Player Matchup

Freya
Freya
Amarak
Freya
Level 155
God Stats
1W - 1L
1,727 SR
Queue Stats
72W - 77L
1,548 Elo+
Solo
Odin
Odin
DarkFlame592
Odin
Level 129
God Stats
3W - 4L
1,300 SR
Queue Stats
208W - 200L
1,486 Elo+
Solo
Bellona
Bellona
DodgeNDive
Bellona
Level 141
God Stats
2W - 0L
1,783 SR
Queue Stats
153W - 157L
1,544 Elo+
Solo
Artio
Artio
PA_Fezan_
Artio
Level 101
God Stats
2W - 0L
1,758 SR
Queue Stats
201W - 153L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
eske50
Zhong Kui
Level 104
God Stats
4W - 2L
1,394 SR
Queue Stats
183W - 166L
1,613 Elo+
Solo
Team Averages
Level 126
1,593 SR
1,555 Elo+

VS

Team Averages
Level 122
1,545 SR
1,547 Elo+
Cthulhu
Cthulhu
Asurion1
Cthulhu
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 148L
1,600 Elo+
Solo
Thor
Thor
CayneTheLord
Thor
Level 157
God Stats
1W - 3L
1,552 SR
Queue Stats
137W - 144L
1,544 Elo+
Party 1
Scylla
Scylla
Erthenos
Scylla
Level 146
God Stats
10W - 11L
1,588 SR
Queue Stats
704W - 691L
1,545 Elo+
Solo
Khepri
Khepri
Odamita
Khepri
Level 128
God Stats
6W - 9L
1,520 SR
Queue Stats
647W - 638L
1,506 Elo+
Solo
Ymir
Ymir
Pazzyk
Ymir
Level 129
God Stats
1W - 1L
1,566 SR
Queue Stats
102W - 102L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Amarak
Freya
19
3 / 4 / 7
11,245
661
16,959
14,881
8,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 2 / 8
11,368
669
9,271
21,070
19,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
DodgeNDive
Bellona
19
5 / 3 / 4
12,396
729
15,068
20,937
28,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
PA_Fezan_
Artio
16
1 / 3 / 6
10,967
645
4,248
24,717
38,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
eske50
Zhong Kui
20
4 / 3 / 7
11,973
704
24,774
20,954
18,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asurion1
Cthulhu
19
4 / 3 / 10
11,171
657
19,916
19,611
24,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 3 / 6
11,024
648
16,993
15,421
10,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Erthenos
Scylla
17
4 / 4 / 7
10,855
639
28,278
11,967
7,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Odamita
Khepri
17
0 / 3 / 11
11,246
662
9,179
18,799
26,986
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
Pazzyk
Ymir
17
1 / 2 / 11
11,034
649
11,458
20,225
25,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
15
Kills
14
15
Deaths
15
32
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Freya
Amarak
Freya
3
4
7
1.63
L
Cthulhu
Asurion1
Cthulhu
4
3
10
3
L
5
3
6
2.67
W
2
2
8
3
W
Bellona
DodgeNDive
Bellona
5
3
4
2.33
L
Scylla
Erthenos
Scylla
4
4
7
1.88
L
Khepri
Odamita
Khepri
0
3
11
1.83
W
Artio
PA_Fezan_
Artio
1
3
6
1.33
L
Ymir
Pazzyk
Ymir
1
2
11
3.25
W
Zhong Kui
eske50
Zhong Kui
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,320
Damage
85,824
102,559
Taken
86,023
113,180
Mitigated
94,697
43,553
Healing
29,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Amarak
Freya
16,959
4,820
2,175
3,197
14,881
8,676
2,750
12,272
2,609
39,394
0
L
Cthulhu
Asurion1
Cthulhu
19,916
1,007
5,265
2,846
19,611
24,494
408
10,955
8,656
48,554
0
L
16,993
2,551
2,623
1,586
15,421
10,873
602
7,419
8,002
0
24,447
W
9,271
1,881
4,286
2,576
21,070
19,235
1,081
14,623
6,447
0
22,349
W
Bellona
DodgeNDive
Bellona
15,068
4,119
4,423
5,162
20,937
28,376
1,900
10,927
10,010
756
27,649
L
Scylla
Erthenos
Scylla
28,278
2,576
2,370
546
11,967
7,309
1,299
8,203
3,764
50,739
0
L
Khepri
Odamita
Khepri
9,179
870
1,055
2,696
18,799
26,986
418
8,869
9,930
19,907
0
W
Artio
PA_Fezan_
Artio
4,248
669
5,624
8,802
24,717
38,277
760
16,581
8,136
13,733
0
L
Ymir
Pazzyk
Ymir
11,458
1,474
6,917
3,775
20,225
25,035
554
10,933
9,292
18,448
0
W
Zhong Kui
eske50
Zhong Kui
24,774
1,074
1,102
6,206
20,954
18,616
1,369
14,428
6,526
52,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,949
Gold Earned
55,330
180
Minions Killed
159
0
Camps Cleared
0
1,483,811
Distance Traveled
1,479,366
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,245
661
50
3
0
280,448
5
L
Cthulhu
11,171
657
51
3
0
335,880
0
L
Thor
11,024
648
14
1
0
299,100
4
W
Odin
11,368
669
25
1
0
286,963
0
W
Bellona
12,396
729
24
1
0
311,879
3
L
Scylla
10,855
639
43
3
0
253,090
1
L
Khepri
11,246
662
29
2
0
317,227
1
W
Artio
10,967
645
18
1
0
305,234
1
L
Ymir
11,034
649
22
1
0
274,069
0
W
Zhong Kui
11,973
704
63
4
0
299,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role