Player Matchup

Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DEMON_Kuraama
Hel
Level 128
God Stats
1W - 5L
1,264 SR
Queue Stats
315W - 327L
1,411 Elo+
Solo
Danzaburou
Danzaburou
Kuniaru
Danzaburou
Level 101
God Stats
8W - 8L
1,421 SR
Queue Stats
244W - 290L
1,398 Elo+
Solo
Thor
Thor
RaTeD I f3StA
Thor
Level 154
God Stats
11W - 13L
1,327 SR
Queue Stats
368W - 391L
1,372 Elo+
Solo
Team Averages
Level 111
1,402 SR
1,436 Elo+

VS

Team Averages
Level 89
1,590 SR
1,381 Elo+
Hou Yi
Hou Yi
BronzeVilemaw
Hou Yi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Solo
Yemoja
Yemoja
Cloud_Von_Rossco
Yemoja
Level 67
God Stats
2W - 0L
1,693 SR
Queue Stats
30W - 35L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FozaFana
Ah Muzen Cab
Level 113
God Stats
4W - 2L
1,584 SR
Queue Stats
142W - 131L
1,424 Elo+
Solo
Janus
Janus
cHimbY
Janus
Level 85
God Stats
2W - 3L
1,734 SR
Queue Stats
95W - 104L
1,387 Elo+
Solo
Bacchus
Bacchus
destructor046
Bacchus
Level 141
God Stats
6W - 5L
1,439 SR
Queue Stats
572W - 568L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 1 / 6
8,847
590
6,047
18,188
10,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
 
Jormungandr
13
1 / 5 / 6
8,806
587
10,633
14,481
22,035
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 4 / 3
12,023
802
19,137
13,815
7,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kuniaru
Danzaburou
15
0 / 8 / 4
8,737
582
7,928
18,319
9,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 6 / 1
11,388
759
7,703
15,720
9,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 6
12,345
823
27,138
18,456
10,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 13
9,813
654
5,958
12,317
9,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
FozaFana
Ah Muzen Cab
20
5 / 1 / 10
11,729
782
18,698
11,164
6,217
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
cHimbY
Janus
18
4 / 2 / 11
10,936
729
13,846
11,852
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
18
2 / 3 / 14
10,661
711
9,458
20,222
29,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
11
Kills
24
24
Deaths
12
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
6
3
L
Jormungandr
 
Jormungandr
1
5
6
0.8
W
13
4
6
4
W
0
2
13
3.25
L
5
4
3
1.63
W
Ah Muzen Cab
FozaFana
Ah Muzen Cab
5
1
10
10
L
Danzaburou
Kuniaru
Danzaburou
0
8
4
0.25
L
5
6
1
0.92
W
Janus
cHimbY
Janus
4
2
11
4.75
W
Bacchus
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,448
Damage
75,098
80,523
Taken
74,011
58,357
Mitigated
61,086
23,933
Healing
35,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,047
357
309
7,491
18,188
10,242
0
6,377
11,811
10,993
0
L
Jormungandr
 
Jormungandr
10,633
3,117
626
647
14,481
22,035
0
2,468
12,013
16,248
0
W
27,138
10,621
453
3,000
18,456
10,265
2,687
8,911
9,545
0
56,836
W
5,958
1,367
11,543
2,705
12,317
9,633
1,057
7,862
4,455
14,723
0
L
19,137
280
4,208
6,715
13,815
7,765
0
6,251
7,564
51,771
0
W
Ah Muzen Cab
FozaFana
Ah Muzen Cab
18,698
10,785
3,530
3,834
11,164
6,217
2,260
8,665
2,499
0
44,929
L
Danzaburou
Kuniaru
Danzaburou
7,928
6,410
618
2,189
18,319
9,179
0
8,721
9,598
0
13,594
L
7,703
558
0
1,130
15,720
9,136
0
5,445
10,275
0
26,301
W
Janus
cHimbY
Janus
13,846
0
1,278
3,047
11,852
5,497
1,781
5,579
6,273
31,480
0
W
Bacchus
9,458
520
2,735
3,563
20,222
29,474
555
4,800
15,422
15,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,801
Gold Earned
55,484
165
Minions Killed
174
0
Camps Cleared
0
1,059,789
Distance Traveled
1,355,226
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,847
590
16
1
0
187,732
4
L
Jormungandr
8,806
587
12
1
0
185,674
0
W
Hou Yi
12,345
823
53
4
0
228,742
1
W
Yemoja
9,813
654
9
1
0
290,248
0
L
Hel
12,023
802
81
5
0
268,430
5
W
Ah Muzen Cab
11,729
782
66
4
0
249,288
2
L
Danzaburou
8,737
582
13
1
0
199,809
3
L
Thor
11,388
759
43
3
0
218,144
0
W
Janus
10,936
729
32
2
0
312,340
0
W
Bacchus
10,661
711
14
1
0
274,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role