Player Matchup

Jing Wei
Jing Wei
BeastOso7
Jing Wei
Level 117
God Stats
2W - 2L
1,722 SR
Queue Stats
26W - 38L
1,462 Elo+
Solo
Atlas
Atlas
SAMELTOEYO
Atlas
Level 54
God Stats
32W - 35L
1,557 SR
Queue Stats
360W - 270L
1,632 Elo+
Solo
Hades
Hades
pasitoperron
Hades
Level 144
God Stats
9W - 11L
1,525 SR
Queue Stats
266W - 414L
1,480 Elo+
Solo
Team Averages
Level 105
1,601 SR
1,525 Elo+

VS

Team Averages
Level 95
1,473 SR
1,510 Elo+
Anubis
Anubis
Heady Cure
Anubis
Level 155
God Stats
9W - 6L
1,575 SR
Queue Stats
371W - 323L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
Matsuokan
Sylvanus
Level 102
God Stats
2W - 3L
1,271 SR
Queue Stats
100W - 128L
1,492 Elo+
Party 1
Fenrir
Fenrir
RandomGuyR6
Fenrir
Level 29
God Stats
7W - 5L
1,573 SR
Queue Stats
46W - 45L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeastOso7
Jing Wei
12
1 / 2 / 3
7,041
640
7,052
7,975
2,953
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
12
2 / 1 / 1
7,720
702
5,501
11,995
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
6,804
619
2,800
6,589
2,431
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Heady Cure
Anubis
13
3 / 0 / 2
7,993
727
7,915
4,518
2,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Matsuokan
Sylvanus
12
1 / 2 / 4
7,991
726
7,266
11,562
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
10
1 / 2 / 3
7,431
676
5,782
9,715
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
5
5
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BeastOso7
Jing Wei
1
2
3
1.25
W
Anubis
Heady Cure
Anubis
3
0
2
4
W
Sylvanus
Matsuokan
Sylvanus
1
2
4
1.5
W
Fenrir
1
2
3
1.25
L
Atlas
2
1
1
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,353
Damage
20,963
26,559
Taken
25,795
16,217
Mitigated
18,134
7,376
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BeastOso7
Jing Wei
7,052
5,394
0
1,931
7,975
2,953
0
4,655
3,320
0
27,509
W
Anubis
Heady Cure
Anubis
7,915
212
0
1,829
4,518
2,548
0
2,518
2,000
34,893
0
W
Sylvanus
Matsuokan
Sylvanus
7,266
2,350
2,156
5,885
11,562
8,534
64
3,271
8,291
19,014
0
W
Fenrir
5,782
1,345
0
1,344
9,715
7,052
0
2,834
6,881
0
13,302
L
Atlas
5,501
2,165
0
3,012
11,995
10,833
0
5,916
6,079
15,512
0
L
2,800
461
143
2,290
6,589
2,431
0
4,889
1,700
11,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,565
Gold Earned
23,415
107
Minions Killed
101
2
Camps Cleared
6
503,601
Distance Traveled
522,230
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,041
640
61
6
1
186,072
3
W
Anubis
7,993
727
56
5
5
181,658
1
W
Sylvanus
7,991
726
25
2
1
166,461
0
W
Fenrir
7,431
676
20
2
0
174,111
2
L
Atlas
7,720
702
21
2
0
185,819
2
L
Hades
6,804
619
25
2
1
131,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role