1
12,277
944
12,382
31,386
47,163
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Still Duckin
Achilles
17
1 / 5 / 0
11,612
893
17,337
33,366
51,052
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
TheHuskyBrown
Chernobog
16
0 / 0 / 1
10,956
843
3,294
4,454
1,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
7
28
Kills
2
2
Deaths
28
79
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Apex Wolf8031
Cernunnos
7
0
19
16.5
L
Charybdis
Gremlacon
Charybdis
0
11
2
0.09
W
Shiva
2
0
12
8
W
Pele
Keurys
Pele
11
1
12
17
L
Bakasura
Nytespade
Bakasura
0
10
1
0.05
L
Maui
1
2
1
0.75
L
Achilles
Still Duckin
Achilles
1
5
0
0.2
L
Chernobog
TheHuskyBrown
Chernobog
0
0
1
0.5
W
4
0
20
14
W
Jormungandr
Zefiroth1
Jormungandr
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,560
Damage
62,452
70,736
Taken
123,742
56,031
Mitigated
134,579
34,520
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Apex Wolf8031
Cernunnos
50,555
30,219
0
7,597
17,403
10,315
0
4,094
13,254
0
77,828
L
Charybdis
Gremlacon
Charybdis
19,945
13,993
0
1,569
30,479
16,625
0
10,225
20,254
0
51,983
W
Shiva
7,531
1,030
533
1,379
9,221
9,439
0
636
8,505
0
13,220
W
Pele
Keurys
Pele
22,330
6,688
0
5,035
16,631
8,370
0
4,376
11,947
0
43,716
L
Bakasura
Nytespade
Bakasura
9,494
5,337
0
2,273
24,057
17,820
0
6,531
17,526
0
25,414
L
Maui
12,382
1,951
1,282
1,107
31,386
47,163
0
9,298
22,088
23,992
0
L
Achilles
Still Duckin
Achilles
17,337
2,267
0
1,722
33,366
51,052
0
9,201
24,165
643
33,520
L
Chernobog
TheHuskyBrown
Chernobog
3,294
1,787
0
35
4,454
1,919
0
1,889
2,565
0
15,969
W
19,903
13,980
6,655
4,953
7,868
4,873
0
1,448
6,315
60,175
0
W
Jormungandr
Zefiroth1
Jormungandr
17,241
6,048
505
7,863
19,613
23,034
0
2,471
16,895
40,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,551
Gold Earned
58,077
268
Minions Killed
214
13
Camps Cleared
4
1,282,513
Distance Traveled
982,957
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,951
1,073
76
6
2
237,941
0
L
Charybdis
11,815
909
75
6
1
207,400
0
W
Shiva
11,888
914
13
1
0
265,638
0
W
Pele
14,440
1,111
47
4
2
272,880
0
L
Bakasura
11,417
878
49
4
2
187,237
1
L
Maui
12,277
944
17
1
0
244,488
0
L
Achilles
11,612
893
38
3
1
233,873
1
L
Chernobog
10,956
843
35
3
0
109,959
0
W
Olorun
13,566
1,044
85
7
8
272,476
6
W
Jormungandr
13,706
1,054
47
4
1
233,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role